Uses of Class
zombie.scripting.objects.CharacterProfession
Packages that use CharacterProfession
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Uses of CharacterProfession in zombie.characters
Methods in zombie.characters that return CharacterProfessionMethods in zombie.characters with parameters of type CharacterProfessionModifier and TypeMethodDescriptionbooleanSurvivorDesc.isCharacterProfession(CharacterProfession characterProfession) voidSurvivorDesc.setCharacterProfession(CharacterProfession characterProfession) -
Uses of CharacterProfession in zombie.characters.professions
Fields in zombie.characters.professions with type parameters of type CharacterProfessionMethods in zombie.characters.professions that return CharacterProfessionMethods in zombie.characters.professions with parameters of type CharacterProfessionModifier and TypeMethodDescriptionCharacterProfessionDefinition.addCharacterProfessionDefinition(CharacterProfession characterProfessionType, String name, int cost, String description, String iconPathName) CharacterProfessionDefinition.getCharacterProfessionDefinition(CharacterProfession characterProfession) Constructors in zombie.characters.professions with parameters of type CharacterProfessionModifierConstructorDescriptionCharacterProfessionDefinition(CharacterProfession characterProfessionType, String name, int cost, String description, String iconPathName) -
Uses of CharacterProfession in zombie.scripting.objects
Fields in zombie.scripting.objects declared as CharacterProfessionModifier and TypeFieldDescriptionstatic final CharacterProfessionCharacterProfession.BURGER_FLIPPERstatic final CharacterProfessionCharacterProfession.BURGLARstatic final CharacterProfessionCharacterProfession.CARPENTERstatic final CharacterProfessionCharacterProfession.CHEFstatic final CharacterProfessionCharacterProfession.CONSTRUCTION_WORKERstatic final CharacterProfessionCharacterProfession.DOCTORstatic final CharacterProfessionCharacterProfession.ELECTRICIANstatic final CharacterProfessionCharacterProfession.ENGINEERstatic final CharacterProfessionCharacterProfession.FARMERstatic final CharacterProfessionCharacterProfession.FIRE_OFFICERstatic final CharacterProfessionCharacterProfession.FISHERMANstatic final CharacterProfessionCharacterProfession.FITNESS_INSTRUCTORstatic final CharacterProfessionCharacterProfession.LUMBERJACKstatic final CharacterProfessionCharacterProfession.MECHANICSstatic final CharacterProfessionCharacterProfession.METALWORKERstatic final CharacterProfessionCharacterProfession.NURSEstatic final CharacterProfessionCharacterProfession.PARK_RANGERstatic final CharacterProfessionCharacterProfession.POLICE_OFFICERstatic final CharacterProfessionCharacterProfession.RANCHERstatic final CharacterProfessionCharacterProfession.REPAIRMANstatic final CharacterProfessionCharacterProfession.SECURITY_GUARDstatic final CharacterProfessionCharacterProfession.SMITHERstatic final CharacterProfessionCharacterProfession.TAILORstatic final CharacterProfessionCharacterProfession.UNEMPLOYEDstatic final CharacterProfessionCharacterProfession.VETERANFields in zombie.scripting.objects with type parameters of type CharacterProfessionModifier and TypeFieldDescriptionstatic final Registry<CharacterProfession> Registries.CHARACTER_PROFESSIONMethods in zombie.scripting.objects that return CharacterProfessionModifier and TypeMethodDescriptionstatic CharacterProfessionCharacterProfession.get(ResourceLocation id) static CharacterProfession