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Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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This is the complete list of members for ISWorldObjectContextMenu, including all inherited members.
| addGarderingOptions(ISContextMenu context, IsoObject[] wobjs, integer player) | ISWorldObjectContextMenu | static |
| addRemoveCurtainOption(ISContextMenu context, IsoObject[] worldobjects, IsoCurtain|IsoDoor curtain, integer player) | ISWorldObjectContextMenu | static |
| addTileDebugInfo(ISContextMenu context, table fetch) | ISWorldObjectContextMenu | static |
| addToolTip() | ISWorldObjectContextMenu | static |
| addWaterFromItem(boolean test, ISContextMenu context, IsoObject[] worldobjects, IsoPlayer playerObj, ItemContainer playerInv) | ISWorldObjectContextMenu | static |
| canCleanBlood(IsoPlayer playerObj, IsoGridSquare square) | ISWorldObjectContextMenu | static |
| canCleanGraffiti(IsoPlayer playerObj, IsoGridSquare square) | ISWorldObjectContextMenu | static |
| canStoreWater(IsoObject object) | ISWorldObjectContextMenu | static |
| chairCheck(IsoObject bed) | ISWorldObjectContextMenu | static |
| checkBlowTorchForBarricade(IsoPlayer chr) | ISWorldObjectContextMenu | static |
| checkWeapon(IsoPlayer chr) | ISWorldObjectContextMenu | static |
| clearFetch() | ISWorldObjectContextMenu | static |
| compareClothingBlood(InventoryItem item1, InventoryItem item2) | ISWorldObjectContextMenu | static |
| createMenu(integer player, IsoObject[] worldobjects, number x, number y, boolean test) | ISWorldObjectContextMenu | static |
| doAddFuelGenerator(IsoObject[] worldobjects, IsoGenerator generator, InventoryItem[] fuelContainerList, InventoryItem fuelContainer, integer player) | ISWorldObjectContextMenu | static |
| doBedOption(ISContextMenu context, IsoPlayer playerObj, IsoObject bed) | ISWorldObjectContextMenu | static |
| doBrushToolOptions(ISContextMenu context, IsoObject[] worldobjects, integer player) | ISWorldObjectContextMenu | static |
| doChopTree(IsoPlayer playerObj, IsoTree tree) | ISWorldObjectContextMenu | static |
| doChumOptions(ISContextMenu context, IsoPlayer playerObj, IsoGridSquare square) | ISWorldObjectContextMenu | static |
| doCleanBlood(IsoPlayer playerObj, IsoGridSquare square) | ISWorldObjectContextMenu | static |
| doCleanGraffiti(IsoPlayer playerObj, IsoGridSquare square) | ISWorldObjectContextMenu | static |
| doCreateChumOptions(ISContextMenu context, IsoPlayer playerObj, IsoGridSquare square) | ISWorldObjectContextMenu | static |
| doDrinkWaterMenu(IsoObject object, integer player, ISContextMenu context) | ISWorldObjectContextMenu | static |
| doFillFluidMenu(IsoObject sink, integer playerNum, ISContextMenu context) | ISWorldObjectContextMenu | static |
| doFillFuelMenu(IsoObject source, integer playerNum, ISContextMenu context) | ISWorldObjectContextMenu | static |
| doFishNetOptions(ISContextMenu context, IsoPlayer playerObj, IsoGridSquare square) | ISWorldObjectContextMenu | static |
| doFluidContainerMenu(ISContextMenu context, IsoObject object, integer player) | ISWorldObjectContextMenu | static |
| doLightSwitchOption(boolean test, ISContextMenu context, integer player) | ISWorldObjectContextMenu | static |
| doorCurtainCheck({ playerObj:IsoPlayer, door:IsoDoor, open:boolean, action:ISWalkToTimedAction } argTable) | ISWorldObjectContextMenu | static |
| doPlacedFishNetOptions(ISContextMenu context, IsoPlayer playerObj, IsoObject trapFish) | ISWorldObjectContextMenu | static |
