Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
Loading...
Searching...
No Matches
ISWorldObjectContextMenu Member List

This is the complete list of members for ISWorldObjectContextMenu, including all inherited members.

addGarderingOptions(ISContextMenu context, IsoObject[] wobjs, integer player)ISWorldObjectContextMenustatic
addRemoveCurtainOption(ISContextMenu context, IsoObject[] worldobjects, IsoCurtain|IsoDoor curtain, integer player)ISWorldObjectContextMenustatic
addTileDebugInfo(ISContextMenu context, table fetch)ISWorldObjectContextMenustatic
addToolTip()ISWorldObjectContextMenustatic
addWaterFromItem(boolean test, ISContextMenu context, IsoObject[] worldobjects, IsoPlayer playerObj, ItemContainer playerInv)ISWorldObjectContextMenustatic
canCleanBlood(IsoPlayer playerObj, IsoGridSquare square)ISWorldObjectContextMenustatic
canCleanGraffiti(IsoPlayer playerObj, IsoGridSquare square)ISWorldObjectContextMenustatic
canStoreWater(IsoObject object)ISWorldObjectContextMenustatic
chairCheck(IsoObject bed)ISWorldObjectContextMenustatic
checkBlowTorchForBarricade(IsoPlayer chr)ISWorldObjectContextMenustatic
checkWeapon(IsoPlayer chr)ISWorldObjectContextMenustatic
clearFetch()ISWorldObjectContextMenustatic
compareClothingBlood(InventoryItem item1, InventoryItem item2)ISWorldObjectContextMenustatic
createMenu(integer player, IsoObject[] worldobjects, number x, number y, boolean test)ISWorldObjectContextMenustatic
doAddFuelGenerator(IsoObject[] worldobjects, IsoGenerator generator, InventoryItem[] fuelContainerList, InventoryItem fuelContainer, integer player)ISWorldObjectContextMenustatic
doBedOption(ISContextMenu context, IsoPlayer playerObj, IsoObject bed)ISWorldObjectContextMenustatic
doBrushToolOptions(ISContextMenu context, IsoObject[] worldobjects, integer player)ISWorldObjectContextMenustatic
doChopTree(IsoPlayer playerObj, IsoTree tree)ISWorldObjectContextMenustatic
doChumOptions(ISContextMenu context, IsoPlayer playerObj, IsoGridSquare square)ISWorldObjectContextMenustatic
doCleanBlood(IsoPlayer playerObj, IsoGridSquare square)ISWorldObjectContextMenustatic
doCleanGraffiti(IsoPlayer playerObj, IsoGridSquare square)ISWorldObjectContextMenustatic
doCreateChumOptions(ISContextMenu context, IsoPlayer playerObj, IsoGridSquare square)ISWorldObjectContextMenustatic
doDrinkWaterMenu(IsoObject object, integer player, ISContextMenu context)ISWorldObjectContextMenustatic
doFillFluidMenu(IsoObject sink, integer playerNum, ISContextMenu context)ISWorldObjectContextMenustatic
doFillFuelMenu(IsoObject source, integer playerNum, ISContextMenu context)ISWorldObjectContextMenustatic
doFishNetOptions(ISContextMenu context, IsoPlayer playerObj, IsoGridSquare square)ISWorldObjectContextMenustatic
doFluidContainerMenu(ISContextMenu context, IsoObject object, integer player)ISWorldObjectContextMenustatic
doLightSwitchOption(boolean test, ISContextMenu context, integer player)ISWorldObjectContextMenustatic
doorCurtainCheck({ playerObj:IsoPlayer, door:IsoDoor, open:boolean, action:ISWalkToTimedAction } argTable)ISWorldObjectContextMenustatic
doPlacedFishNetOptions(ISContextMenu context, IsoPlayer playerObj, IsoObject trapFish)ISWorldObjectContextMenustatic
