Starlit Library

Contents

  • Guides
    • Usage
      • Using Modules
      • Using Events
      • Debug Menu
      • Intellisense
      • VSCode + Lua extension
    • Global Changes
    • Mod translations
      • Example
  • Modules
    • BaseSquareCursor
      • starlit.BaseSquareCursor
        • player
        • xJoypad
        • yJoypad
        • zJoypad
        • select()
        • isValid()
        • isValidInternal()
        • render()
        • rotateKey()
        • keyPressed()
        • onJoypadPressButton()
        • onJoypadDirDown()
        • onJoypadDirUp()
        • onJoypadDirRight()
        • onJoypadDirLeft()
        • onJoypadPressA()
        • onJoypadPressB()
        • onJoypadPressY()
        • onJoypadPressLB()
        • onJoypadPressRB()
        • getAPrompt()
        • getBPrompt()
        • getYPrompt()
        • getLBPrompt()
        • getRBPrompt()
        • new()
    • Bitwise
      • Functions
        • Starlit.utils.Bitwise.get()
        • Starlit.utils.Bitwise.set()
    • EntityHandle
      • Function
        • Starlit.EntityHandle.get()
      • starlit.EntityHandle
        • _entity
        • _id
        • get()
      • Usage
    • InventoryUI
      • Data
        • Starlit.client.ui.InventoryUI.preRenderItems
      • Function
        • Starlit.client.ui.InventoryUI.addTooltipBar()
        • Starlit.client.ui.InventoryUI.addTooltipInteger()
        • Starlit.client.ui.InventoryUI.addTooltipKeyValue()
        • Starlit.client.ui.InventoryUI.addTooltipLabel()
        • Starlit.client.ui.InventoryUI.getTooltipElementByLabel()
        • Starlit.client.ui.InventoryUI.getTooltipElementIndex()
        • Starlit.client.ui.InventoryUI.moveTooltipElement()
        • Starlit.client.ui.InventoryUI.removeTooltipElement()
      • Examples
    • LuaEvent
      • starlit.LuaEvent
        • new()
        • addListener()
        • addListenerFront()
        • addListenerBefore()
        • addListenerAfter()
        • removeListener()
        • removeAllListeners()
        • trigger()
    • Reflection
      • Function
        • Starlit.utils.Reflection.getClassFieldNames()
        • Starlit.utils.Reflection.getClassName()
        • Starlit.utils.Reflection.getField()
        • Starlit.utils.Reflection.getLocalName()
        • Starlit.utils.Reflection.getLocalValue()
        • Starlit.utils.Reflection.getLocals()
        • Starlit.utils.Reflection.hasLocal()
        • Starlit.utils.Reflection.registerClassName()
      • Glossary
    • TaskManager
      • Function
        • Starlit.TaskManager.addTaskChain()
        • Starlit.TaskManager.delayTicks()
        • Starlit.TaskManager.repeatEveryTicks()
      • Enum
        • starlit.taskmanager.TaskResult
      • Class
        • starlit.taskmanager.TaskChain
      • Examples
    • Time
      • Function
        • Starlit.utils.Time.durationToGameTime()
        • Starlit.utils.Time.durationToRealTime()
        • Starlit.utils.Time.formatDuration()
    • TimedActionUtils
      • Function
        • Starlit.timedActions.TimedActionUtils.transfer()
        • Starlit.timedActions.TimedActionUtils.transferAndEquip()
        • Starlit.timedActions.TimedActionUtils.transferAndEquipFirstEval()
        • Starlit.timedActions.TimedActionUtils.transferAndWear()
        • Starlit.timedActions.TimedActionUtils.transferAndWearFirstEval()
        • Starlit.timedActions.TimedActionUtils.transferFirstType()
        • Starlit.timedActions.TimedActionUtils.transferFirstValid()
        • Starlit.timedActions.TimedActionUtils.transferSomeValid()
        • Starlit.timedActions.TimedActionUtils.unequip()
    • Version
      • Data
        • Starlit.Version.BUILD
        • Starlit.Version.MAJOR
        • Starlit.Version.MINOR
        • Starlit.Version.PATCH
        • Starlit.Version.VERSION_STRING
      • Function
        • Starlit.Version.compareVersion()
        • Starlit.Version.ensureVersion()
    • ZedScript
      • Function
        • Starlit.ZedScript.loadChunk()
      • starlit.zedscript.Chunk
        • blocks
        • values
        • pairs
      • starlit.zedscript.Block
        • type
        • id
    • ZombieData
      • Function
        • Starlit.ZombieData.get()
    • ZombieIds
      • Function
        • Starlit.ZombieIds.get()
Starlit Library
  • Guides
  • View page source

Guides

Guides

  • Usage
    • Using Modules
    • Using Events
    • Debug Menu
    • Intellisense
    • VSCode + Lua extension
  • Global Changes
  • Mod translations
    • Example
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