Uses of Class
zombie.iso.sprite.IsoSpriteInstance
Packages that use IsoSpriteInstance
-
Uses of IsoSpriteInstance in zombie.characters
Methods in zombie.characters that return IsoSpriteInstanceModifier and TypeMethodDescriptionILuaGameCharacter.getSpriteDef()
IsoGameCharacter.getSpriteDef()
-
Uses of IsoSpriteInstance in zombie.erosion.obj
Methods in zombie.erosion.obj that return IsoSpriteInstanceModifier and TypeMethodDescriptionErosionObjOverlaySprites.getSpriteInstance
(int _stage, int _season) -
Uses of IsoSpriteInstance in zombie.iso
Fields in zombie.iso declared as IsoSpriteInstanceFields in zombie.iso with type parameters of type IsoSpriteInstanceMethods in zombie.iso that return IsoSpriteInstanceMethods in zombie.iso that return types with arguments of type IsoSpriteInstanceMethods in zombie.iso with parameters of type IsoSpriteInstanceModifier and TypeMethodDescriptionvoid
IsoObject.addAttachedAnimSpriteInstance
(IsoSpriteInstance isoSpriteInstance) void
IsoObject.setOnOverlay
(IsoSpriteInstance isoSpriteInstance) Method parameters in zombie.iso with type arguments of type IsoSpriteInstanceModifier and TypeMethodDescriptionvoid
IsoObject.setAttachedAnimSprite
(ArrayList<IsoSpriteInstance> _AttachedAnimSprite) void
IsoObject.setChildSprites
(ArrayList<IsoSpriteInstance> _AttachedAnimSprite) -
Uses of IsoSpriteInstance in zombie.iso.sprite
Fields in zombie.iso.sprite declared as IsoSpriteInstanceFields in zombie.iso.sprite with type parameters of type IsoSpriteInstanceModifier and TypeFieldDescriptionstatic final ObjectPool
<IsoSpriteInstance> IsoSpriteInstance.pool
Methods in zombie.iso.sprite that return IsoSpriteInstanceMethods in zombie.iso.sprite with parameters of type IsoSpriteInstanceModifier and TypeMethodDescriptionstatic void
IsoSpriteInstance.add
(IsoSpriteInstance isoSpriteInstance) final void
IsoSprite.render
(IsoSpriteInstance inst, IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep) void
IsoSprite.render
(IsoSpriteInstance inst, IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep, Consumer<TextureDraw> texdModifier) void
IsoSprite.renderCurrentAnim
(IsoSpriteInstance inst, IsoObject obj, float x, float y, float z, IsoDirections dir, float offsetX, float offsetY, ColorInfo col, boolean bDoRenderPrep, Consumer<TextureDraw> texdModifier) void
IsoSprite.renderCurrentAnimDepth
(IsoSpriteInstance isoSpriteInstance, IsoObject isoObject, IsoDirections isoDirections, boolean var4, boolean var5, boolean var6, int var7, float float1, float float2, float float3, float float4, float float5, ColorInfo colorInfo, boolean boolean0, Consumer<TextureDraw> var15) void
IsoSprite.renderDepth
(IsoSpriteInstance isoSpriteInstance, IsoObject isoObject, IsoDirections isoDirections, boolean boolean0, boolean boolean1, boolean boolean2, int int0, float float0, float float1, float float2, float float3, float float4, ColorInfo colorInfo, boolean boolean3, Consumer<TextureDraw> consumer) void
IsoSprite.renderObjectPicker
(IsoSpriteInstance _def, IsoObject obj, IsoDirections dir) void
IsoSprite.renderVehicle
(IsoSpriteInstance inst, IsoObject obj, float x, float y, float z, float offsetX, float offsetY, ColorInfo info2, boolean bDoRenderPrep) void
IsoSprite.update
(IsoSpriteInstance _def)