Uses of Class
org.joml.Vector2d
Packages that use Vector2d
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Uses of Vector2d in org.joml
Modifier and TypeMethodDescriptionVector2d.absolute()
Vector2d.add
(double arg0, double arg1) Vector2d.ceil()
static Vector2d
Interpolationd.dFdxLinear
(double double8, double double4, double double13, double double16, double double7, double double1, double double12, double double15, double double6, double double2, double double11, double double14, Vector2d vector2d) static Vector2d
Interpolationd.dFdyLinear
(double double4, double double6, double double13, double double16, double double2, double double8, double double12, double double15, double double1, double double7, double double11, double double14, Vector2d vector2d) Vector2d.div
(double arg0) Vector2d.div
(double arg0, double arg1) Vector2d.floor()
static Vector2d
Interpolationd.interpolateTriangle
(double double7, double double13, double double20, double double23, double double5, double double1, double double19, double double22, double double4, double double2, double double18, double double21, double double11, double double9, Vector2d vector2d) Vector2d.mul
(double arg0) Vector2d.mul
(double arg0, double arg1) Vector2d.mulDirection
(Matrix3x2dc arg0) Vector2d.mulDirection
(Matrix3x2dc arg0, Vector2d arg1) Vector2dc.mulDirection
(Matrix3x2dc arg0, Vector2d arg1) Vector2d.mulPosition
(Matrix3x2dc arg0) Vector2d.mulPosition
(Matrix3x2dc arg0, Vector2d arg1) Vector2dc.mulPosition
(Matrix3x2dc arg0, Vector2d arg1) Vector2d.mulTranspose
(Matrix2dc arg0) Vector2d.mulTranspose
(Matrix2dc arg0, Vector2d arg1) Vector2d.mulTranspose
(Matrix2fc arg0) Vector2d.mulTranspose
(Matrix2fc arg0, Vector2d arg1) Vector2dc.mulTranspose
(Matrix2dc arg0, Vector2d arg1) Vector2dc.mulTranspose
(Matrix2fc arg0, Vector2d arg1) Vector2d.negate()
Vector2d.normalize()
Vector2d.normalize
(double arg0) Matrix2d.normalizedPositiveX
(Vector2d arg0) Matrix2dc.normalizedPositiveX
(Vector2d arg0) Matrix3x2d.normalizedPositiveX
(Vector2d arg0) Matrix3x2dc.normalizedPositiveX
(Vector2d arg0) Matrix2d.normalizedPositiveY
(Vector2d arg0) Matrix2dc.normalizedPositiveY
(Vector2d arg0) Matrix3x2d.normalizedPositiveY
(Vector2d arg0) Matrix3x2dc.normalizedPositiveY
(Vector2d arg0) Vector2d.perpendicular()
Vector2d.round()
Vector2d.set
(double arg0) Vector2d.set
(double[] arg0) Vector2d.set
(double arg0, double arg1) Vector2d.set
(float[] floats) Vector2d.set
(int arg0, ByteBuffer arg1) Vector2d.set
(int arg0, DoubleBuffer arg1) Vector2d.set
(ByteBuffer arg0) Vector2d.set
(DoubleBuffer arg0) Vector2d.setComponent
(int arg0, double arg1) Vector2d.setFromAddress
(long arg0) Vector2d.sub
(double arg0, double arg1) Matrix3x2d.transformDirection
(double arg0, double arg1, Vector2d arg2) Matrix3x2d.transformDirection
(Vector2d arg0) Matrix3x2d.transformDirection
(Vector2dc arg0, Vector2d arg1) Matrix3x2dc.transformDirection
(double arg0, double arg1, Vector2d arg2) Matrix3x2dc.transformDirection
(Vector2d arg0) Matrix3x2dc.transformDirection
(Vector2dc arg0, Vector2d arg1) Matrix3x2d.transformPosition
(double arg0, double arg1, Vector2d arg2) Matrix3x2d.transformPosition
(Vector2d arg0) Matrix3x2d.transformPosition
(Vector2dc arg0, Vector2d arg1) Matrix3x2dc.transformPosition
(double arg0, double arg1, Vector2d arg2) Matrix3x2dc.transformPosition
(Vector2d arg0) Matrix3x2dc.transformPosition
(Vector2dc arg0, Vector2d arg1) Matrix2d.transformTranspose
(double arg0, double arg1, Vector2d arg2) Matrix2d.transformTranspose
