Uses of Class
zombie.entity.components.fluids.FluidConsume
Packages that use FluidConsume
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Uses of FluidConsume in zombie.entity.components.fluids
Methods in zombie.entity.components.fluids that return FluidConsumeModifier and TypeMethodDescriptionstatic FluidConsume
FluidConsume.Alloc()
static FluidConsume
FluidConsume.combine
(FluidConsume arg0, FluidConsume arg1) FluidConsume.combineWith
(FluidConsume arg0) static FluidConsume
FluidConsume.Load
(ByteBuffer arg0, int arg1) static FluidConsume
FluidConsume.Load
(FluidConsume arg0, ByteBuffer arg1, int arg2) FluidContainer.removeFluid
(boolean arg0) FluidContainer.removeFluid
(float arg0, boolean arg1) FluidContainer.removeFluid
(float arg0, boolean arg1, FluidConsume arg2) Methods in zombie.entity.components.fluids with parameters of type FluidConsumeModifier and TypeMethodDescriptionstatic FluidConsume
FluidConsume.combine
(FluidConsume arg0, FluidConsume arg1) FluidConsume.combineWith
(FluidConsume arg0) static FluidConsume
FluidConsume.Load
(FluidConsume arg0, ByteBuffer arg1, int arg2) FluidContainer.removeFluid
(float arg0, boolean arg1, FluidConsume arg2) static void
FluidConsume.Save
(FluidConsume arg0, ByteBuffer arg1)