Uses of Class
zombie.entity.components.fluids.FluidConsume
Packages that use FluidConsume
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Uses of FluidConsume in zombie.entity.components.fluids
Methods in zombie.entity.components.fluids that return FluidConsumeModifier and TypeMethodDescriptionstatic FluidConsumeFluidConsume.Alloc()static FluidConsumeFluidConsume.combine(FluidConsume a, FluidConsume b) FluidConsume.combineWith(FluidConsume b) static FluidConsumeFluidConsume.Load(ByteBuffer input, int WorldVersion) static FluidConsumeFluidConsume.Load(FluidConsume fluidConsume, ByteBuffer input, int WorldVersion) FluidContainer.removeFluid(boolean createFluidConsume) FluidContainer.removeFluid(float remove, boolean createFluidConsume) FluidContainer.removeFluid(float remove, boolean createFluidConsume, FluidConsume fluidConsume) Methods in zombie.entity.components.fluids with parameters of type FluidConsumeModifier and TypeMethodDescriptionstatic FluidConsumeFluidConsume.combine(FluidConsume a, FluidConsume b) FluidConsume.combineWith(FluidConsume b) static FluidConsumeFluidConsume.Load(FluidConsume fluidConsume, ByteBuffer input, int WorldVersion) FluidContainer.removeFluid(float remove, boolean createFluidConsume, FluidConsume fluidConsume) static voidFluidConsume.Save(FluidConsume fluidConsume, ByteBuffer output)