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Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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This is the complete list of members for ISVehicleMenu, including all inherited members.
| acui | ISVehicleMenu | static |
| addSetScriptMenu(ISContextMenu context, IsoPlayer playerObj, BaseVehicle vehicle) | ISVehicleMenu | static |
| doAnimalSubMenu(ISContextMenu subMenu, IsoPlayer playerObj, BaseVehicle vehicle) | ISVehicleMenu | static |
| doTowingMenu(IsoPlayer playerObj, BaseVehicle vehicle, ISRadialMenu menu) | ISVehicleMenu | static |
| FillMenuOutsideVehicle(integer player, ISContextMenu context, BaseVehicle vehicle, nil test) | ISVehicleMenu | static |
| FillPartMenu(integer playerIndex, ISContextMenu context, ISRadialMenu slice, BaseVehicle vehicle) | ISVehicleMenu | static |
| getBestSwitchSeatEnter(IsoPlayer playerObj, BaseVehicle vehicle, integer seat) | ISVehicleMenu | static |
| getBestSwitchSeatExit(IsoPlayer playerObj, BaseVehicle vehicle, integer seat) | ISVehicleMenu | static |
| getNextTire(string currentTire) | ISVehicleMenu | static |
| getVehicleDisplayName(BaseVehicle vehicle) | ISVehicleMenu | static |
| getVehicleToInteractWith(IsoPlayer playerObj) | ISVehicleMenu | static |
| moveItemsFromSeat(IsoPlayer playerObj, BaseVehicle vehicle, integer seat, boolean moveThem, boolean doEnter) | ISVehicleMenu | static |
| onAddAnimalFromHandsInTrailer(IsoPlayer playerObj, AnimalInventoryItem|IsoDeadBody animal, BaseVehicle vehicle) | ISVehicleMenu | static |
| onAddAnimalInTrailer(IsoPlayer playerObj, IsoAnimal|IsoDeadBody animal, BaseVehicle vehicle) | ISVehicleMenu | static |
| onAttachTrailer(IsoPlayer playerObj, BaseVehicle vehicle, string attachmentA, string attachmentB) | ISVehicleMenu | static |
| onCheckAnimalInside(BaseVehicle vehicle, IsoPlayer playerObj) | ISVehicleMenu | static |
| onCloseDoor(IsoPlayer playerObj, VehiclePart part) | ISVehicleMenu | static |
| onConfirmSleep(nil this, ISButton button, integer player, nil bed) | ISVehicleMenu | static |
| onDebugAngles(IsoPlayer playerObj, BaseVehicle vehicle) | ISVehicleMenu | static |
| onDebugBlood(IsoPlayer playerObj, BaseVehicle vehicle) | ISVehicleMenu | static |
| onDebugColor(IsoPlayer playerObj, BaseVehicle vehicle) | ISVehicleMenu | static |
| onDebugEditor(IsoPlayer playerObj, BaseVehicle vehicle) | ISVehicleMenu | static |
| onDebugSetScript(IsoPlayer playerObj, BaseVehicle vehicle, string scriptName) | ISVehicleMenu | static |
| onDetachTrailer(IsoPlayer playerObj, BaseVehicle vehicle, string attachmentA) | ISVehicleMenu | static |
| onDisableAlarm(IsoPlayer playerObj, BaseVehicle vehicle) | ISVehicleMenu | static |
| onEnableAlarm(IsoPlayer playerObj, BaseVehicle vehicle) | ISVehicleMenu | static |
| onEnter(IsoPlayer playerObj, BaseVehicle vehicle, integer seat) | ISVehicleMenu | static |
| onEnter2(IsoPlayer playerObj, BaseVehicle vehicle, integer seat) | ISVehicleMenu | static |
| onEnterAux(IsoPlayer playerObj, BaseVehicle vehicle, integer seat) | ISVehicleMenu | static |
| onEnterAux2(IsoPlayer playerObj, BaseVehicle vehicle, integer seat) | ISVehicleMenu | static |
| onExit(IsoPlayer playerObj, integer seatFrom) | ISVehicleMenu | static |
| onExitAux(IsoPlayer playerObj, integer seat) | ISVehicleMenu | static |
| OnFillWorldObjectContextMenu(nil player, ISContextMenu context, IsoObject[] worldobjects, boolean test) | ISVehicleMenu | static |
| onHorn(IsoPlayer playerObj) | ISVehicleMenu | static |
| onHornStart(IsoPlayer playerObj) | ISVehicleMenu | static |
| onHornStop(IsoPlayer playerObj) | ISVehicleMenu | static |
| onHotwire(IsoPlayer playerObj) | ISVehicleMenu | static |
| onInfo(IsoPlayer playerObj, BaseVehicle vehicle) | ISVehicleMenu | static |
| onKeyPressed(integer key) | ISVehicleMenu | static |
| onKeyStartPressed(integer key) | ISVehicleMenu | static |
| onLightbar(IsoPlayer playerObj) | ISVehicleMenu | static |
| onLockDoor(IsoPlayer playerObj, VehiclePart part) | ISVehicleMenu | static |
| onMechanic(IsoPlayer playerObj, BaseVehicle vehicle) | ISVehicleMenu | static |
| onOpenDoor(IsoPlayer playerObj, VehiclePart part) | ISVehicleMenu | static |
| onRemoveAnimalFromTrailer(IsoPlayer playerObj, IsoAnimal animal, BaseVehicle vehicle) | ISVehicleMenu | static |
| onRemoveBurntVehicle(IsoPlayer player, BaseVehicle vehicle) | ISVehicleMenu | static |
| onRoadtrip(IsoPlayer playerObj) | ISVehicleMenu | static |
| onShowSeatUI(IsoPlayer playerObj, BaseVehicle vehicle) | ISVehicleMenu | static |
| onShutOff(IsoPlayer playerObj) | ISVehicleMenu | static |
| onSignalDevice(IsoPlayer playerObj, VehiclePart part) | ISVehicleMenu | static |
| onSleep(IsoPlayer playerObj, BaseVehicle vehicle) | ISVehicleMenu | static |
| onStartEngine(IsoPlayer playerObj) | ISVehicleMenu | static |
| onSwitchSeat(IsoPlayer playerObj, integer seatTo) | ISVehicleMenu | static |
| onToggleHeadlights(IsoPlayer playerObj) | ISVehicleMenu | static |
| onToggleHeater(IsoPlayer playerObj) | ISVehicleMenu | static |
| onToggleTrunkLocked(IsoPlayer playerObj) | ISVehicleMenu | static |
| onUnlockDoor(IsoPlayer playerObj, VehiclePart part) | ISVehicleMenu | static |
| onWalkPath(IsoPlayer playerObj) | ISVehicleMenu | static |
| onWash(IsoPlayer playerObj, BaseVehicle vehicle) | ISVehicleMenu | static |
| processEnter(IsoPlayer playerObj, BaseVehicle vehicle, integer seat) | ISVehicleMenu | static |
| processEnter2(IsoPlayer playerObj, BaseVehicle vehicle, integer seat) | ISVehicleMenu | static |
| processShiftEnter(IsoPlayer playerObj, BaseVehicle vehicle, integer seat) | ISVehicleMenu | static |
| seatUI | ISVehicleMenu | static |
| showRadialMenu(IsoPlayer playerObj) | ISVehicleMenu | static |
| showRadialMenuOutside(IsoPlayer playerObj) | ISVehicleMenu | static |
| transferSeatItems(IsoPlayer player, BaseVehicle vehicle, VehiclePart part, VehiclePart otherPart, number desiredWeight, boolean testOnly) | ISVehicleMenu | static |