Uses of Class
zombie.core.opengl.SmartShader
Packages that use SmartShader
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Uses of SmartShader in zombie.core.textures
Fields in zombie.core.textures declared as SmartShaderMethods in zombie.core.textures with parameters of type SmartShaderModifier and TypeMethodDescriptionvoid
SmartTexture.add
(String string, SmartShader smartShader, int int0, int int1) void
SmartTexture.add
(String tex, SmartShader shader, String maskTex, int srcBlend, int destBlend) void
SmartTexture.add
(String tex, SmartShader shader, String maskTex, ArrayList<TextureCombinerShaderParam> params, int srcBlend, int destBlend) void
SmartTexture.add
(String tex, SmartShader shader, ArrayList<TextureCombinerShaderParam> params) void
SmartTexture.add
(Texture texture, SmartShader smartShader, int int0, int int1) void
SmartTexture.add
(Texture tex, SmartShader shader, ArrayList<TextureCombinerShaderParam> params) void
SmartTexture.add
(Texture tex, SmartShader shader, Texture maskTex, int srcBlend, int destBlend) void
SmartTexture.add
(Texture tex, SmartShader shader, Texture maskTex, ArrayList<TextureCombinerShaderParam> params, int srcBlend, int destBlend) void
SmartTexture.addOverlay
(String string, SmartShader smartShader) void
SmartTexture.addSeparate
(String string, SmartShader smartShader, int int0, int int1, int int2, int int3) void
SmartTexture.addSeparate
(String tex, SmartShader shader, String maskTex, ArrayList<TextureCombinerShaderParam> params, int srcBlend, int destBlend, int srcBlendA, int destBlendA) void
SmartTexture.addSeparate
(Texture texture, SmartShader smartShader, int int0, int int1, int int2, int int3) void
SmartTexture.addSeparate
(Texture tex, SmartShader shader, Texture maskTex, ArrayList<TextureCombinerShaderParam> params, int srcBlend, int destBlend, int srcBlendA, int destBlendA) TextureCombinerCommand.init
(Texture _tex, SmartShader _shader) TextureCombinerCommand.init
(Texture texture, SmartShader smartShader, int int0, int int1) TextureCombinerCommand.init
(Texture texture, SmartShader smartShader, int int0, int int1, int int2, int int3) TextureCombinerCommand.init
(Texture _tex, SmartShader _shader, ArrayList<TextureCombinerShaderParam> params) TextureCombinerCommand.init
(Texture _tex, SmartShader _shader, ArrayList<TextureCombinerShaderParam> params, Texture _mask, int src, int dest) TextureCombinerCommand.init
(Texture _tex, SmartShader _shader, Texture _mask, int src, int dest) TextureCombinerCommand.initSeparate
(Texture texture, SmartShader smartShader, int int0, int int1, int int2, int int3) TextureCombinerCommand.initSeparate
(Texture _tex, SmartShader _shader, ArrayList<TextureCombinerShaderParam> params, Texture _mask, int src, int dest, int srcA, int destA)