doRecipeUsingWaterMenu(IsoObject waterObject, integer playerNum, ISContextMenu context)ISWorldObjectContextMenustatic
doRemoveGrass(IsoPlayer playerObj, IsoGridSquare square)ISWorldObjectContextMenustatic
doRemovePlant(IsoPlayer playerObj, IsoGridSquare square, boolean wallVine)ISWorldObjectContextMenustatic
doSheetRopeOptions(ISContextMenu _context, IsoObject _object, IsoObject[] _worldobjects, integer _player, IsoPlayer _playerObj, ItemContainer _playerInv, boolean _hasHammer, boolean _test)ISWorldObjectContextMenustatic
doSleepOption(ISContextMenu context, IsoObject bed, integer player, IsoPlayer playerObj)ISWorldObjectContextMenustatic
doStoveOption(boolean test, ISContextMenu context, integer player)ISWorldObjectContextMenustatic
doThumpableWindowOption(boolean test, ISContextMenu context, integer player)ISWorldObjectContextMenustatic
doWashClothingMenu(IsoObject sink, integer player, ISContextMenu context)ISWorldObjectContextMenustatic
doWaterDispenserMenu(IsoObject waterdispenser, IsoPlayer playerObj, ISContextMenu context)ISWorldObjectContextMenustatic
emptyRainCollector(IsoThumpable barrel, IsoPlayer playerObj)ISWorldObjectContextMenustatic
equip(IsoPlayer playerObj, InventoryItem handItem, string|InventoryItem|umbrella::ISWorldObjectContextMenu::ItemPredicate item, boolean primary, boolean twoHands)ISWorldObjectContextMenustatic
equip2(IsoPlayer player, InventoryItem handItem, InventoryItem item, boolean primary)ISWorldObjectContextMenustatic
fetch(IsoObject v, integer player, boolean doSquare)ISWorldObjectContextMenustatic
fetchPickupItems(nil v, nil props, nil playerInv)ISWorldObjectContextMenustatic
fetchSquaresISWorldObjectContextMenustatic
fetchVarsISWorldObjectContextMenustatic
getBedQuality(IsoObject bed)ISWorldObjectContextMenustatic
getChum(IsoPlayer playerObj)ISWorldObjectContextMenustatic
getFishCheckTooltip(number mx, number my, IsoGridSquare square, IsoPlayer player)ISWorldObjectContextMenustatic
getFishingLure(IsoPlayer player, HandWeapon rod)ISWorldObjectContextMenustatic
getFishingRode(IsoPlayer playerObj)ISWorldObjectContextMenustatic
getMoveableDisplayName(IsoObject obj)ISWorldObjectContextMenustatic
getSquaresInRadius(number worldX, number worldY, number worldZ, number radius, table< IsoGridSquare, boolean > doneSquares, IsoGridSquare[] squares)ISWorldObjectContextMenustatic
getThumpableName(IsoThumpable thump)ISWorldObjectContextMenustatic
getUpAndThen(IsoPlayer playerObj, function function1, unknown p1, unknown p2, unknown p3, unknown p4, unknown p5, unknown p6, unknown p7, unknown p8, unknown p9, unknown p10)ISWorldObjectContextMenustatic
getWorldObjectsInRadius(integer playerNum, number screenX, number screenY, IsoGridSquare[] squares, number radius, IsoObject[] worldObjects)ISWorldObjectContextMenustatic
getZone(number x, number y, number z)ISWorldObjectContextMenustatic
grabItemTime(IsoPlayer playerObj, IsoWorldInventoryObject witem)ISWorldObjectContextMenustatic
handleCarBatteryCharger(boolean test, ISContextMenu context, IsoObject[] worldobjects, IsoPlayer playerObj, ItemContainer playerInv)ISWorldObjectContextMenustatic
handleCompost(boolean test, ISContextMenu context, IsoObject[] worldobjects, IsoPlayer playerObj, ItemContainer playerInv)ISWorldObjectContextMenustatic
