Uses of Class
zombie.entity.components.fluids.FluidConsume
Packages that use FluidConsume
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Uses of FluidConsume in zombie.entity.components.fluids
Methods in zombie.entity.components.fluids that return FluidConsumeModifier and TypeMethodDescriptionstatic FluidConsume
FluidConsume.Alloc()
static FluidConsume
FluidConsume.combine
(FluidConsume fluidConsume2, FluidConsume fluidConsume1) FluidConsume.combineWith
(FluidConsume fluidConsume2) static FluidConsume
FluidConsume.Load
(ByteBuffer byteBuffer, int int0) static FluidConsume
FluidConsume.Load
(FluidConsume fluidConsume, ByteBuffer byteBuffer, int int0) FluidContainer.removeFluid
(boolean boolean0) FluidContainer.removeFluid
(float float0, boolean boolean0) FluidContainer.removeFluid
(float float0, boolean boolean0, FluidConsume fluidConsume1) Methods in zombie.entity.components.fluids with parameters of type FluidConsumeModifier and TypeMethodDescriptionstatic FluidConsume
FluidConsume.combine
(FluidConsume fluidConsume2, FluidConsume fluidConsume1) FluidConsume.combineWith
(FluidConsume fluidConsume2) static FluidConsume
FluidConsume.Load
(FluidConsume fluidConsume, ByteBuffer byteBuffer, int int0) FluidContainer.removeFluid
(float float0, boolean boolean0, FluidConsume fluidConsume1) static void
FluidConsume.Save
(FluidConsume fluidConsume, ByteBuffer byteBuffer)