Uses of Class
zombie.erosion.ErosionData.Square
Packages that use ErosionData.Square
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Uses of ErosionData.Square in zombie.erosion
Methods in zombie.erosion with parameters of type ErosionData.SquareModifier and TypeMethodDescriptionvoidErosionWorld.update(IsoGridSquare square, ErosionData.Square sqErosionData, ErosionData.Chunk chunkData, int eTick) voidErosionWorld.validateSpawn(IsoGridSquare square, ErosionData.Square sqErosionData, ErosionData.Chunk chunkData) -
Uses of ErosionData.Square in zombie.erosion.categories
Methods in zombie.erosion.categories with parameters of type ErosionData.SquareModifier and TypeMethodDescriptionabstract booleanErosionCategory.replaceExistingObject(IsoGridSquare var1, ErosionData.Square var2, ErosionData.Chunk var3, boolean var4, boolean var5) booleanFlowerbed.replaceExistingObject(IsoGridSquare square, ErosionData.Square sqErosionData, ErosionData.Chunk chunkData, boolean isExterior, boolean hasWall) booleanNatureBush.replaceExistingObject(IsoGridSquare square, ErosionData.Square sqErosionData, ErosionData.Chunk chunkData, boolean isExterior, boolean hasWall) booleanNatureGeneric.replaceExistingObject(IsoGridSquare square, ErosionData.Square sqErosionData, ErosionData.Chunk chunkData, boolean isExterior, boolean hasWall) booleanNaturePlants.replaceExistingObject(IsoGridSquare square, ErosionData.Square sqErosionData, ErosionData.Chunk chunkData, boolean isExterior, boolean hasWall) booleanNatureTrees.replaceExistingObject(IsoGridSquare square, ErosionData.Square sqErosionData, ErosionData.Chunk chunkData, boolean isExterior, boolean hasWall) booleanStreetCracks.replaceExistingObject(IsoGridSquare square, ErosionData.Square sqErosionData, ErosionData.Chunk chunkData, boolean isExterior, boolean hasWall) booleanWallCracks.replaceExistingObject(IsoGridSquare square, ErosionData.Square sqErosionData, ErosionData.Chunk chunkData, boolean isExterior, boolean hasWall) booleanWallVines.replaceExistingObject(IsoGridSquare square, ErosionData.Square sqErosionData, ErosionData.Chunk chunkData, boolean isExterior, boolean hasWall) abstract voidErosionCategory.update(IsoGridSquare var1, ErosionData.Square var2, ErosionCategory.Data var3, ErosionData.Chunk var4, int var5) voidFlowerbed.update(IsoGridSquare square, ErosionData.Square sqErosionData, ErosionCategory.Data data, ErosionData.Chunk chunkData, int eTick) voidNatureBush.update(IsoGridSquare square, ErosionData.Square sqErosionData, ErosionCategory.Data data, ErosionData.Chunk chunkData, int eTick) voidNatureGeneric.update(IsoGridSquare square, ErosionData.Square sqErosionData, ErosionCategory.Data data, ErosionData.Chunk chunkData, int eTick) voidNaturePlants.update(IsoGridSquare square, ErosionData.Square sqErosionData, ErosionCategory.Data data, ErosionData.Chunk chunkData, int eTick) voidNatureTrees.update(IsoGridSquare square, ErosionData.Square sqErosionData, ErosionCategory.Data sqCategoryData, ErosionData.Chunk chunkData, int eTick) voidStreetCracks.update(IsoGridSquare square, ErosionData.Square sqErosionData, ErosionCategory.Data data, ErosionData.Chunk chunkData, int eTick) voidWallCracks.update(IsoGridSquare square, ErosionData.Square sqErosionData, ErosionCategory.Data data, ErosionData.Chunk chunkData, int eTick) voidWallVines.update(IsoGridSquare square, ErosionData.Square sqErosionData, ErosionCategory.Data data, ErosionData.Chunk chunkData, int eTick) voidErosionCategory.updateObj(ErosionData.Square sqErosionData, ErosionCategory.Data sqCategoryData, IsoGridSquare square, ErosionObj gameObj, boolean tree, int stage, int dispSeason, boolean bloom) abstract booleanErosionCategory.validateSpawn(IsoGridSquare var1, ErosionData.Square var2, ErosionData.Chunk var3, boolean var4, boolean var5, boolean var6) booleanFlowerbed.validateSpawn(IsoGridSquare square, ErosionData.Square sqErosionData, ErosionData.Chunk chunkData, boolean isExterior, boolean hasWall, boolean isRespawn) booleanNatureBush.validateSpawn(IsoGridSquare square, ErosionData.Square sqErosionData, ErosionData.Chunk chunkData, boolean isExterior, boolean hasWall, boolean isRespawn) booleanNatureGeneric.validateSpawn(IsoGridSquare square, ErosionData.Square sqErosionData, ErosionData.Chunk chunkData, boolean isExterior, boolean hasWall, boolean isRespawn) booleanNaturePlants.validateSpawn(IsoGridSquare square, ErosionData.Square sqErosionData, ErosionData.Chunk chunkData, boolean isExterior, boolean hasWall, boolean isRespawn) booleanNatureTrees.validateSpawn(IsoGridSquare square, ErosionData.Square sqErosionData, ErosionData.Chunk chunkData, boolean isExterior, boolean hasWall, boolean isRespawn) booleanStreetCracks.validateSpawn(IsoGridSquare square, ErosionData.Square sqErosionData, ErosionData.Chunk chunkData, boolean isExterior, boolean hasWall, boolean isRespawn) booleanWallCracks.validateSpawn(IsoGridSquare square, ErosionData.Square sqErosionData, ErosionData.Chunk chunkData, boolean isExterior, boolean hasWall, boolean isRespawn) booleanWallVines.validateSpawn(IsoGridSquare square, ErosionData.Square sqErosionData, ErosionData.Chunk chunkData, boolean isExterior, boolean hasWall, boolean isRespawn) -
Uses of ErosionData.Square in zombie.iso
Methods in zombie.iso that return ErosionData.Square