Uses of Class
zombie.iso.sprite.IsoSpriteInstance
Packages that use IsoSpriteInstance
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Uses of IsoSpriteInstance in zombie.characters
Methods in zombie.characters that return IsoSpriteInstanceModifier and TypeMethodDescriptionILuaGameCharacter.getSpriteDef()IsoGameCharacter.getSpriteDef() -
Uses of IsoSpriteInstance in zombie.erosion.obj
Methods in zombie.erosion.obj that return IsoSpriteInstanceModifier and TypeMethodDescriptionErosionObjOverlaySprites.getSpriteInstance(int _stage, int _season) -
Uses of IsoSpriteInstance in zombie.iso
Fields in zombie.iso declared as IsoSpriteInstanceFields in zombie.iso with type parameters of type IsoSpriteInstanceMethods in zombie.iso that return IsoSpriteInstanceModifier and TypeMethodDescriptionIsoObject.AttachAnim(String ObjectName, String AnimName, int NumFrames, float frameIncrease, int OffsetX, int OffsetY, boolean Looping, int FinishHoldFrameIndex, boolean DeleteWhenFinished, float zBias, ColorInfo TintMod) IsoObject.AttachAnim(String ObjectName, String AnimName, int NumFrames, float frameIncrease, int OffsetX, int OffsetY, boolean Looping, int FinishHoldFrameIndex, boolean DeleteWhenFinished, float zBias, ColorInfo TintMod, boolean bRandomFrame) IsoObject.getOnOverlay()Methods in zombie.iso that return types with arguments of type IsoSpriteInstanceMethods in zombie.iso with parameters of type IsoSpriteInstanceModifier and TypeMethodDescriptionvoidIsoObject.addAttachedAnimSpriteInstance(IsoSpriteInstance inst) voidIsoObject.setOnOverlay(IsoSpriteInstance inst) Method parameters in zombie.iso with type arguments of type IsoSpriteInstanceModifier and TypeMethodDescriptionvoidIsoObject.setAttachedAnimSprite(ArrayList<IsoSpriteInstance> AttachedAnimSprite) voidIsoObject.setChildSprites(ArrayList<IsoSpriteInstance> AttachedAnimSprite) -
Uses of IsoSpriteInstance in zombie.iso.sprite
Fields in zombie.iso.sprite declared as IsoSpriteInstanceFields in zombie.iso.sprite with type parameters of type IsoSpriteInstanceModifier and TypeFieldDescriptionstatic final ObjectPool<IsoSpriteInstance> IsoSpriteInstance.poolMethods in zombie.iso.sprite that return IsoSpriteInstanceMethods in zombie.iso.sprite with parameters of type IsoSpriteInstanceModifier and TypeMethodDescriptionstatic voidIsoSpriteInstance.add(IsoSpriteInstance isoSpriteInstance) final voidIsoSprite.render(IsoSpriteInstance inst, IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep) voidIsoSprite.render(IsoSpriteInstance inst, IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep, Consumer<TextureDraw> texdModifier) voidIsoSprite.renderCurrentAnim(IsoSpriteInstance inst, IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo col, boolean bDoRenderPrep, Consumer<TextureDraw> texdModifier) voidIsoSprite.renderCurrentAnimDepth(IsoSpriteInstance inst, IsoObject obj, IsoDirections dir, boolean cutawayNW, boolean cutawayNE, boolean cutawaySW, int cutawaySEX, float x, float y, float z, float offsetX, float offsetY, ColorInfo col, boolean bDoRenderPrep, Consumer<TextureDraw> texdModifier) voidIsoSprite.renderDepth(IsoSpriteInstance inst, IsoObject obj, IsoDirections isoDirections, boolean cutawayNW, boolean cutawayNE, boolean cutawaySW, int cutawaySEX, float x, float y, float z, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep, Consumer<TextureDraw> texdModifier) voidIsoSprite.renderObjectPicker(IsoSpriteInstance def, IsoObject obj, IsoDirections dir) voidIsoSprite.renderVehicle(IsoSpriteInstance inst, IsoObject obj, float x, float y, float z, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep) voidIsoSprite.update(IsoSpriteInstance def)