Uses of Enum Class
zombie.entity.components.resources.ResourceFlag
Packages that use ResourceFlag
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Uses of ResourceFlag in zombie.entity.components.resources
Subclasses with type arguments of type ResourceFlag in zombie.entity.components.resourcesMethods in zombie.entity.components.resources that return ResourceFlagModifier and TypeMethodDescriptionstatic ResourceFlag
ResourceFlag.fromByteId
(byte arg0) static ResourceFlag
Returns the enum constant of this class with the specified name.static ResourceFlag[]
ResourceFlag.values()
Returns an array containing the constants of this enum class, in the order they are declared.Methods in zombie.entity.components.resources with parameters of type ResourceFlagModifier and TypeMethodDescriptionboolean
Resource.hasFlag
(ResourceFlag arg0) boolean
ResourceBlueprint.hasFlag
(ResourceFlag arg0) Method parameters in zombie.entity.components.resources with type arguments of type ResourceFlagModifier and TypeMethodDescriptionstatic ResourceBlueprint
ResourceBlueprint.alloc
(String string0, ResourceType resourceType, ResourceIO resourceIO, float float0, String string1, ResourceChannel resourceChannel, EnumBitStore<ResourceFlag> enumBitStore) static String
ResourceBlueprint.Serialize
(String string0, ResourceType resourceType, ResourceIO resourceIO, float float0, boolean boolean0, String string1, ResourceChannel resourceChannel, EnumBitStore<ResourceFlag> enumBitStore)