handleGrabWorldItem(number x, number y, boolean test, ISContextMenu context, IsoObject[] worldobjects, IsoPlayer playerObj, ItemContainer playerInv)ISWorldObjectContextMenustatic
handleInteraction(number x, number y, nil test, ISContextMenu context, IsoObject[] worldobjects, IsoPlayer playerObj, ItemContainer playerInv)ISWorldObjectContextMenustatic
handleRainCollector(boolean test, ISContextMenu context, IsoObject[] worldobjects, IsoPlayer playerObj, ItemContainer playerInv)ISWorldObjectContextMenustatic
haveWaterContainer(integer playerId)ISWorldObjectContextMenustatic
isSomethingTo(IsoObject item, integer player)ISWorldObjectContextMenustatic
isThumpDoor(IsoObject thumpable)ISWorldObjectContextMenustatic
isTrappedAdjacentToWindow(integer player, IsoWindow window)ISWorldObjectContextMenustatic
onActivateGenerator(IsoObject[] worldobjects, boolean enable, IsoGenerator generator, integer player)ISWorldObjectContextMenustatic
onAddBaitToFishingNet(IsoObject[] worldobjects, IsoPlayer playerObj, IsoObject trap, InventoryItem bait)ISWorldObjectContextMenustatic
onAddBaitToWater(IsoPlayer playerObj, InventoryItem chum, IsoGridSquare square)ISWorldObjectContextMenustatic
onAddCompost(IsoCompost compost, InventoryItem item, IsoPlayer playerObj)ISWorldObjectContextMenustatic
onAddFuel(IsoObject[] worldobjects, InventoryItem petrolCan, IsoGenerator generator, integer player)ISWorldObjectContextMenustatic
onAddFuelGenerator(IsoObject[] worldobjects, InventoryItem petrolCan, IsoGenerator generator, integer player, ISContextMenu context)ISWorldObjectContextMenustatic
onAddPlayerToSafehouse(IsoObject[] worldobjects, SafeHouse safehouse, IsoPlayer player)ISWorldObjectContextMenustatic
onAddSheet(IsoObject[] worldobjects, IsoWindow window, integer player)ISWorldObjectContextMenustatic
onAddSheetRope(IsoObject[] worldobjects, IsoObject window, integer player, boolean sheetRope)ISWorldObjectContextMenustatic
onAddWaterFromItem(IsoObject[] worldobjects, IsoObject waterObject, InventoryItem waterItem, IsoPlayer playerObj)ISWorldObjectContextMenustatic
onAttachAnimalToTree(IsoAnimal animal, IsoPlayer player, IsoObject tree)ISWorldObjectContextMenustatic
onBarricade(IsoObject[] worldobjects, IsoThumpable window, integer player)ISWorldObjectContextMenustatic
onBedAnim(IsoPlayer playerObj, string anim)ISWorldObjectContextMenustatic
onBurnCorpse(IsoObject[] worldobjects, integer player, IsoDeadBody corpse)ISWorldObjectContextMenustatic
onBuryAnimalCorpse(IsoObject grave, IsoPlayer playerObj, InventoryItem animal)ISWorldObjectContextMenustatic
onBuryCorpse(IsoObject grave, integer player, InventoryItem primaryHandItem)ISWorldObjectContextMenustatic
onButcherHook(IsoButcherHook hook, IsoPlayer playerObj)ISWorldObjectContextMenustatic
onCheckDigitalCode(ISButton button, IsoPlayer playerObj, InventoryItem padlock, IsoThumpable thump)ISWorldObjectContextMenu
onCheckFishingNet(IsoObject[] worldobjects, IsoPlayer player, IsoObject trap, integer hours)ISWorldObjectContextMenustatic
onCheckStats(IsoObject[] worldobjects, IsoPlayer player, IsoPlayer otherPlayer)ISWorldObjectContextMenustatic