| doRecipeUsingWaterMenu(IsoObject waterObject, integer playerNum, ISContextMenu context) | ISWorldObjectContextMenu | static |
| doRemoveGrass(IsoPlayer playerObj, IsoGridSquare square) | ISWorldObjectContextMenu | static |
| doRemovePlant(IsoPlayer playerObj, IsoGridSquare square, boolean wallVine) | ISWorldObjectContextMenu | static |
| doSheetRopeOptions(ISContextMenu _context, IsoObject _object, IsoObject[] _worldobjects, integer _player, IsoPlayer _playerObj, ItemContainer _playerInv, boolean _hasHammer, boolean _test) | ISWorldObjectContextMenu | static |
| doSleepOption(ISContextMenu context, IsoObject bed, integer player, IsoPlayer playerObj) | ISWorldObjectContextMenu | static |
| doStoveOption(boolean test, ISContextMenu context, integer player) | ISWorldObjectContextMenu | static |
| doThumpableWindowOption(boolean test, ISContextMenu context, integer player) | ISWorldObjectContextMenu | static |
| doWashClothingMenu(IsoObject sink, integer player, ISContextMenu context) | ISWorldObjectContextMenu | static |
| doWaterDispenserMenu(IsoObject waterdispenser, IsoPlayer playerObj, ISContextMenu context) | ISWorldObjectContextMenu | static |
| emptyRainCollector(IsoThumpable barrel, IsoPlayer playerObj) | ISWorldObjectContextMenu | static |
| equip(IsoPlayer playerObj, InventoryItem handItem, string|InventoryItem|umbrella::ISWorldObjectContextMenu::ItemPredicate item, boolean primary, boolean twoHands) | ISWorldObjectContextMenu | static |
| equip2(IsoPlayer player, InventoryItem handItem, InventoryItem item, boolean primary) | ISWorldObjectContextMenu | static |
| fetch(IsoObject v, integer player, boolean doSquare) | ISWorldObjectContextMenu | static |
| fetchPickupItems(nil v, nil props, nil playerInv) | ISWorldObjectContextMenu | static |
| fetchSquares | ISWorldObjectContextMenu | static |
| fetchVars | ISWorldObjectContextMenu | static |
| getBedQuality(IsoObject bed) | ISWorldObjectContextMenu | static |
| getChum(IsoPlayer playerObj) | ISWorldObjectContextMenu | static |
| getFishCheckTooltip(number mx, number my, IsoGridSquare square, IsoPlayer player) | ISWorldObjectContextMenu | static |
| getFishingLure(IsoPlayer player, HandWeapon rod) | ISWorldObjectContextMenu | static |
| getFishingRode(IsoPlayer playerObj) | ISWorldObjectContextMenu | static |
| getMoveableDisplayName(IsoObject obj) | ISWorldObjectContextMenu | static |
| getSquaresInRadius(number worldX, number worldY, number worldZ, number radius, table< IsoGridSquare, boolean > doneSquares, IsoGridSquare[] squares) | ISWorldObjectContextMenu | static |
| getThumpableName(IsoThumpable thump) | ISWorldObjectContextMenu | static |
| getUpAndThen(IsoPlayer playerObj, function function1, unknown p1, unknown p2, unknown p3, unknown p4, unknown p5, unknown p6, unknown p7, unknown p8, unknown p9, unknown p10) | ISWorldObjectContextMenu | static |
| getWorldObjectsInRadius(integer playerNum, number screenX, number screenY, IsoGridSquare[] squares, number radius, IsoObject[] worldObjects) | ISWorldObjectContextMenu | static |
| getZone(number x, number y, number z) | ISWorldObjectContextMenu | static |
| grabItemTime(IsoPlayer playerObj, IsoWorldInventoryObject witem) | ISWorldObjectContextMenu | static |
| handleCarBatteryCharger(boolean test, ISContextMenu context, IsoObject[] worldobjects, IsoPlayer playerObj, ItemContainer playerInv) | ISWorldObjectContextMenu | static |
