Uses of Class
zombie.scripting.objects.VehicleScript
Packages that use VehicleScript
-
Uses of VehicleScript in zombie.Lua
Method parameters in zombie.Lua with type arguments of type VehicleScriptModifier and TypeMethodDescriptionstatic void
LuaManager.GlobalObject.addAllVehicles
(Predicate<VehicleScript> predicate) -
Uses of VehicleScript in zombie.scripting
Methods in zombie.scripting that return VehicleScriptMethods in zombie.scripting that return types with arguments of type VehicleScript -
Uses of VehicleScript in zombie.scripting.objects
Fields in zombie.scripting.objects declared as VehicleScriptFields in zombie.scripting.objects with type parameters of type VehicleScriptMethods in zombie.scripting.objects that return VehicleScriptModifier and TypeMethodDescriptionVehicleTemplate.getScript()
ScriptModule.getVehicle
(String _name) Methods in zombie.scripting.objects with parameters of type VehicleScriptModifier and TypeMethodDescriptionvoid
VehicleScript.copyAreasFrom
(VehicleScript other, String spec) void
VehicleScript.copyPartsFrom
(VehicleScript other, String spec) void
VehicleScript.copyPassengersFrom
(VehicleScript other, String spec) void
VehicleScript.copyPhysicsFrom
(VehicleScript vehicleScript1, String var2) void
VehicleScript.copySoundFrom
(VehicleScript vehicleScript0, String string0) void
VehicleScript.copyWheelsFrom
(VehicleScript other, String spec) -
Uses of VehicleScript in zombie.vehicles
Fields in zombie.vehicles declared as VehicleScriptMethods in zombie.vehicles that return VehicleScriptMethods in zombie.vehicles with parameters of type VehicleScriptModifier and TypeMethodDescriptionorg.joml.Vector3f
BaseVehicle.getWorldPos
(float float0, float float1, float float2, org.joml.Vector3f vector3f, VehicleScript var5) org.joml.Vector3f
BaseVehicle.getWorldPos
(org.joml.Vector3f vector3f1, org.joml.Vector3f vector3f0, VehicleScript vehicleScript) static void
BaseVehicle.LoadVehicleTextures
(VehicleScript _script)