onChooseSafehouse(IsoObject[] worldobjects, IsoBuilding building)ISWorldObjectContextMenustatic
onChopTree(IsoObject[] worldobjects, IsoPlayer playerObj, IsoTree tree)ISWorldObjectContextMenustatic
onClaimWar(IsoObject[] worldobjects, integer safehouse, string attacker)ISWorldObjectContextMenustatic
onCleanBlood(IsoObject[] worldobjects, IsoGridSquare square, integer player)ISWorldObjectContextMenustatic
onCleanGraffiti(IsoObject[] worldobjects, IsoGridSquare square, integer player)ISWorldObjectContextMenustatic
onClearAshes(IsoObject[] worldobjects, integer player, IsoObject ashes)ISWorldObjectContextMenustatic
onClimbOverFence(IsoObject[] worldobjects, IsoDoor|IsoThumpable fence, IsoDirections direction, integer player)ISWorldObjectContextMenustatic
onClimbSheetRope(IsoObject[] worldobjects, IsoGridSquare square, boolean down, integer player)ISWorldObjectContextMenustatic
onClimbThroughWindow(IsoObject[] worldobjects, IsoObject window, integer player)ISWorldObjectContextMenustatic
onConfirmSleep(nil this, ISButton button, integer player, IsoObject bed)ISWorldObjectContextMenustatic
onDestroy(IsoObject[] worldobjects, IsoPlayer player, InventoryItem sledgehammer)ISWorldObjectContextMenustatic
onDigGraves(IsoObject[] worldobjects, integer player, InventoryItem shovel)ISWorldObjectContextMenustatic
onDrink(IsoObject[] worldobjects, IsoObject waterObject, integer player)ISWorldObjectContextMenustatic
onDropCorpseItem(IsoObject[] worldobjects, integer player)ISWorldObjectContextMenustatic
onExcavateStairs(IsoObject[] worldobjects, integer player, nil excavatableFloor)ISWorldObjectContextMenustatic
onExtendedPlacement(IsoWorldInventoryObject item, IsoPlayer char)ISWorldObjectContextMenustatic
onFillGrave(IsoObject grave, integer player, InventoryItem shovel)ISWorldObjectContextMenustatic
onFishing(IsoObject[] worldobjects, nil player)ISWorldObjectContextMenustatic
onFishingNet(nil _, IsoPlayer player, InventoryItem fishNet)ISWorldObjectContextMenustatic
onFixGenerator(IsoObject[] worldobjects, IsoGenerator generator, integer player)ISWorldObjectContextMenustatic
onFluidEmpty(integer player, FluidContainer fluidcontainer)ISWorldObjectContextMenustatic
onFluidInfo(integer player, FluidContainer fluidcontainer)ISWorldObjectContextMenustatic
onFluidTransfer(integer player, FluidContainer fluidcontainer)ISWorldObjectContextMenustatic
onFollow(IsoObject[] worldobjects, nil survivor)ISWorldObjectContextMenustatic
onGetCompost(IsoCompost compost, InventoryItem item, IsoPlayer playerObj)ISWorldObjectContextMenustatic
onGetDoorKey(IsoObject[] worldobjects, integer player, IsoDoor door, integer doorKeyId)ISWorldObjectContextMenustatic
onGetOnBed(IsoPlayer playerObj, IsoObject bed)ISWorldObjectContextMenustatic
onGrabAllWItems(IsoObject[] worldobjects, IsoWorldInventoryObject[] WItems, integer player)ISWorldObjectContextMenustatic
onGrabCorpseItem(IsoObject[] worldobjects, IsoDeadBody WItem, integer player)ISWorldObjectContextMenustatic
onGrabHalfWItems(IsoObject[] worldobjects, IsoWorldInventoryObject[] WItems, integer player)ISWorldObjectContextMenustatic
onGrabWItem(IsoObject[] worldobjects, IsoWorldInventoryObject WItem, integer player)ISWorldObjectContextMenustatic