| handleCompost(boolean test, ISContextMenu context, IsoObject[] worldobjects, IsoPlayer playerObj, ItemContainer playerInv) | ISWorldObjectContextMenu | static |
| handleGrabWorldItem(number x, number y, boolean test, ISContextMenu context, IsoObject[] worldobjects, IsoPlayer playerObj, ItemContainer playerInv) | ISWorldObjectContextMenu | static |
| handleInteraction(number x, number y, nil test, ISContextMenu context, IsoObject[] worldobjects, IsoPlayer playerObj, ItemContainer playerInv) | ISWorldObjectContextMenu | static |
| handleRainCollector(boolean test, ISContextMenu context, IsoObject[] worldobjects, IsoPlayer playerObj, ItemContainer playerInv) | ISWorldObjectContextMenu | static |
| haveWaterContainer(integer playerId) | ISWorldObjectContextMenu | static |
| isSomethingTo(IsoObject item, integer player) | ISWorldObjectContextMenu | static |
| isThumpDoor(IsoObject thumpable) | ISWorldObjectContextMenu | static |
| isTrappedAdjacentToWindow(integer player, IsoWindow window) | ISWorldObjectContextMenu | static |
| onActivateGenerator(IsoObject[] worldobjects, boolean enable, IsoGenerator generator, integer player) | ISWorldObjectContextMenu | static |
| onAddBaitToFishingNet(IsoObject[] worldobjects, IsoPlayer playerObj, IsoObject trap, InventoryItem bait) | ISWorldObjectContextMenu | static |
| onAddBaitToWater(IsoPlayer playerObj, InventoryItem chum, IsoGridSquare square) | ISWorldObjectContextMenu | static |
| onAddCompost(IsoCompost compost, InventoryItem item, IsoPlayer playerObj) | ISWorldObjectContextMenu | static |
| onAddFuel(IsoObject[] worldobjects, InventoryItem petrolCan, IsoGenerator generator, integer player) | ISWorldObjectContextMenu | static |
| onAddFuelGenerator(IsoObject[] worldobjects, InventoryItem petrolCan, IsoGenerator generator, integer player, ISContextMenu context) | ISWorldObjectContextMenu | static |
| onAddPlayerToSafehouse(IsoObject[] worldobjects, SafeHouse safehouse, IsoPlayer player) | ISWorldObjectContextMenu | static |
| onAddSheet(IsoObject[] worldobjects, IsoWindow window, integer player) | ISWorldObjectContextMenu | static |
| onAddSheetRope(IsoObject[] worldobjects, IsoObject window, integer player, boolean sheetRope) | ISWorldObjectContextMenu | static |
| onAddWaterFromItem(IsoObject[] worldobjects, IsoObject waterObject, InventoryItem waterItem, IsoPlayer playerObj) | ISWorldObjectContextMenu | static |
| onAttachAnimalToTree(IsoAnimal animal, IsoPlayer player, IsoObject tree) | ISWorldObjectContextMenu | static |
| onBarricade(IsoObject[] worldobjects, IsoThumpable window, integer player) | ISWorldObjectContextMenu | static |
| onBedAnim(IsoPlayer playerObj, string anim) | ISWorldObjectContextMenu | static |
| onBurnCorpse(IsoObject[] worldobjects, integer player, IsoDeadBody corpse) | ISWorldObjectContextMenu | static |
| onBuryAnimalCorpse(IsoObject grave, IsoPlayer playerObj, InventoryItem animal) | ISWorldObjectContextMenu | static |
| onBuryCorpse(IsoObject grave, integer player, InventoryItem primaryHandItem) | ISWorldObjectContextMenu | static |
| onButcherHook(IsoButcherHook hook, IsoPlayer playerObj) | ISWorldObjectContextMenu | static |
| onCheckDigitalCode(ISButton button, IsoPlayer playerObj, InventoryItem padlock, IsoThumpable thump) | ISWorldObjectContextMenu | |
| onCheckFishingNet(IsoObject[] worldobjects, IsoPlayer player, IsoObject trap, integer hours) | ISWorldObjectContextMenu | static |
| onCheckStats(IsoObject[] worldobjects, IsoPlayer player, IsoPlayer otherPlayer) | ISWorldObjectContextMenu | static |
