Project Zomboid Lua Docs 42.13.0
Unofficial documentation for Project Zomboid's Lua
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ISBuildingRoomsEditor_ToolAddRect Member List

This is the complete list of members for ISBuildingRoomsEditor_ToolAddRect, including all inherited members.

__eventListenersISBaseObject
activate()ISBuildingRoomsEditor_ToolAddRect
addEventListener(string _event, function _callback, unknown _target)ISBaseObject
blockAllTheSquareISBuildingObject
blockBuildISBuildingObject
buildISBuildingObject
canBarricadeISBuildingObject
canBeAlwaysPlacedISBuildingObject
canBeBuildISBuildingObject
canBePlasteredISBuildingObject
canPassThroughISBuildingObject
characterISBuildingRoomsEditor_ToolAddRect
choosingEndLocationISBuildingRoomsEditor_ToolAddRect
chosenSpriteISBuildingObject
clearEventListeners()ISBaseObject
clickedUIISBuildingObject
completionSoundISBuildingObject
create(number x, number y, number z, nil north, nil sprite)ISBuildingRoomsEditor_ToolAddRect
crossSpeedISBuildingObject
deactivate()ISBuildingRoomsEditor_ToolAddRect
derive(string type)ISBaseObject
dismantableISBuildingObject
dragNilAfterPlaceISBuildingObject
eastISBuildingObject
eastSpriteISBuildingObject
editorISBuildingRoomsEditor_ToolAddRect
floorCursorSpriteISBuildingObjectstatic
getAPrompt()ISBuildingRoomsEditor_ToolAddRect
getBPrompt()ISBuildingObject
getFloorCursorSprite()ISBuildingObject
getLBPrompt()ISBuildingRoomsEditor_ToolAddRect
getRBPrompt()ISBuildingRoomsEditor_ToolAddRect
getRectangle(number x, number y)ISBuildingRoomsEditor_ToolAddRect
getSprite()ISBuildingObject
getYPrompt()ISBuildingObject
haveMaterial(IsoGridSquare square)ISBuildingObject
hoppableISBuildingObject
init()ISBuildingObject
initialise()ISBuildingObject
ISBaseObject()ISBaseObject
ISBuildingRoomsEditor_ToolAddRect(ISBuildingRoomsEditor editor)ISBuildingRoomsEditor_ToolAddRect
isContainerISBuildingObject
isCornerISBuildingObject
isDoorISBuildingObject
isDoorFrameISBuildingObject
isFloorISBuildingObject
isLeftDownISBuildingObject
isThumpableISBuildingObject
isValid(IsoGridSquare square)ISBuildingRoomsEditor_ToolAddRect
isWallLikeISBuildingObject
javaEditorISBuildingRoomsEditor_ToolAddRect
modDataISBuildingObject
modeISBuildingRoomsEditor_ToolAddRect
noNeedHammerISBuildingRoomsEditor_ToolAddRect
northISBuildingObject
northSpriteISBuildingObject
nSpriteISBuildingObject
onActionComplete()ISBuildingObject
onDestroy(IsoThumpable thump, IsoPlayer player)ISBuildingObjectstatic
onJoypadDirDown(JoypadData joypadData)ISBuildingObject
onJoypadDirLeft(JoypadData joypadData)ISBuildingObject
onJoypadDirRight(JoypadData joypadData)ISBuildingObject
onJoypadDirUp(JoypadData joypadData)ISBuildingObject
onJoypadPressButton(integer joypadIndex, JoypadData joypadData, integer button)ISBuildingObject
onTimedActionStart(ISBaseTimedAction action)ISBuildingObject
onTimedActionStop(ISBaseTimedAction action)ISBuildingObject
pickSquare(nil screenX, nil screenY)ISBuildingRoomsEditor_ToolAddRect
playerISBuildingRoomsEditor_ToolAddRect
playerNumISBuildingRoomsEditor_ToolAddRect
reinit()ISBuildingObject
removeEventListener(string _event, function _callback)ISBaseObject
removeFromGround(IsoGridSquare square)ISBuildingObjectstatic
render(number x, number y, number z, IsoGridSquare square)ISBuildingRoomsEditor_ToolAddRect
RENDER_SPRITEISBuildingObject
RENDER_SPRITE_FLOORISBuildingObject
RENDER_SPRITE_NAMEISBuildingObject
renderOpaqueObjectsInWorld(number x, number y, number z, IsoGridSquare square)ISBuildingObject
reset()ISBuildingRoomsEditor_ToolAddRect
rotateKey(integer key)ISBuildingObject
rotateMouse(number x, number y)ISBuildingObject
setCanPassThrough(string passThrough)ISBuildingObject
setDragNilAfterPlace(boolean nilAfter)ISBuildingObject
setEastSprite(string sprite)ISBuildingObject
setNorthSprite(string sprite)ISBuildingObject
setSouthSprite(string sprite)ISBuildingObject
setSprite(string sprite)ISBuildingObject
skipBuildActionISBuildingRoomsEditor_ToolAddRect
skipWalkISBuildingRoomsEditor_ToolAddRect
southISBuildingObject
southSpriteISBuildingObject
spriteISBuildingObject
squareISBuildingObject
startXISBuildingRoomsEditor_ToolAddRect
startYISBuildingRoomsEditor_ToolAddRect
thumpDmgISBuildingObject
triggerEvent(string _event, unknown ...)ISBaseObject
tryBuild(number x, number y, number z)ISBuildingObject
TypeISBaseObject
update()ISBuildingObject
updateModData()ISBuildingObject
walkTo(number x, number y, number z)ISBuildingObject
westISBuildingObject
xJoypadISBuildingObject
yJoypadISBuildingObject
zJoypadISBuildingObject
zoneColorISBuildingRoomsEditor_ToolAddRect