Uses of Enum Class
zombie.core.SpriteRenderer.WallShaderTexRender
Packages that use SpriteRenderer.WallShaderTexRender
-
Uses of SpriteRenderer.WallShaderTexRender in zombie.core
Subclasses with type arguments of type SpriteRenderer.WallShaderTexRender in zombie.coreMethods in zombie.core that return SpriteRenderer.WallShaderTexRenderModifier and TypeMethodDescriptionReturns the enum constant of this class with the specified name.static SpriteRenderer.WallShaderTexRender[]SpriteRenderer.WallShaderTexRender.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in zombie.core with parameters of type SpriteRenderer.WallShaderTexRenderModifier and TypeMethodDescriptionvoidSpriteRenderer.setExtraWallShaderParams(SpriteRenderer.WallShaderTexRender wallTexRender) -
Uses of SpriteRenderer.WallShaderTexRender in zombie.core.sprite
Methods in zombie.core.sprite with parameters of type SpriteRenderer.WallShaderTexRenderModifier and TypeMethodDescriptionvoidGenericSpriteRenderState.setExtraWallShaderParams(SpriteRenderer.WallShaderTexRender wallTexRender) -
Uses of SpriteRenderer.WallShaderTexRender in zombie.core.textures
Methods in zombie.core.textures with parameters of type SpriteRenderer.WallShaderTexRenderModifier and TypeMethodDescriptionstatic TextureDrawTextureDraw.Create(TextureDraw texd, Texture tex, SpriteRenderer.WallShaderTexRender wallSection, float x, float y, float width, float height, float r, float g, float b, float a, Consumer<TextureDraw> texdModifier) -
Uses of SpriteRenderer.WallShaderTexRender in zombie.tileDepth
Methods in zombie.tileDepth with parameters of type SpriteRenderer.WallShaderTexRenderModifier and TypeMethodDescriptionvoidCutawayAttachedModifier.setupWallDepth(IsoSprite sprite, IsoDirections dir, Texture cutawayTex, int cutawayX, int cutawayY, int cutawayW, int cutawayH, SpriteRenderer.WallShaderTexRender wallShaderTexRender)