onGuard(IsoObject[] worldobjects, nil survivor)ISWorldObjectContextMenustatic
onInfoGenerator(IsoObject[] worldobjects, IsoGenerator generator, integer player)ISWorldObjectContextMenustatic
onInsertFuel(IsoObject lightSource, InventoryItem fuel, IsoPlayer playerObj)ISWorldObjectContextMenustatic
onLightBattery(IsoObject[] worldobjects, IsoLightSwitch light, integer player, boolean remove, DrainableComboItem battery)ISWorldObjectContextMenustatic
onLightBulb(IsoObject[] worldobjects, IsoLightSwitch light, integer player, boolean remove, InventoryItem bulbitem)ISWorldObjectContextMenustatic
onLightModify(IsoObject[] worldobjects, IsoLightSwitch light, integer player, nil scrapitem)ISWorldObjectContextMenustatic
onLockDoor(IsoObject[] worldobjects, integer player, IsoDoor|IsoThumpable door)ISWorldObjectContextMenustatic
onMedicalCheck(IsoObject[] worldobjects, IsoPlayer player, IsoPlayer otherPlayer)ISWorldObjectContextMenustatic
onMetalBarBarricade(IsoObject[] worldobjects, IsoThumpable window, integer player)ISWorldObjectContextMenustatic
onMetalBarricade(IsoObject[] worldobjects, IsoThumpable window, integer player)ISWorldObjectContextMenustatic
onMicrowaveSetting(IsoObject[] worldobjects, IsoStove stove, integer player)ISWorldObjectContextMenustatic
onOpenCloseCurtain(IsoObject[] worldobjects, IsoCurtain curtain, integer player)ISWorldObjectContextMenustatic
onOpenCloseDoor(IsoObject[] worldobjects, IsoDoor|IsoThumpable door, integer player)ISWorldObjectContextMenustatic
onOpenCloseWindow(IsoObject[] worldobjects, IsoWindow window, integer player)ISWorldObjectContextMenustatic
onPickupBrokenGlass(IsoObject[] worldobjects, IsoBrokenGlass brokenGlass, integer player)ISWorldObjectContextMenustatic
onPickupGroundCoverItem(IsoObject[] worldobjects, integer player, IsoObject object)ISWorldObjectContextMenustatic
onPlugGenerator(IsoObject[] worldobjects, IsoGenerator generator, integer player, boolean plug)ISWorldObjectContextMenustatic
onPlumbItem(IsoObject[] worldobjects, integer player, IsoObject itemToPipe)ISWorldObjectContextMenustatic
onPutDigitalPadlock(IsoObject[] worldobjects, integer player, IsoThumpable thump, InventoryItem padlock)ISWorldObjectContextMenustatic
onPutDigitalPadlockWalkToComplete(integer player, IsoThumpable thump, InventoryItem padlock)ISWorldObjectContextMenustatic
onPutPadlock(IsoObject[] worldobjects, integer player, IsoThumpable thump, InventoryItem padlock)ISWorldObjectContextMenustatic
onRakeDung(IsoPlayer player, InventoryItem scythe)ISWorldObjectContextMenustatic
onReleaseSafeHouse(IsoObject[] worldobjects, SafeHouse safehouse, integer player)ISWorldObjectContextMenustatic
onRemoveBrokenGlass(IsoObject[] worldobjects, IsoWindow window, integer player)ISWorldObjectContextMenustatic
onRemoveCurtain(IsoObject[] worldobjects, IsoCurtain|IsoDoor curtain, integer player)ISWorldObjectContextMenustatic
onRemoveDigitalPadlock(IsoObject[] worldobjects, integer player, IsoThumpable thump)ISWorldObjectContextMenustatic
onRemoveDigitalPadlockWalkToComplete(integer player, IsoThumpable thump)ISWorldObjectContextMenustatic
onRemoveFire(IsoObject[] worldobjects, IsoGridSquare firetile, InventoryItem extinguisher, IsoPlayer player)ISWorldObjectContextMenustatic
