Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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ISEmptyGraves Member List

This is the complete list of members for ISEmptyGraves, including all inherited members.

__eventListenersISBaseObject
actionAnimISEmptyGraves
addEventListener(string _event, function _callback, unknown _target)ISBaseObject
blockAllTheSquareISBuildingObject
blockBuildISBuildingObject
buildISBuildingObject
canBarricadeISBuildingObject
canBeAlwaysPlacedISBuildingObject
canBeBuildISBuildingObject
canBePlasteredISBuildingObject
canDigHere(IsoObject[] worldObjects)ISEmptyGravesstatic
canPassThroughISBuildingObject
chosenSpriteISBuildingObject
clearEventListeners()ISBaseObject
clickedUIISBuildingObject
completionSoundISBuildingObject
craftingBankISEmptyGraves
create(number x, number y, number z, boolean north, string sprite)ISEmptyGraves
crossSpeedISBuildingObject
deactivate()ISBuildingObject
derive(string type)ISBaseObject
dismantableISBuildingObject
dragNilAfterPlaceISBuildingObject
eastISBuildingObject
eastSpriteISBuildingObject
equipBothHandItemISEmptyGraves
floorCursorSpriteISBuildingObjectstatic
getAPrompt()ISBuildingObject
getBPrompt()ISBuildingObject
getFloorCursorSprite()ISBuildingObject
getHealth()ISEmptyGraves
getLBPrompt()ISBuildingObject
getMaxCorpses(nil grave)ISEmptyGravesstatic
getRBPrompt()ISBuildingObject
getSprite()ISBuildingObject
getSquare2(IsoGridSquare square, boolean north)ISEmptyGraves
getSquare2Pos(IsoGridSquare square, boolean north)ISEmptyGraves
getYPrompt()ISBuildingObject
haveMaterial(IsoGridSquare square)ISBuildingObject
hoppableISBuildingObject
ignoreNorthISEmptyGraves
init()ISBuildingObject
initialise()ISBuildingObject
ISBaseObject()ISBaseObject
isContainerISBuildingObject
isCornerISBuildingObject
isDoorISBuildingObject
isDoorFrameISBuildingObject
ISEmptyGraves(string sprite, string sprite2, string northSprite, string northSprite2, InventoryItem equipBothHandItem)ISEmptyGraves
isFloorISBuildingObject
isGraveFilledIn(IsoObject grave)ISEmptyGravesstatic
isGraveFullOfCorpses(IsoObject grave)ISEmptyGravesstatic
isLeftDownISBuildingObject
isThumpableISBuildingObject
isValid(IsoGridSquare square)ISEmptyGraves
isWallLikeISBuildingObject
javaObjectISEmptyGraves
maxTimeISEmptyGraves
modDataISBuildingObject
noNeedHammerISEmptyGraves
northISBuildingObject
northSpriteISBuildingObject
northSprite2ISEmptyGraves
nSpriteISBuildingObject
onActionComplete()ISBuildingObject
onDestroy(IsoThumpable thump, IsoPlayer player)ISBuildingObjectstatic
onJoypadDirDown(JoypadData joypadData)ISBuildingObject
onJoypadDirLeft(JoypadData joypadData)ISBuildingObject
onJoypadDirRight(JoypadData joypadData)ISBuildingObject
onJoypadDirUp(JoypadData joypadData)ISBuildingObject
onJoypadPressButton(integer joypadIndex, JoypadData joypadData, integer button)ISBuildingObject
onTimedActionStart(ISBaseTimedAction action)ISBuildingObject
onTimedActionStop(ISBaseTimedAction action)ISBuildingObject
reinit()ISBuildingObject
removeEventListener(string _event, function _callback)ISBaseObject
removeFromGround(IsoGridSquare square)ISBuildingObjectstatic
render(number x, number y, number z, IsoGridSquare square)ISEmptyGraves
RENDER_SPRITEISBuildingObject
RENDER_SPRITE_FLOORISBuildingObject
RENDER_SPRITE_NAMEISBuildingObject
renderOpaqueObjectsInWorld(number x, number y, number z, IsoGridSquare square)ISBuildingObject
reset()ISBuildingObject
rotateKey(integer key)ISBuildingObject
rotateMouse(number x, number y)ISBuildingObject
setCanPassThrough(string passThrough)ISBuildingObject
setDragNilAfterPlace(boolean nilAfter)ISBuildingObject
setEastSprite(string sprite)ISBuildingObject
setInfo(IsoGridSquare square, boolean north, string sprite, IsoCell cell, string spriteType)ISEmptyGraves
setNorthSprite(string sprite)ISBuildingObject
setSouthSprite(string sprite)ISBuildingObject
setSprite(string sprite)ISBuildingObject
shovelledFloorCanDig(IsoGridSquare square)ISEmptyGravesstatic
southISBuildingObject
southSpriteISBuildingObject
spriteISBuildingObject
sprite2ISEmptyGraves
sqISEmptyGraves
squareISBuildingObject
thumpDmgISBuildingObject
triggerEvent(string _event, unknown ...)ISBaseObject
tryBuild(number x, number y, number z)ISBuildingObject
TypeISBaseObject
update()ISBuildingObject
updateModData()ISBuildingObject
walkTo(number x, number y, number z)ISEmptyGraves
westISBuildingObject
xJoypadISBuildingObject
yJoypadISBuildingObject
zJoypadISBuildingObject