Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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ISVehicleMenu Member List

This is the complete list of members for ISVehicleMenu, including all inherited members.

acuiISVehicleMenustatic
addSetScriptMenu(ISContextMenu context, IsoPlayer playerObj, BaseVehicle vehicle)ISVehicleMenustatic
doAnimalSubMenu(ISContextMenu subMenu, IsoPlayer playerObj, BaseVehicle vehicle)ISVehicleMenustatic
doTowingMenu(IsoPlayer playerObj, BaseVehicle vehicle, ISRadialMenu menu)ISVehicleMenustatic
FillMenuOutsideVehicle(integer player, ISContextMenu context, BaseVehicle vehicle, nil test)ISVehicleMenustatic
FillPartMenu(integer playerIndex, ISContextMenu context, ISRadialMenu slice, BaseVehicle vehicle)ISVehicleMenustatic
getBestSwitchSeatEnter(IsoPlayer playerObj, BaseVehicle vehicle, integer seat)ISVehicleMenustatic
getBestSwitchSeatExit(IsoPlayer playerObj, BaseVehicle vehicle, integer seat)ISVehicleMenustatic
getNextTire(string currentTire)ISVehicleMenustatic
getVehicleDisplayName(BaseVehicle vehicle)ISVehicleMenustatic
getVehicleToInteractWith(IsoPlayer playerObj)ISVehicleMenustatic
moveItemsFromSeat(IsoPlayer playerObj, BaseVehicle vehicle, integer seat, boolean moveThem, boolean doEnter)ISVehicleMenustatic
onAddAnimalFromHandsInTrailer(IsoPlayer playerObj, AnimalInventoryItem|IsoDeadBody animal, BaseVehicle vehicle)ISVehicleMenustatic
onAddAnimalInTrailer(IsoPlayer playerObj, IsoAnimal|IsoDeadBody animal, BaseVehicle vehicle)ISVehicleMenustatic
onAttachTrailer(IsoPlayer playerObj, BaseVehicle vehicle, string attachmentA, string attachmentB)ISVehicleMenustatic
onCheckAnimalInside(BaseVehicle vehicle, IsoPlayer playerObj)ISVehicleMenustatic
onCloseDoor(IsoPlayer playerObj, VehiclePart part)ISVehicleMenustatic
onConfirmSleep(nil this, ISButton button, integer player, nil bed)ISVehicleMenustatic
onDebugAngles(IsoPlayer playerObj, BaseVehicle vehicle)ISVehicleMenustatic
onDebugBlood(IsoPlayer playerObj, BaseVehicle vehicle)ISVehicleMenustatic
onDebugColor(IsoPlayer playerObj, BaseVehicle vehicle)ISVehicleMenustatic
onDebugEditor(IsoPlayer playerObj, BaseVehicle vehicle)ISVehicleMenustatic
onDebugSetScript(IsoPlayer playerObj, BaseVehicle vehicle, string scriptName)ISVehicleMenustatic
onDetachTrailer(IsoPlayer playerObj, BaseVehicle vehicle, string attachmentA)ISVehicleMenustatic
onDisableAlarm(IsoPlayer playerObj, BaseVehicle vehicle)ISVehicleMenustatic
onEnableAlarm(IsoPlayer playerObj, BaseVehicle vehicle)ISVehicleMenustatic
onEnter(IsoPlayer playerObj, BaseVehicle vehicle, integer seat)ISVehicleMenustatic
onEnter2(IsoPlayer playerObj, BaseVehicle vehicle, integer seat)ISVehicleMenustatic
onEnterAux(IsoPlayer playerObj, BaseVehicle vehicle, integer seat)ISVehicleMenustatic
onEnterAux2(IsoPlayer playerObj, BaseVehicle vehicle, integer seat)ISVehicleMenustatic
onExit(IsoPlayer playerObj, integer seatFrom)ISVehicleMenustatic
onExitAux(IsoPlayer playerObj, integer seat)ISVehicleMenustatic
OnFillWorldObjectContextMenu(nil player, ISContextMenu context, IsoObject[] worldobjects, boolean test)ISVehicleMenustatic
onHorn(IsoPlayer playerObj)ISVehicleMenustatic
onHornStart(IsoPlayer playerObj)ISVehicleMenustatic
onHornStop(IsoPlayer playerObj)ISVehicleMenustatic
onHotwire(IsoPlayer playerObj)ISVehicleMenustatic
onInfo(IsoPlayer playerObj, BaseVehicle vehicle)ISVehicleMenustatic
onKeyPressed(integer key)ISVehicleMenustatic
onKeyStartPressed(integer key)ISVehicleMenustatic
onLightbar(IsoPlayer playerObj)ISVehicleMenustatic
onLockDoor(IsoPlayer playerObj, VehiclePart part)ISVehicleMenustatic
onMechanic(IsoPlayer playerObj, BaseVehicle vehicle)ISVehicleMenustatic
onOpenDoor(IsoPlayer playerObj, VehiclePart part)ISVehicleMenustatic
onRemoveAnimalFromTrailer(IsoPlayer playerObj, IsoAnimal animal, BaseVehicle vehicle)ISVehicleMenustatic
onRemoveBurntVehicle(IsoPlayer player, BaseVehicle vehicle)ISVehicleMenustatic
onRoadtrip(IsoPlayer playerObj)ISVehicleMenustatic
onShowSeatUI(IsoPlayer playerObj, BaseVehicle vehicle)ISVehicleMenustatic
onShutOff(IsoPlayer playerObj)ISVehicleMenustatic
onSignalDevice(IsoPlayer playerObj, VehiclePart part)ISVehicleMenustatic
onSleep(IsoPlayer playerObj, BaseVehicle vehicle)ISVehicleMenustatic
onStartEngine(IsoPlayer playerObj)ISVehicleMenustatic
onSwitchSeat(IsoPlayer playerObj, integer seatTo)ISVehicleMenustatic
onToggleHeadlights(IsoPlayer playerObj)ISVehicleMenustatic
onToggleHeater(IsoPlayer playerObj)ISVehicleMenustatic
onToggleTrunkLocked(IsoPlayer playerObj)ISVehicleMenustatic
onUnlockDoor(IsoPlayer playerObj, VehiclePart part)ISVehicleMenustatic
onWalkPath(IsoPlayer playerObj)ISVehicleMenustatic
onWash(IsoPlayer playerObj, BaseVehicle vehicle)ISVehicleMenustatic
processEnter(IsoPlayer playerObj, BaseVehicle vehicle, integer seat)ISVehicleMenustatic
processEnter2(IsoPlayer playerObj, BaseVehicle vehicle, integer seat)ISVehicleMenustatic
processShiftEnter(IsoPlayer playerObj, BaseVehicle vehicle, integer seat)ISVehicleMenustatic
seatUIISVehicleMenustatic
showRadialMenu(IsoPlayer playerObj)ISVehicleMenustatic
showRadialMenuOutside(IsoPlayer playerObj)ISVehicleMenustatic
transferSeatItems(IsoPlayer player, BaseVehicle vehicle, VehiclePart part, VehiclePart otherPart, number desiredWeight, boolean testOnly)ISVehicleMenustatic