Uses of Enum Class
zombie.entity.components.resources.ResourceFlag
Packages that use ResourceFlag
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Uses of ResourceFlag in zombie.entity.components.resources
Subclasses with type arguments of type ResourceFlag in zombie.entity.components.resourcesMethods in zombie.entity.components.resources that return ResourceFlagModifier and TypeMethodDescriptionstatic ResourceFlagResourceFlag.fromByteId(byte id) static ResourceFlagReturns the enum constant of this class with the specified name.static ResourceFlag[]ResourceFlag.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in zombie.entity.components.resources with parameters of type ResourceFlagModifier and TypeMethodDescriptionbooleanResource.hasFlag(ResourceFlag flag) booleanResourceBlueprint.hasFlag(ResourceFlag flag) Method parameters in zombie.entity.components.resources with type arguments of type ResourceFlagModifier and TypeMethodDescriptionstatic ResourceBlueprintResourceBlueprint.alloc(String id, ResourceType type, ResourceIO io, float capacity, String filter, ResourceChannel channel, EnumBitStore<ResourceFlag> flags) static StringResourceBlueprint.Serialize(String id, ResourceType type, ResourceIO io, float capacity, boolean stackAnyItem, String filter, ResourceChannel channel, EnumBitStore<ResourceFlag> flags)