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Deprecated API
Contents
Classes
Enum Classes
Fields
Methods
Constructors
Enum Constants
Deprecated Classes
Class
Description
zombie.core.skinnedmodel.animation.StaticAnimation
zombie.core.skinnedmodel.model.AiSceneAsset
zombie.core.skinnedmodel.model.AiSceneAssetManager
zombie.inventory.RecipeManagerOld
Deprecated Enum Classes
Enum Class
Description
zombie.entity.components.crafting.TimeMode
Deprecated Fields
Field
Description
zombie.characters.IsoGameCharacter.invRadioFreq
Deprecated Methods
Method
Description
zombie.audio.BaseSoundEmitter.playSound
(String, boolean)
zombie.audio.BaseSoundEmitter.playSoundImpl
(String, boolean, IsoObject)
zombie.characters.animals.datas.AnimalData.getRandomTroughList()
zombie.characters.BodyDamage.BodyDamage.isInf()
zombie.characters.BodyDamage.BodyDamage.setInf
(boolean)
zombie.characters.ClothingWetness.decreaseWetness
(float)
zombie.characters.ClothingWetness.increaseWetness
(float)
zombie.characters.IsoGameCharacter.DrawSneezeText()
zombie.characters.IsoGameCharacter.getAnimVector
(Vector2)
zombie.characters.IsoGameCharacter.IsAiming()
zombie.characters.IsoGameCharacter.isbOnBed()
zombie.characters.IsoGameCharacter.isIgnoreMovementForDirection()
zombie.characters.IsoGameCharacter.setbOnBed
(boolean)
zombie.characters.IsoGameCharacter.setXp
(IsoGameCharacter.XP)
zombie.characters.IsoGameCharacter.XP.AddXP
(HandWeapon, int)
zombie.characters.IsoPlayer.getAccessLevel()
zombie.characters.IsoPlayer.getClosestZombieDist()
zombie.characters.IsoPlayer.isAuthorizeMeleeAction()
zombie.characters.IsoPlayer.isAuthorizeShoveStomp()
zombie.characters.IsoPlayer.setAuthorizeMeleeAction
(boolean)
zombie.characters.IsoPlayer.setAuthorizeShoveStomp
(boolean)
zombie.characters.NetworkPlayerAI.update()
zombie.core.Color.fromColor
(int)
zombie.core.Core.ResetLua
(boolean, String)
zombie.core.opengl.ShaderProgram.createFragShader
(String)
zombie.core.opengl.ShaderProgram.createVertShader
(String)
zombie.core.profiling.AbstractPerformanceProfileProbe.end()
zombie.core.profiling.AbstractPerformanceProfileProbe.start()
zombie.GameProfiler.end
(GameProfiler.ProfileArea)
zombie.GameProfiler.start
(String)
zombie.gameStates.ChooseGameInfo.Mod.setAvailable
(boolean)
zombie.GameTime.getAmbient()
zombie.interfaces.ICommonSoundEmitter.playSound
(String, boolean)
zombie.inventory.InventoryItem.getUses()
zombie.inventory.InventoryItem.setUses
(int)
zombie.inventory.InventoryItemFactory.CreateItem
(String, float, String)
zombie.inventory.InventoryItemFactory.CreateItem
(String, String, String, String)
zombie.inventory.ItemContainer.getItemById
(long)
zombie.inventory.ItemContainer.getWeight()
zombie.inventory.ItemContainer.removeItemOnServer
(InventoryItem)
zombie.inventory.RecipeManager.DoesUseItemUp
(String, Recipe)
zombie.inventory.RecipeManager.DoesWipeUseDelta
(String, String)
zombie.inventory.RecipeManager.IsItemDestroyed
(String, Recipe)
zombie.inventory.recipemanager.RecipeMonitor.getRecipeLines()
zombie.inventory.RecipeManager.UseAmount
(String, Recipe, IsoGameCharacter)
zombie.inventory.types.Clothing.ClothingPatch.load_old
(ByteBuffer, int, boolean)
zombie.inventory.types.Clothing.ClothingPatch.save_old
(ByteBuffer, boolean)
zombie.inventory.types.DrainableComboItem.setUsedDelta
(float)
zombie.inventory.types.Food.getBaseHungChange()
zombie.inventory.types.WeaponPart.setUsedDelta
(float)
zombie.iso.IsoCell.resumeVehicleSounds
