Uses of Enum Class
zombie.core.skinnedmodel.model.SkeletonBone
Packages that use SkeletonBone
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Uses of SkeletonBone in zombie.core.skinnedmodel.animation
Methods in zombie.core.skinnedmodel.animation with parameters of type SkeletonBoneModifier and TypeMethodDescriptionorg.lwjgl.util.vector.Vector3fAnimationPlayer.getBoneWorldPosition(SkeletonBone bone, org.lwjgl.util.vector.Vector3f pos) -
Uses of SkeletonBone in zombie.core.skinnedmodel.model
Subclasses with type arguments of type SkeletonBone in zombie.core.skinnedmodel.modelFields in zombie.core.skinnedmodel.model declared as SkeletonBoneMethods in zombie.core.skinnedmodel.model that return SkeletonBoneModifier and TypeMethodDescriptionstatic SkeletonBone[]SkeletonBone.all()SkinningBone.getParentSkeletonBone()static SkeletonBoneReturns the enum constant of this class with the specified name.static SkeletonBone[]SkeletonBone.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in zombie.core.skinnedmodel.model with parameters of type SkeletonBoneModifier and TypeMethodDescriptionSkinningBoneHierarchy.getBone(SkeletonBone bone) SkinningData.getBone(SkeletonBone bone)