(Vector2d arg0) Matrix2d.transformTranspose
(Vector2dc arg0, Vector2d arg1) Matrix2dc.transformTranspose
(double arg0, double arg1, Vector2d arg2) Matrix2dc.transformTranspose
(Vector2d arg0) Matrix2dc.transformTranspose
(Vector2dc arg0, Vector2d arg1) Matrix3x2d.unprojectInv
(double double1, double double3, int[] ints, Vector2d vector2d) Matrix3x2dc.unprojectInv
(double var1, double var3, int[] var5, Vector2d var6) Vector2d.zero()
Modifier and TypeMethodDescriptionstatic Vector2d
Interpolationd.dFdxLinear
(double double8, double double4, double double13, double double16, double double7, double double1, double double12, double double15, double double6, double double2, double double11, double double14, Vector2d vector2d) static Vector2d
Interpolationd.dFdyLinear
(double double4, double double6, double double13, double double16, double double2, double double8, double double12, double double15, double double1, double double7, double double11, double double14, Vector2d vector2d) static Vector2d
Interpolationd.interpolateTriangle
(double double7, double double13, double double20, double double23, double double5, double double1, double double19, double double22, double double4, double double2, double double18, double double21, double double11, double double9, Vector2d vector2d) Vector2d.mulDirection
(Matrix3x2dc arg0, Vector2d arg1) Vector2dc.mulDirection
(Matrix3x2dc arg0, Vector2d arg1) Vector2d.mulPosition
(Matrix3x2dc arg0, Vector2d arg1) Vector2dc.mulPosition
(Matrix3x2dc arg0, Vector2d arg1) Vector2d.mulTranspose
(Matrix2dc arg0, Vector2d arg1) Vector2d.mulTranspose
(Matrix2fc arg0, Vector2d arg1) Vector2dc.mulTranspose
(Matrix2dc arg0, Vector2d arg1) Vector2dc.mulTranspose
(Matrix2fc arg0, Vector2d arg1) Matrix2d.normalizedPositiveX
(Vector2d arg0) Matrix2dc.normalizedPositiveX
(Vector2d arg0) Matrix3x2d.normalizedPositiveX
(Vector2d arg0) Matrix3x2dc.normalizedPositiveX
(Vector2d arg0) Matrix2d.normalizedPositiveY
(Vector2d arg0) Matrix2dc.normalizedPositiveY
(Vector2d arg0) Matrix3x2d.normalizedPositiveY
(Vector2d arg0) Matrix3x2dc.normalizedPositiveY
(Vector2d arg0) Matrix3x2d.transformDirection
(double arg0, double arg1, Vector2d arg2) Matrix3x2d.transformDirection
(Vector2d arg0) Matrix3x2d.transformDirection
(Vector2dc arg0, Vector2d arg1) Matrix3x2dc.transformDirection
(double arg0, double arg1, Vector2d arg2) Matrix3x2dc.transformDirection
(Vector2d arg0) Matrix3x2dc.transformDirection
(Vector2dc arg0, Vector2d arg1) Matrix3x2d.transformPosition
(double arg0, double arg1, Vector2d arg2) Matrix3x2d.transformPosition
(Vector2d arg0) Matrix3x2d.transformPosition
(Vector2dc arg0, Vector2d arg1) Matrix3x2dc.transformPosition
(double arg0, double arg1, Vector2d arg2) Matrix3x2dc.transformPosition
(Vector2d arg0) Matrix3x2dc.transformPosition
(Vector2dc arg0, Vector2d arg1) Matrix2d.transformTranspose
(double arg0, double arg1, Vector2d arg2) Matrix2d.transformTranspose
(Vector2d arg0) Matrix2d.transformTranspose
(Vector2dc arg0, Vector2d arg1) Matrix2dc.transformTranspose
(double arg0, double arg1, Vector2d arg2) Matrix2dc.transformTranspose
(Vector2d arg0) Matrix2dc.transformTranspose
(Vector2dc arg0, Vector2d arg1) Matrix3x2d.unprojectInv
(double double1, double double3, int[] ints, Vector2d vector2d) Matrix3x2dc.unprojectInv
(double var1, double var3, int[] var5, Vector2d var6) -
Uses of Vector2d in zombie.worldMap
Subclasses of Vector2d in zombie.worldMapConstructors in zombie.worldMap with parameters of type Vector2d