Uses of Class
zombie.scripting.objects.VehicleScript
Packages that use VehicleScript
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Uses of VehicleScript in zombie.Lua
Method parameters in zombie.Lua with type arguments of type VehicleScriptModifier and TypeMethodDescriptionstatic voidLuaManager.GlobalObject.addAllVehicles(Predicate<VehicleScript> predicate) -
Uses of VehicleScript in zombie.scripting
Methods in zombie.scripting that return VehicleScriptModifier and TypeMethodDescriptionScriptManager.getRandomVehicleScript()ScriptManager.getVehicle(String name) Methods in zombie.scripting that return types with arguments of type VehicleScript -
Uses of VehicleScript in zombie.scripting.objects
Fields in zombie.scripting.objects declared as VehicleScriptFields in zombie.scripting.objects with type parameters of type VehicleScriptMethods in zombie.scripting.objects that return VehicleScriptModifier and TypeMethodDescriptionVehicleTemplate.getScript()ScriptModule.getVehicle(String _name) Methods in zombie.scripting.objects with parameters of type VehicleScriptModifier and TypeMethodDescriptionvoidVehicleScript.copyAreasFrom(VehicleScript other, String spec) voidVehicleScript.copyPartsFrom(VehicleScript other, String spec) voidVehicleScript.copyPassengersFrom(VehicleScript other, String spec) voidVehicleScript.copyPhysicsFrom(VehicleScript vehicleScript1, String var2) voidVehicleScript.copySoundFrom(VehicleScript vehicleScript0, String string0) voidVehicleScript.copyWheelsFrom(VehicleScript other, String spec) -
Uses of VehicleScript in zombie.vehicles
Methods in zombie.vehicles that return VehicleScriptMethods in zombie.vehicles with parameters of type VehicleScriptModifier and TypeMethodDescriptionBaseVehicle.getWorldPos(float localX, float localY, float localZ, Vector3f worldPos, VehicleScript _script) BaseVehicle.getWorldPos(Vector3f localPos, Vector3f worldPos, VehicleScript _script) static voidBaseVehicle.LoadVehicleTextures(VehicleScript _script)