| onChooseSafehouse(IsoObject[] worldobjects, IsoBuilding building) | ISWorldObjectContextMenu | static |
| onChopTree(IsoObject[] worldobjects, IsoPlayer playerObj, IsoTree tree) | ISWorldObjectContextMenu | static |
| onClaimWar(IsoObject[] worldobjects, integer safehouse, string attacker) | ISWorldObjectContextMenu | static |
| onCleanBlood(IsoObject[] worldobjects, IsoGridSquare square, integer player) | ISWorldObjectContextMenu | static |
| onCleanGraffiti(IsoObject[] worldobjects, IsoGridSquare square, integer player) | ISWorldObjectContextMenu | static |
| onClearAshes(IsoObject[] worldobjects, integer player, IsoObject ashes) | ISWorldObjectContextMenu | static |
| onClimbOverFence(IsoObject[] worldobjects, IsoDoor|IsoThumpable fence, IsoDirections direction, integer player) | ISWorldObjectContextMenu | static |
| onClimbSheetRope(IsoObject[] worldobjects, IsoGridSquare square, boolean down, integer player) | ISWorldObjectContextMenu | static |
| onClimbThroughWindow(IsoObject[] worldobjects, IsoObject window, integer player) | ISWorldObjectContextMenu | static |
| onConfirmSleep(nil this, ISButton button, integer player, IsoObject bed) | ISWorldObjectContextMenu | static |
| onDestroy(IsoObject[] worldobjects, IsoPlayer player, InventoryItem sledgehammer) | ISWorldObjectContextMenu | static |
| onDigGraves(IsoObject[] worldobjects, integer player, InventoryItem shovel) | ISWorldObjectContextMenu | static |
| onDrink(IsoObject[] worldobjects, IsoObject waterObject, integer player) | ISWorldObjectContextMenu | static |
| onDropCorpseItem(IsoObject[] worldobjects, integer player) | ISWorldObjectContextMenu | static |
| onExcavateStairs(IsoObject[] worldobjects, integer player, nil excavatableFloor) | ISWorldObjectContextMenu | static |
| onExtendedPlacement(IsoWorldInventoryObject item, IsoPlayer char) | ISWorldObjectContextMenu | static |
| onFillGrave(IsoObject grave, integer player, InventoryItem shovel) | ISWorldObjectContextMenu | static |
| onFishing(IsoObject[] worldobjects, nil player) | ISWorldObjectContextMenu | static |
| onFishingNet(nil _, IsoPlayer player, InventoryItem fishNet) | ISWorldObjectContextMenu | static |
| onFixGenerator(IsoObject[] worldobjects, IsoGenerator generator, integer player) | ISWorldObjectContextMenu | static |
| onFluidEmpty(integer player, FluidContainer fluidcontainer) | ISWorldObjectContextMenu | static |
| onFluidInfo(integer player, FluidContainer fluidcontainer) | ISWorldObjectContextMenu | static |
| onFluidTransfer(integer player, FluidContainer fluidcontainer) | ISWorldObjectContextMenu | static |
| onFollow(IsoObject[] worldobjects, nil survivor) | ISWorldObjectContextMenu | static |
| onGetCompost(IsoCompost compost, InventoryItem item, IsoPlayer playerObj) | ISWorldObjectContextMenu | static |
| onGetDoorKey(IsoObject[] worldobjects, integer player, IsoDoor door, integer doorKeyId) | ISWorldObjectContextMenu | static |
| onGetOnBed(IsoPlayer playerObj, IsoObject bed) | ISWorldObjectContextMenu | static |
| onGrabAllWItems(IsoObject[] worldobjects, IsoWorldInventoryObject[] WItems, integer player) | ISWorldObjectContextMenu | static |
| onGrabCorpseItem(IsoObject[] worldobjects, IsoDeadBody WItem, integer player) | ISWorldObjectContextMenu | static |
| onGrabHalfWItems(IsoObject[] worldobjects, IsoWorldInventoryObject[] WItems, integer player) | ISWorldObjectContextMenu | static |
| onGrabWItem(IsoObject[] worldobjects, IsoWorldInventoryObject WItem, integer player) | ISWorldObjectContextMenu | static |
