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| static void | onTriggerThunderUI (IsoPlayer playerObj) |
| static boolean | doMenu (integer player, ISContextMenu context, IsoObject[] worldobjects, boolean test) |
| static void | onTeleportUI (IsoPlayer playerObj) |
| static void | onRemoveItemTool (IsoPlayer playerObj) |
| static void | onSpawnVehicle (IsoPlayer playerObj) |
| static void | onHordeManager (IsoGridSquare square, IsoPlayer player) |
| static void | onDebugColor (IsoPlayer playerObj, BaseVehicle vehicle) |
| static void | onDebugBlood (IsoPlayer playerObj, BaseVehicle vehicle) |
| static void | OnGetDoorKey (IsoObject[] worldobjects, IsoDoor|IsoThumpable door, integer player) |
| static void | OnDoorLock (IsoObject[] worldobjects, IsoDoor|IsoThumpable door) |
| static void | OnSetDoorKeyID (IsoObject[] worldobjects, IsoDoor|IsoThumpable door) |
| static void | OnSetDoorKeyIDRandom (IsoObject[] worldobjects, IsoDoor|IsoThumpable door) |
| static void | setForceLockDoor (IsoObject[] worldobjects, IsoDoor|IsoThumpable door, integer player) |
| static void | OnSetDoorKeyIDBuilding (IsoObject[] worldobjects, IsoDoor|IsoThumpable door) |
| static void | OnRemoveAllZombiesClient (nil zombie) |
| static void | onMakeNoise (IsoGridSquare square, IsoPlayer playerObj, number radius, number volume) |
◆ doMenu()
| boolean AdminContextMenu::doMenu |
( |
integer | player, |
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ISContextMenu | context, |
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IsoObject[] | worldobjects, |
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boolean | test ) |
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static |
◆ onDebugBlood()
| void AdminContextMenu::onDebugBlood |
( |
IsoPlayer | playerObj, |
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BaseVehicle | vehicle ) |
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static |
◆ onDebugColor()
| void AdminContextMenu::onDebugColor |
( |
IsoPlayer | playerObj, |
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BaseVehicle | vehicle ) |
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static |
◆ OnDoorLock()
| void AdminContextMenu::OnDoorLock |
( |
IsoObject[] | worldobjects, |
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IsoDoor|IsoThumpable | door ) |
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static |
◆ OnGetDoorKey()
| void AdminContextMenu::OnGetDoorKey |
( |
IsoObject[] | worldobjects, |
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IsoDoor|IsoThumpable | door, |
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integer | player ) |
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static |
◆ onHordeManager()
| void AdminContextMenu::onHordeManager |
( |
IsoGridSquare | square, |
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IsoPlayer | player ) |
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static |
◆ onMakeNoise()
| void AdminContextMenu::onMakeNoise |
( |
IsoGridSquare | square, |
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IsoPlayer | playerObj, |
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number | radius, |
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number | volume ) |
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static |
◆ OnRemoveAllZombiesClient()
| void AdminContextMenu::OnRemoveAllZombiesClient |
( |
nil | zombie | ) |
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static |
◆ onRemoveItemTool()
| void AdminContextMenu::onRemoveItemTool |
( |
IsoPlayer | playerObj | ) |
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static |
◆ OnSetDoorKeyID()
| void AdminContextMenu::OnSetDoorKeyID |
( |
IsoObject[] | worldobjects, |
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IsoDoor|IsoThumpable | door ) |
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static |
◆ OnSetDoorKeyIDBuilding()
| void AdminContextMenu::OnSetDoorKeyIDBuilding |
( |
IsoObject[] | worldobjects, |
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IsoDoor|IsoThumpable | door ) |
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static |
◆ OnSetDoorKeyIDRandom()
| void AdminContextMenu::OnSetDoorKeyIDRandom |
( |
IsoObject[] | worldobjects, |
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IsoDoor|IsoThumpable | door ) |
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static |
◆ onSpawnVehicle()
| void AdminContextMenu::onSpawnVehicle |
( |
IsoPlayer | playerObj | ) |
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static |
◆ onTeleportUI()
| void AdminContextMenu::onTeleportUI |
( |
IsoPlayer | playerObj | ) |
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static |
◆ onTriggerThunderUI()
| void AdminContextMenu::onTriggerThunderUI |
( |
IsoPlayer | playerObj | ) |
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static |
◆ setForceLockDoor()
| void AdminContextMenu::setForceLockDoor |
( |
IsoObject[] | worldobjects, |
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IsoDoor|IsoThumpable | door, |
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integer | player ) |
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static |
The documentation for this class was generated from the following file: