Uses of Class
zombie.entity.components.resources.ResourceBlueprint
Packages that use ResourceBlueprint
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Uses of ResourceBlueprint in zombie.entity.components.resources
Methods in zombie.entity.components.resources that return ResourceBlueprintModifier and TypeMethodDescriptionstatic ResourceBlueprintResourceBlueprint.alloc(String id, ResourceType type, ResourceIO io, float capacity, String filter, ResourceChannel channel, EnumBitStore<ResourceFlag> flags) static ResourceBlueprintResourceBlueprint.Deserialize(String serial) static ResourceBlueprintResourceBlueprint.Deserialize(ResourceBlueprint bp, String serial) static ResourceBlueprintResourceBlueprint.Deserialize(ResourceBlueprint bp, String serial, boolean flagsAsString) static ResourceBlueprintResourceBlueprint.DeserializeFromScript(String serial) Methods in zombie.entity.components.resources with parameters of type ResourceBlueprintModifier and TypeMethodDescriptionvoidResources.createResource(String groupName, ResourceBlueprint blueprint) voidResources.createResource(ResourceBlueprint blueprint) static ResourceBlueprintResourceBlueprint.Deserialize(ResourceBlueprint bp, String serial) static ResourceBlueprintResourceBlueprint.Deserialize(ResourceBlueprint bp, String serial, boolean flagsAsString) static voidResourceBlueprint.release(ResourceBlueprint bp) static StringResourceBlueprint.Serialize(ResourceBlueprint bp) -
Uses of ResourceBlueprint in zombie.scripting.entity.components.resources
Methods in zombie.scripting.entity.components.resources that return types with arguments of type ResourceBlueprint