onRemoveFishingNet(IsoObject[] worldobjects, IsoPlayer player, IsoObject trap)ISWorldObjectContextMenustatic
onRemoveFuel(IsoObject lightSource, integer player)ISWorldObjectContextMenustatic
onRemoveGrass(IsoObject[] worldobjects, IsoGridSquare square, integer player)ISWorldObjectContextMenustatic
onRemoveGroundCoverItemHammerOrPickAxe(IsoObject[] worldobjects, integer player, IsoObject object)ISWorldObjectContextMenustatic
onRemoveGroundCoverItemPickAxe(IsoObject[] worldobjects, integer player, IsoObject object)ISWorldObjectContextMenustatic
onRemovePadlock(IsoObject[] worldobjects, integer player, IsoThumpable thump)ISWorldObjectContextMenustatic
onRemovePlant(IsoObject[] worldobjects, IsoGridSquare square, boolean wallVine, integer player)ISWorldObjectContextMenustatic
onRemovePlayerFromSafehouse(IsoObject[] worldobjects, SafeHouse safehouse, string playerName, integer playerNum)ISWorldObjectContextMenustatic
onRemoveSheetRope(IsoObject[] worldobjects, IsoWindow window, integer player)ISWorldObjectContextMenustatic
onRemoveWallVine(IsoObject[] worldobjects, IsoGridSquare square, integer player)ISWorldObjectContextMenustatic
onRest(IsoObject bed, integer player)ISWorldObjectContextMenustatic
onRestPathFailed(IsoPlayer playerObj, IsoObject bed, ISPathFindAction action)ISWorldObjectContextMenustatic
onRestPathFound(IsoPlayer playerObj, ISPathFindAction action)ISWorldObjectContextMenustatic
onScytheGrass(IsoPlayer player, InventoryItem scythe)ISWorldObjectContextMenustatic
onSetComboWasherDryerMode(IsoPlayer playerObj, IsoCombinationWasherDryer object, "dryer"|"washer" mode)ISWorldObjectContextMenustatic
onSetDigitalCode(ISButton button, IsoPlayer playerObj, InventoryItem padlock, IsoThumpable thump)ISWorldObjectContextMenu
onSitOnGround(integer player)ISWorldObjectContextMenustatic
onSleep(IsoObject bed, integer player)ISWorldObjectContextMenustatic
onSleepModalClick(ISButton button)ISWorldObjectContextMenu
onSleepWalkToComplete(integer player, IsoObject bed)ISWorldObjectContextMenustatic
onSmashWindow(IsoObject[] worldobjects, IsoWindow window, integer player)ISWorldObjectContextMenustatic
onStay(IsoObject[] worldobjects, nil survivor)ISWorldObjectContextMenustatic
onStoveSetting(IsoObject[] worldobjects, IsoStove stove, integer player)ISWorldObjectContextMenustatic
onTakeFuel(IsoObject[] worldobjects, IsoPlayer playerObj, IsoObject fuelStation)ISWorldObjectContextMenustatic
onTakeFuelNew(IsoObject[] worldobjects, IsoObject fuelObject, InventoryItem[] fuelContainerList, InventoryItem fuelContainer, integer player)ISWorldObjectContextMenustatic
onTakeGenerator(IsoObject[] worldobjects, IsoGenerator generator, nil player)ISWorldObjectContextMenustatic
onTakeSafeHouse(IsoObject[] worldobjects, IsoGridSquare square, integer player)ISWorldObjectContextMenustatic
onTakeTrap(IsoObject[] worldobjects, IsoTrap trap, integer player)ISWorldObjectContextMenustatic
onTakeWater(IsoObject[] worldobjects, IsoObject waterObject, InventoryItem[] waterContainerList, InventoryItem waterContainer, integer player)ISWorldObjectContextMenustatic
onTalkTo(IsoObject[] worldobjects, nil survivor)ISWorldObjectContextMenustatic
onTeamUp(IsoObject[] worldobjects, nil survivor)ISWorldObjectContextMenustatic
