Uses of Class
zombie.erosion.ErosionData.Chunk
Packages that use ErosionData.Chunk
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Uses of ErosionData.Chunk in zombie.erosion
Methods in zombie.erosion with parameters of type ErosionData.ChunkModifier and TypeMethodDescriptionvoid
ErosionWorld.update
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionData.Chunk _chunkData, int _eTick) void
ErosionWorld.validateSpawn
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionData.Chunk _chunkData) -
Uses of ErosionData.Chunk in zombie.erosion.categories
Methods in zombie.erosion.categories with parameters of type ErosionData.ChunkModifier and TypeMethodDescriptionabstract boolean
ErosionCategory.replaceExistingObject
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionData.Chunk _chunkData, boolean _isExterior, boolean _hasWall) boolean
Flowerbed.replaceExistingObject
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionData.Chunk _chunkData, boolean _isExterior, boolean _hasWall) boolean
NatureBush.replaceExistingObject
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionData.Chunk _chunkData, boolean _isExterior, boolean _hasWall) boolean
NatureGeneric.replaceExistingObject
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionData.Chunk _chunkData, boolean _isExterior, boolean _hasWall) boolean
NaturePlants.replaceExistingObject
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionData.Chunk _chunkData, boolean _isExterior, boolean _hasWall) boolean
NatureTrees.replaceExistingObject
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionData.Chunk _chunkData, boolean _isExterior, boolean _hasWall) boolean
StreetCracks.replaceExistingObject
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionData.Chunk _chunkData, boolean _isExterior, boolean _hasWall) boolean
WallCracks.replaceExistingObject
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionData.Chunk _chunkData, boolean _isExterior, boolean _hasWall) boolean
WallVines.replaceExistingObject
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionData.Chunk _chunkData, boolean _isExterior, boolean _hasWall) abstract void
ErosionCategory.update
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionCategory.Data _sqCategoryData, ErosionData.Chunk _chunkData, int _eTick) void
Flowerbed.update
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionCategory.Data _sqCategoryData, ErosionData.Chunk _chunkData, int _eTick) void
NatureBush.update
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionCategory.Data _sqCategoryData, ErosionData.Chunk _chunkData, int _eTick) void
NatureGeneric.update
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionCategory.Data _sqCategoryData, ErosionData.Chunk _chunkData, int _eTick) void
NaturePlants.update
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionCategory.Data _sqCategoryData, ErosionData.Chunk _chunkData, int _eTick) void
NatureTrees.update
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionCategory.Data _sqCategoryData, ErosionData.Chunk _chunkData, int _eTick) void
StreetCracks.update
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionCategory.Data _sqCategoryData, ErosionData.Chunk _chunkData, int _eTick) void
WallCracks.update
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionCategory.Data _sqCategoryData, ErosionData.Chunk _chunkData, int _eTick) void
WallVines.update
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionCategory.Data _sqCategoryData, ErosionData.Chunk _chunkData, int _eTick) abstract boolean
ErosionCategory.validateSpawn
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionData.Chunk _chunkData, boolean _isExterior, boolean _hasWall, boolean _isRespawn) boolean
Flowerbed.validateSpawn
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionData.Chunk _chunkData, boolean _isExterior, boolean _hasWall, boolean _isRespawn) boolean
NatureBush.validateSpawn
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionData.Chunk _chunkData, boolean _isExterior, boolean _hasWall, boolean _isRespawn) boolean
NatureGeneric.validateSpawn
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionData.Chunk _chunkData, boolean _isExterior, boolean _hasWall, boolean _isRespawn) boolean
NaturePlants.validateSpawn
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionData.Chunk _chunkData, boolean _isExterior, boolean _hasWall, boolean _isRespawn) boolean
NatureTrees.validateSpawn
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionData.Chunk _chunkData, boolean _isExterior, boolean _hasWall, boolean _isRespawn) boolean
StreetCracks.validateSpawn
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionData.Chunk _chunkData, boolean _isExterior, boolean _hasWall, boolean _isRespawn) boolean
WallCracks.validateSpawn
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionData.Chunk _chunkData, boolean _isExterior, boolean _hasWall, boolean _isRespawn) boolean
WallVines.validateSpawn
(IsoGridSquare _sq, ErosionData.Square _sqErosionData, ErosionData.Chunk _chunkData, boolean _isExterior, boolean _hasWall, boolean _isRespawn) -
Uses of ErosionData.Chunk in zombie.iso
Methods in zombie.iso that return ErosionData.Chunk