Uses of Class
zombie.iso.worldgen.utils.triangulation.Vector2D
Packages that use Vector2D
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Uses of Vector2D in zombie.iso.worldgen.utils.triangulation
Fields in zombie.iso.worldgen.utils.triangulation declared as Vector2DMethods in zombie.iso.worldgen.utils.triangulation that return Vector2DModifier and TypeMethodDescriptionTriangle2D.getNoneEdgeVertex
(Edge2D edge2D) Vector2D.mult
(double double0) Methods in zombie.iso.worldgen.utils.triangulation that return types with arguments of type Vector2DMethods in zombie.iso.worldgen.utils.triangulation with parameters of type Vector2DModifier and TypeMethodDescriptionboolean
double
double
Triangle2D.findNearestEdge
(Vector2D vector2D) boolean
boolean
Triangle2D.isPointInCircumcircle
(Vector2D vector2D) Constructors in zombie.iso.worldgen.utils.triangulation with parameters of type Vector2DModifierConstructorDescriptionTriangle2D
(Vector2D vector2D0, Vector2D vector2D1, Vector2D vector2D2) Constructor parameters in zombie.iso.worldgen.utils.triangulation with type arguments of type Vector2D