(IsoGameCharacter)
zombie.iso.IsoChunk.getHashCodeObjects()
zombie.iso.IsoChunk.hashCodeNoOverride()
zombie.iso.IsoChunk.recalcHashCodeObjects()
zombie.iso.IsoChunk.recalcNeighboursNow()
zombie.iso.IsoGridSquare.getHashCodeObjects()
zombie.iso.IsoGridSquare.getHashCodeObjectsInt()
zombie.iso.IsoGridSquare.hashCodeNoOverride()
zombie.iso.IsoGridSquare.playSound
(String, boolean)
zombie.iso.IsoGridSquare.recalcHashCodeObjects()
zombie.iso.IsoGridSquare.setHaveElectricity
(boolean)
zombie.iso.IsoGridSquare.StartFire()
zombie.iso.IsoLightSource.update()
zombie.iso.IsoMetaGrid.registerZoneNoOverlap
(String, String, int, int, int, int, int)
zombie.iso.IsoObject.factoryClassFromFileInput
(IsoCell, int)
zombie.iso.IsoObject.factoryFromFileInput_OLD
(IsoCell, int)
zombie.iso.IsoObject.transmitCompleteItemToServer()
zombie.iso.IsoObject.transmitUpdatedSpriteToServer()
zombie.iso.IsoObject.useItemOn
(InventoryItem)
zombie.iso.IsoWorld.registerZoneNoOverlap
(String, String, int, int, int, int, int)
zombie.iso.IsoWorld.setLuaSpawnCellX
(int)
zombie.iso.IsoWorld.setLuaSpawnCellY
(int)
zombie.iso.LotHeader.getRoomAt
(int, int, int)
zombie.iso.objects.IsoDoor.isExteriorDoor
(IsoGameCharacter)
zombie.iso.objects.IsoFireManager.MolotovSmash
(IsoCell, IsoGridSquare)
zombie.iso.Vector2.getDirectionNeg()
zombie.Lua.LuaManager.GlobalObject.canModifyPlayerScoreboard()
zombie.Lua.LuaManager.GlobalObject.createItemTransactionWithPosData
(IsoPlayer, InventoryItem, ItemContainer, ItemContainer, String, float, float, float)
zombie.Lua.LuaManager.GlobalObject.getAccessLevel()
zombie.Lua.LuaManager.GlobalObject.getAllSavedPlayers()
zombie.Lua.LuaManager.GlobalObject.haveAccess
(String)
zombie.Lua.LuaManager.GlobalObject.isAccessLevel
(String)
zombie.savefile.ServerPlayerDB.serverUpdateNetworkCharacter
(ByteBuffer, UdpConnection)
zombie.scripting.entity.components.crafting.CraftLogicScript.getCraftProcessorScripts()
zombie.scripting.entity.components.crafting.CraftRecipe.isConsumeOnFinish()
zombie.scripting.entity.components.crafting.CraftRecipe.isRequiresPlayer()
zombie.scripting.entity.components.crafting.CraftRecipe.isShapeless()
zombie.scripting.entity.components.crafting.InputScript.getReplaceOutputScript()
zombie.scripting.entity.components.crafting.InputScript.getShapedIndex()
zombie.scripting.entity.components.crafting.InputScript.isReplace()
zombie.scripting.entity.components.crafting.OutputScript.getShapedIndex()
zombie.scripting.entity.components.crafting.OutputScript.isCreateUses()
zombie.scripting.entity.components.crafting.OutputScript.isReplaceInput()
zombie.scripting.objects.BaseScriptObject.getVersion
(IVersionHash)
zombie.scripting.objects.Item.getCount()
zombie.scripting.objects.Recipe.getNearItem()
zombie.scripting.objects.Recipe.setNearItem
(String)
zombie.vehicles.VehicleLight.canFocusingDown()
zombie.vehicles.VehicleLight.canFocusingUp()
zombie.vehicles.VehicleLight.getDistanization()
zombie.vehicles.VehicleLight.getFocusing()
zombie.vehicles.VehicleLight.setFocusingDown()
zombie.vehicles.VehicleLight.setFocusingUp()
Deprecated Constructors
Constructor
Description
zombie.core.skinnedmodel.model.VertexBufferObject
(VertexPositionNormalTangentTexture[], int[])
zombie.core.skinnedmodel.model.VertexBufferObject
(VertexPositionNormalTangentTextureSkin[], int[], boolean)
Deprecated Enum Constants
Enum Constant
Description
zombie.network.PacketTypes.PacketType.SyncInventory