Uses of Enum Class
zombie.input.JoypadAxis1d
Packages that use JoypadAxis1d
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Uses of JoypadAxis1d in zombie.characters
Methods in zombie.characters that return JoypadAxis1dModifier and TypeMethodDescriptionCharacterJoypadButtonBinding.Axis1dMinMaxBinding.getAxis1d()default JoypadAxis1dCharacterJoypadButtonBinding.IsDownBinding.getAxis1d()CharacterJoypadButtonBinding.getJoypadAxis1d()Methods in zombie.characters with parameters of type JoypadAxis1dModifier and TypeMethodDescriptionvoidCharacterJoypadButtonBinding.setBinding(JoypadAxis1d axis1d, float min) voidCharacterJoypadButtonBinding.setBinding(JoypadAxis1d axis1d, float min, float max) Constructors in zombie.characters with parameters of type JoypadAxis1d -
Uses of JoypadAxis1d in zombie.input
Subclasses with type arguments of type JoypadAxis1d in zombie.inputMethods in zombie.input that return JoypadAxis1dModifier and TypeMethodDescriptionstatic JoypadAxis1dJoypadAxis1d.fromIndex(int axisIdx) static JoypadAxis1dReturns the enum constant of this class with the specified name.static JoypadAxis1d[]JoypadAxis1d.values()Returns an array containing the constants of this enum class, in the order they are declared.