| onGuard(IsoObject[] worldobjects, nil survivor) | ISWorldObjectContextMenu | static |
| onInfoGenerator(IsoObject[] worldobjects, IsoGenerator generator, integer player) | ISWorldObjectContextMenu | static |
| onInsertFuel(IsoObject lightSource, InventoryItem fuel, IsoPlayer playerObj) | ISWorldObjectContextMenu | static |
| onLightBattery(IsoObject[] worldobjects, IsoLightSwitch light, integer player, boolean remove, DrainableComboItem battery) | ISWorldObjectContextMenu | static |
| onLightBulb(IsoObject[] worldobjects, IsoLightSwitch light, integer player, boolean remove, InventoryItem bulbitem) | ISWorldObjectContextMenu | static |
| onLightModify(IsoObject[] worldobjects, IsoLightSwitch light, integer player, nil scrapitem) | ISWorldObjectContextMenu | static |
| onLockDoor(IsoObject[] worldobjects, integer player, IsoDoor|IsoThumpable door) | ISWorldObjectContextMenu | static |
| onMedicalCheck(IsoObject[] worldobjects, IsoPlayer player, IsoPlayer otherPlayer) | ISWorldObjectContextMenu | static |
| onMetalBarBarricade(IsoObject[] worldobjects, IsoThumpable window, integer player) | ISWorldObjectContextMenu | static |
| onMetalBarricade(IsoObject[] worldobjects, IsoThumpable window, integer player) | ISWorldObjectContextMenu | static |
| onMicrowaveSetting(IsoObject[] worldobjects, IsoStove stove, integer player) | ISWorldObjectContextMenu | static |
| onOpenCloseCurtain(IsoObject[] worldobjects, IsoCurtain curtain, integer player) | ISWorldObjectContextMenu | static |
| onOpenCloseDoor(IsoObject[] worldobjects, IsoDoor|IsoThumpable door, integer player) | ISWorldObjectContextMenu | static |
| onOpenCloseWindow(IsoObject[] worldobjects, IsoWindow window, integer player) | ISWorldObjectContextMenu | static |
| onPickupBrokenGlass(IsoObject[] worldobjects, IsoBrokenGlass brokenGlass, integer player) | ISWorldObjectContextMenu | static |
| onPickupGroundCoverItem(IsoObject[] worldobjects, integer player, IsoObject object) | ISWorldObjectContextMenu | static |
| onPlugGenerator(IsoObject[] worldobjects, IsoGenerator generator, integer player, boolean plug) | ISWorldObjectContextMenu | static |
| onPlumbItem(IsoObject[] worldobjects, integer player, IsoObject itemToPipe) | ISWorldObjectContextMenu | static |
| onPutDigitalPadlock(IsoObject[] worldobjects, integer player, IsoThumpable thump, InventoryItem padlock) | ISWorldObjectContextMenu | static |
| onPutDigitalPadlockWalkToComplete(integer player, IsoThumpable thump, InventoryItem padlock) | ISWorldObjectContextMenu | static |
| onPutPadlock(IsoObject[] worldobjects, integer player, IsoThumpable thump, InventoryItem padlock) | ISWorldObjectContextMenu | static |
| onRakeDung(IsoPlayer player, InventoryItem scythe) | ISWorldObjectContextMenu | static |
| onReleaseSafeHouse(IsoObject[] worldobjects, SafeHouse safehouse, integer player) | ISWorldObjectContextMenu | static |
| onRemoveBrokenGlass(IsoObject[] worldobjects, IsoWindow window, integer player) | ISWorldObjectContextMenu | static |
| onRemoveCurtain(IsoObject[] worldobjects, IsoCurtain|IsoDoor curtain, integer player) | ISWorldObjectContextMenu | static |
| onRemoveDigitalPadlock(IsoObject[] worldobjects, integer player, IsoThumpable thump) | ISWorldObjectContextMenu | static |
| onRemoveDigitalPadlockWalkToComplete(integer player, IsoThumpable thump) | ISWorldObjectContextMenu | static |
| onRemoveFire(IsoObject[] worldobjects, IsoGridSquare firetile, InventoryItem extinguisher, IsoPlayer player) | ISWorldObjectContextMenu | static |