onTeleport()ISWorldObjectContextMenustatic
onToggleClothingDryer(IsoObject[] worldobjects, IsoClothingDryer object, integer playerId)ISWorldObjectContextMenustatic
onToggleClothingWasher(IsoObject[] worldobjects, IsoClothingWasher object, integer playerId)ISWorldObjectContextMenustatic
onToggleComboWasherDryer(IsoPlayer playerObj, IsoCombinationWasherDryer object)ISWorldObjectContextMenustatic
onToggleLight(IsoObject[] worldobjects, IsoLightSwitch light, integer player)ISWorldObjectContextMenustatic
onToggleStove(IsoObject[] worldobjects, IsoStove stove, integer player)ISWorldObjectContextMenustatic
onToggleThumpableLight(IsoObject lightSource, integer player)ISWorldObjectContextMenustatic
onTrade(IsoObject[] worldobjects, IsoPlayer player, IsoPlayer otherPlayer)ISWorldObjectContextMenustatic
onUnbarricade(IsoObject[] worldobjects, IsoThumpable window, integer player)ISWorldObjectContextMenustatic
onUnbarricadeMetal(IsoObject[] worldobjects, IsoThumpable window, integer player)ISWorldObjectContextMenustatic
onUnbarricadeMetalBar(IsoObject[] worldobjects, IsoThumpable window, integer player)ISWorldObjectContextMenustatic
onUnLockDoor(IsoObject[] worldobjects, integer player, IsoDoor|IsoThumpable door, integer doorKeyId)ISWorldObjectContextMenustatic
onViewSafeHouse(IsoObject[] worldobjects, SafeHouse safehouse, nil player)ISWorldObjectContextMenustatic
onWakeOther(IsoObject[] worldobjects, IsoPlayer player, IsoPlayer otherPlayer)ISWorldObjectContextMenustatic
onWalkTo(IsoObject[]|integer worldobjects, IsoObject|integer item, integer player)ISWorldObjectContextMenustatic
onWashClothing(IsoPlayer playerObj, IsoObject sink, InventoryItem[] soapList, InventoryItem[] washList, InventoryItem singleClothing, boolean noSoap)ISWorldObjectContextMenustatic
onWashingDryer(string source, ISContextMenu context, IsoClothingDryer object, integer player)ISWorldObjectContextMenustatic
onWashYourself(IsoPlayer playerObj, IsoObject sink, InventoryItem[] soapList)ISWorldObjectContextMenustatic
onWaterDispenserBottle(IsoObject[] worldobjects, IsoPlayer playerObj, IsoObject waterdispenser, InventoryItem bottle)ISWorldObjectContextMenustatic
openFishWindow()ISWorldObjectContextMenustatic
prePickupGroundCoverItem(ISContextMenu context, IsoObject[] worldobjects, nil player, nil pickupItem)ISWorldObjectContextMenustatic
restoreDoor(IsoPlayer playerObj, IsoDoor door, boolean isOpen)ISWorldObjectContextMenustatic
setTest()ISWorldObjectContextMenustatic
sleepDialogISWorldObjectContextMenustatic
TestISWorldObjectContextMenustatic
toggleClothingDryer(ISContextMenu context, integer playerId, IsoClothingDryer object)ISWorldObjectContextMenustatic
toggleClothingWasher(ISContextMenu context, IsoObject[] worldobjects, integer playerId, IsoClothingWasher object)ISWorldObjectContextMenustatic
toggleComboWasherDryer(ISContextMenu context, IsoPlayer playerObj, IsoCombinationWasherDryer object)ISWorldObjectContextMenustatic
tooltipPoolISWorldObjectContextMenustatic
tooltipsUsedISWorldObjectContextMenustatic
transferIfNeeded(IsoPlayer playerObj, InventoryItem item)ISWorldObjectContextMenustatic
updateGrave(IsoObject grave)ISWorldObjectContextMenustatic