Uses of Class
zombie.core.opengl.SmartShader
Packages that use SmartShader
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Uses of SmartShader in zombie.core.textures
Fields in zombie.core.textures declared as SmartShaderMethods in zombie.core.textures with parameters of type SmartShaderModifier and TypeMethodDescriptionvoidSmartTexture.add(String tex, SmartShader shader, int srcBlend, int destBlend) voidSmartTexture.add(String tex, SmartShader shader, String maskTex, int srcBlend, int destBlend) voidSmartTexture.add(String tex, SmartShader shader, String maskTex, ArrayList<TextureCombinerShaderParam> params, int srcBlend, int destBlend) voidSmartTexture.add(String tex, SmartShader shader, ArrayList<TextureCombinerShaderParam> params) voidSmartTexture.add(Texture tex, SmartShader shader, int srcBlend, int destBlend) voidSmartTexture.add(Texture tex, SmartShader shader, ArrayList<TextureCombinerShaderParam> params) voidSmartTexture.add(Texture tex, SmartShader shader, Texture maskTex, int srcBlend, int destBlend) voidSmartTexture.add(Texture tex, SmartShader shader, Texture maskTex, ArrayList<TextureCombinerShaderParam> params, int srcBlend, int destBlend) voidSmartTexture.addOverlay(String tex, SmartShader shader) voidSmartTexture.addSeparate(String tex, SmartShader shader, int srcBlend, int destBlend, int srcBlendA, int destBlendA) voidSmartTexture.addSeparate(String tex, SmartShader shader, String maskTex, ArrayList<TextureCombinerShaderParam> params, int srcBlend, int destBlend, int srcBlendA, int destBlendA) voidSmartTexture.addSeparate(Texture tex, SmartShader shader, int srcBlend, int destBlend, int srcBlendA, int destBlendA) voidSmartTexture.addSeparate(Texture tex, SmartShader shader, Texture maskTex, ArrayList<TextureCombinerShaderParam> params, int srcBlend, int destBlend, int srcBlendA, int destBlendA) TextureCombinerCommand.init(Texture tex, SmartShader shader) TextureCombinerCommand.init(Texture tex, SmartShader shader, int src, int dest) TextureCombinerCommand.init(Texture tex, SmartShader shader, int x, int y, int w, int h) TextureCombinerCommand.init(Texture tex, SmartShader shader, ArrayList<TextureCombinerShaderParam> params) TextureCombinerCommand.init(Texture tex, SmartShader shader, ArrayList<TextureCombinerShaderParam> params, Texture mask, int src, int dest) TextureCombinerCommand.init(Texture tex, SmartShader shader, Texture mask, int src, int dest) TextureCombinerCommand.initSeparate(Texture tex, SmartShader shader, int src, int dest, int srcA, int destA) TextureCombinerCommand.initSeparate(Texture tex, SmartShader shader, ArrayList<TextureCombinerShaderParam> params, Texture mask, int src, int dest, int srcA, int destA)