Uses of Class
zombie.entity.components.fluids.Fluid
Packages that use Fluid
Package
Description
-
Uses of Fluid in zombie.entity.components.crafting
Methods in zombie.entity.components.crafting with parameters of type FluidModifier and TypeMethodDescriptionstatic Resource
CraftUtil.findResourceOrEmpty
(ResourceIO resourceIO, List<Resource> list, Fluid fluid, float float1, Resource resource3, HashSet<Resource> hashSet) -
Uses of Fluid in zombie.entity.components.crafting.recipe
Methods in zombie.entity.components.crafting.recipe that return types with arguments of type FluidModifier and TypeMethodDescriptionHandcraftLogic.getSatisfiedInputFluids
(InputScript inputScript) -
Uses of Fluid in zombie.entity.components.fluids
Fields in zombie.entity.components.fluids declared as FluidModifier and TypeFieldDescriptionstatic final Fluid
Fluid.Acid
static final Fluid
Fluid.Alcohol
static final Fluid
Fluid.AnimalBlood
static final Fluid
Fluid.AnimalGrease
static final Fluid
Fluid.Beer
static final Fluid
Fluid.Bleach
static final Fluid
Fluid.Blood
static final Fluid
Fluid.CarbonatedWater
static final Fluid
Fluid.CleaningLiquid
static final Fluid
Fluid.Coffee
static final Fluid
Fluid.CowMilk
static final Fluid
Fluid.Dye
static final Fluid
Fluid.HairDye
static final Fluid
Fluid.Honey
static final Fluid
Fluid.Mead
static final Fluid
Fluid.Petrol
static final Fluid
Fluid.PoisonPotent
static final Fluid
Fluid.SecretFlavoring
static final Fluid
Fluid.SheepMilk
static final Fluid
Fluid.SodaPop
static final Fluid
Fluid.SpiffoJuice
static final Fluid
Fluid.TaintedWater
static final Fluid
Fluid.Tea
static final Fluid
Fluid.Water
static final Fluid
Fluid.Whiskey
static final Fluid
Fluid.Wine
Methods in zombie.entity.components.fluids that return FluidModifier and TypeMethodDescriptionstatic Fluid
static Fluid
FluidInstance.getFluid()
FluidSample.getFluid
(int int0) PoisonInfo.getFluid()
FluidContainer.getPrimaryFluid()
FluidSample.getPrimaryFluid()
static Fluid
Fluid.loadFluid
(ByteBuffer byteBuffer, int var1) Methods in zombie.entity.components.fluids that return types with arguments of type FluidMethods in zombie.entity.components.fluids with parameters of type FluidModifier and TypeMethodDescriptionvoid
void
FluidContainer.adjustSpecificFluidAmount
(Fluid fluid, float float0) protected static FluidInstance
boolean
boolean
FluidContainer.canAddFluid
(Fluid fluid) boolean
Fluid.canBlendWith
(Fluid fluid0) boolean
boolean
FluidSample.getFluidInstance
(Fluid fluid) float
FluidContainer.getRatioForFluid
(Fluid fluid) float
FluidContainer.getSpecificFluidAmount
(Fluid fluid) boolean
FluidContainer.isPerceivedFluidToPlayer
(Fluid var1, IsoGameCharacter var2) boolean
FluidContainer.isPureFluid
(Fluid fluid) static void
Fluid.saveFluid
(Fluid fluid, ByteBuffer byteBuffer) Constructors in zombie.entity.components.fluids with parameters of type FluidModifierConstructorDescriptionprotected
PoisonInfo
(Fluid fluidx, float float0, float float1, PoisonEffect poisonEffect) -
Uses of Fluid in zombie.inventory.recipemanager
Methods in zombie.inventory.recipemanager that return Fluid -
Uses of Fluid in zombie.scripting.entity.components.crafting
Methods in zombie.scripting.entity.components.crafting that return FluidMethods in zombie.scripting.entity.components.crafting that return types with arguments of type FluidModifier and TypeMethodDescriptionInputScript.getPossibleInputFluids()
OutputScript.getPossibleResultFluids()
Methods in zombie.scripting.entity.components.crafting with parameters of type FluidModifier and TypeMethodDescriptionboolean
InputScript.containsFluid
(Fluid fluid) boolean
OutputScript.containsFluid
(Fluid fluidx) -
Uses of Fluid in zombie.scripting.entity.components.fluids
Methods in zombie.scripting.entity.components.fluids that return Fluid -
Uses of Fluid in zombie.scripting.itemConfig.generators
Constructors in zombie.scripting.itemConfig.generators with parameters of type FluidModifierConstructorDescriptionGeneratorFluidContainer
(String string, Fluid[] fluid, float[] float0, float float1) GeneratorFluidContainer
(String string, Fluid[] fluid, float[] float0, float float1, float float2) GeneratorFluidContainer
(String string, Fluid[] fluid, float[] float3, float float2, float float0, float float1)