Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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campingCampfire Member List

This is the complete list of members for campingCampfire, including all inherited members.

__eventListenersISBaseObject
actionAnimcampingCampfire
addEventListener(string _event, function _callback, unknown _target)ISBaseObject
blockAllTheSquareISBuildingObject
blockBuildISBuildingObject
buildISBuildingObject
campingCampfire(nil character)campingCampfire
canBarricadeISBuildingObject
canBeAlwaysPlacedISBuildingObject
canBeBuildISBuildingObject
canBePlasteredISBuildingObject
canPassThroughISBuildingObject
chosenSpriteISBuildingObject
clearEventListeners()ISBaseObject
clickedUIISBuildingObject
completionSoundISBuildingObject
craftingBankcampingCampfire
create(number x, number y, number z, nil north, nil sprite)campingCampfire
crossSpeedISBuildingObject
deactivate()ISBuildingObject
derive(string type)ISBaseObject
dismantableISBuildingObject
dragNilAfterPlaceISBuildingObject
eastISBuildingObject
eastSpriteISBuildingObject
floorCursorSpriteISBuildingObjectstatic
getAPrompt()campingCampfire
getBPrompt()ISBuildingObject
getFloorCursorSprite()ISBuildingObject
getLBPrompt()campingCampfire
getRBPrompt()campingCampfire
getSprite()ISBuildingObject
getYPrompt()ISBuildingObject
haveMaterial(IsoGridSquare square)ISBuildingObject
hoppableISBuildingObject
init()ISBuildingObject
initialise()ISBuildingObject
ISBaseObject()ISBaseObject
isContainerISBuildingObject
isCornerISBuildingObject
isDoorISBuildingObject
isDoorFrameISBuildingObject
isFloorISBuildingObject
isLeftDownISBuildingObject
isSquareFree(IsoGridSquare square)campingCampfire
isThumpableISBuildingObject
isValid(IsoGridSquare square, nil north)campingCampfire
ISBuildingObject::isValid(IsoGridSquare square)ISBuildingObject
isWallLikeISBuildingObject
modDataISBuildingObject
noNeedHammercampingCampfire
northISBuildingObject
northSpriteISBuildingObject
nSpriteISBuildingObject
onActionComplete()ISBuildingObject
onDestroy(IsoThumpable thump, IsoPlayer player)ISBuildingObjectstatic
onJoypadDirDown(JoypadData joypadData)ISBuildingObject
onJoypadDirLeft(JoypadData joypadData)ISBuildingObject
onJoypadDirRight(JoypadData joypadData)ISBuildingObject
onJoypadDirUp(JoypadData joypadData)ISBuildingObject
onJoypadPressButton(integer joypadIndex, JoypadData joypadData, integer button)ISBuildingObject
onTimedActionStart(nil action)campingCampfire
ISBuildingObject::onTimedActionStart(ISBaseTimedAction action)ISBuildingObject
onTimedActionStop(ISBaseTimedAction action)ISBuildingObject
reinit()ISBuildingObject
removeEventListener(string _event, function _callback)ISBaseObject
removeFromGround(IsoGridSquare square)ISBuildingObjectstatic
render(number x, number y, number z, IsoGridSquare square)campingCampfire
RENDER_SPRITEISBuildingObject
RENDER_SPRITE_FLOORISBuildingObject
RENDER_SPRITE_NAMEISBuildingObject
renderOpaqueObjectsInWorld(number x, number y, number z, IsoGridSquare square)ISBuildingObject
reset()ISBuildingObject
rotateKey(integer key)ISBuildingObject
rotateMouse(number x, number y)ISBuildingObject
setCanPassThrough(string passThrough)ISBuildingObject
setDragNilAfterPlace(boolean nilAfter)ISBuildingObject
setEastSprite(string sprite)ISBuildingObject
setNorthSprite(string sprite)ISBuildingObject
setSouthSprite(string sprite)ISBuildingObject
setSprite(string sprite)ISBuildingObject
southISBuildingObject
southSpriteISBuildingObject
spriteISBuildingObject
squareISBuildingObject
thumpDmgISBuildingObject
triggerEvent(string _event, unknown ...)ISBaseObject
tryBuild(number x, number y, number z)ISBuildingObject
TypeISBaseObject
update()ISBuildingObject
updateModData()ISBuildingObject
walkTo(number x, number y, number z)ISBuildingObject
westISBuildingObject
xJoypadISBuildingObject
yJoypadISBuildingObject
zJoypadISBuildingObject