| onRemoveFishingNet(IsoObject[] worldobjects, IsoPlayer player, IsoObject trap) | ISWorldObjectContextMenu | static |
| onRemoveFuel(IsoObject lightSource, integer player) | ISWorldObjectContextMenu | static |
| onRemoveGrass(IsoObject[] worldobjects, IsoGridSquare square, integer player) | ISWorldObjectContextMenu | static |
| onRemoveGroundCoverItemHammerOrPickAxe(IsoObject[] worldobjects, integer player, IsoObject object) | ISWorldObjectContextMenu | static |
| onRemoveGroundCoverItemPickAxe(IsoObject[] worldobjects, integer player, IsoObject object) | ISWorldObjectContextMenu | static |
| onRemovePadlock(IsoObject[] worldobjects, integer player, IsoThumpable thump) | ISWorldObjectContextMenu | static |
| onRemovePlant(IsoObject[] worldobjects, IsoGridSquare square, boolean wallVine, integer player) | ISWorldObjectContextMenu | static |
| onRemovePlayerFromSafehouse(IsoObject[] worldobjects, SafeHouse safehouse, string playerName, integer playerNum) | ISWorldObjectContextMenu | static |
| onRemoveSheetRope(IsoObject[] worldobjects, IsoWindow window, integer player) | ISWorldObjectContextMenu | static |
| onRemoveWallVine(IsoObject[] worldobjects, IsoGridSquare square, integer player) | ISWorldObjectContextMenu | static |
| onRest(IsoObject bed, integer player) | ISWorldObjectContextMenu | static |
| onRestPathFailed(IsoPlayer playerObj, IsoObject bed, ISPathFindAction action) | ISWorldObjectContextMenu | static |
| onRestPathFound(IsoPlayer playerObj, ISPathFindAction action) | ISWorldObjectContextMenu | static |
| onScytheGrass(IsoPlayer player, InventoryItem scythe) | ISWorldObjectContextMenu | static |
| onSetComboWasherDryerMode(IsoPlayer playerObj, IsoCombinationWasherDryer object, "dryer"|"washer" mode) | ISWorldObjectContextMenu | static |
| onSetDigitalCode(ISButton button, IsoPlayer playerObj, InventoryItem padlock, IsoThumpable thump) | ISWorldObjectContextMenu | |
| onSitOnGround(integer player) | ISWorldObjectContextMenu | static |
| onSleep(IsoObject bed, integer player) | ISWorldObjectContextMenu | static |
| onSleepModalClick(ISButton button) | ISWorldObjectContextMenu | |
| onSleepWalkToComplete(integer player, IsoObject bed) | ISWorldObjectContextMenu | static |
| onSmashWindow(IsoObject[] worldobjects, IsoWindow window, integer player) | ISWorldObjectContextMenu | static |
| onStay(IsoObject[] worldobjects, nil survivor) | ISWorldObjectContextMenu | static |
| onStoveSetting(IsoObject[] worldobjects, IsoStove stove, integer player) | ISWorldObjectContextMenu | static |
| onTakeFuel(IsoObject[] worldobjects, IsoPlayer playerObj, IsoObject fuelStation) | ISWorldObjectContextMenu | static |
| onTakeFuelNew(IsoObject[] worldobjects, IsoObject fuelObject, InventoryItem[] fuelContainerList, InventoryItem fuelContainer, integer player) | ISWorldObjectContextMenu | static |
| onTakeGenerator(IsoObject[] worldobjects, IsoGenerator generator, nil player) | ISWorldObjectContextMenu | static |
| onTakeSafeHouse(IsoObject[] worldobjects, IsoGridSquare square, integer player) | ISWorldObjectContextMenu | static |
| onTakeTrap(IsoObject[] worldobjects, IsoTrap trap, integer player) | ISWorldObjectContextMenu | static |
| onTakeWater(IsoObject[] worldobjects, IsoObject waterObject, InventoryItem[] waterContainerList, InventoryItem waterContainer, integer player) | ISWorldObjectContextMenu | static |
| onTalkTo(IsoObject[] worldobjects, nil survivor) | ISWorldObjectContextMenu | static |
| onTeamUp(IsoObject[] worldobjects, nil survivor) | ISWorldObjectContextMenu | static |
| onTeleport() | ISWorldObjectContextMenu | static |
| onToggleClothingDryer(IsoObject[] worldobjects, IsoClothingDryer object, integer playerId) | ISWorldObjectContextMenu | static |
| onToggleClothingWasher(IsoObject[] worldobjects, IsoClothingWasher object, integer playerId) | ISWorldObjectContextMenu | static |
| onToggleComboWasherDryer(IsoPlayer playerObj, IsoCombinationWasherDryer object) | ISWorldObjectContextMenu | static |
| onToggleLight(IsoObject[] worldobjects, IsoLightSwitch light, integer player) | ISWorldObjectContextMenu | static |
| onToggleStove(IsoObject[] worldobjects, IsoStove stove, integer player) | ISWorldObjectContextMenu | static |
| onToggleThumpableLight(IsoObject lightSource, integer player) | ISWorldObjectContextMenu | static |
| onTrade(IsoObject[] worldobjects, IsoPlayer player, IsoPlayer otherPlayer) | ISWorldObjectContextMenu | static |
| onUnbarricade(IsoObject[] worldobjects, IsoThumpable window, integer player) | ISWorldObjectContextMenu | static |
| onUnbarricadeMetal(IsoObject[] worldobjects, IsoThumpable window, integer player) | ISWorldObjectContextMenu | static |
| onUnbarricadeMetalBar(IsoObject[] worldobjects, IsoThumpable window, integer player) | ISWorldObjectContextMenu | static |
| onUnLockDoor(IsoObject[] worldobjects, integer player, IsoDoor|IsoThumpable door, integer doorKeyId) | ISWorldObjectContextMenu | static |
| onViewSafeHouse(IsoObject[] worldobjects, SafeHouse safehouse, nil player) | ISWorldObjectContextMenu | static |
| onWakeOther(IsoObject[] worldobjects, IsoPlayer player, IsoPlayer otherPlayer) | ISWorldObjectContextMenu | static |
| onWalkTo(IsoObject[]|integer worldobjects, IsoObject|integer item, integer player) | ISWorldObjectContextMenu | static |
| onWashClothing(IsoPlayer playerObj, IsoObject sink, InventoryItem[] soapList, InventoryItem[] washList, InventoryItem singleClothing, boolean noSoap) | ISWorldObjectContextMenu | static |
| onWashingDryer(string source, ISContextMenu context, IsoClothingDryer object, integer player) | ISWorldObjectContextMenu | static |
| onWashYourself(IsoPlayer playerObj, IsoObject sink, InventoryItem[] soapList) | ISWorldObjectContextMenu | static |
| onWaterDispenserBottle(IsoObject[] worldobjects, IsoPlayer playerObj, IsoObject waterdispenser, InventoryItem bottle) | ISWorldObjectContextMenu | static |
| openFishWindow() | ISWorldObjectContextMenu | static |
| prePickupGroundCoverItem(ISContextMenu context, IsoObject[] worldobjects, nil player, nil pickupItem) | ISWorldObjectContextMenu | static |
| restoreDoor(IsoPlayer playerObj, IsoDoor door, boolean isOpen) | ISWorldObjectContextMenu | static |
| setTest() | ISWorldObjectContextMenu | static |
| sleepDialog | ISWorldObjectContextMenu | static |
| Test | ISWorldObjectContextMenu | static |
| toggleClothingDryer(ISContextMenu context, integer playerId, IsoClothingDryer object) | ISWorldObjectContextMenu | static |
| toggleClothingWasher(ISContextMenu context, IsoObject[] worldobjects, integer playerId, IsoClothingWasher object) | ISWorldObjectContextMenu | static |
| toggleComboWasherDryer(ISContextMenu context, IsoPlayer playerObj, IsoCombinationWasherDryer object) | ISWorldObjectContextMenu | static |
| tooltipPool | ISWorldObjectContextMenu | static |
| tooltipsUsed | ISWorldObjectContextMenu | static |
| transferIfNeeded(IsoPlayer playerObj, InventoryItem item) | ISWorldObjectContextMenu | static |
| updateGrave(IsoObject grave) | ISWorldObjectContextMenu | static |