Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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CFeedingTroughSystem Member List

This is the complete list of members for CFeedingTroughSystem, including all inherited members.

__eventListenersISBaseObject
addEventListener(string _event, function _callback, unknown _target)ISBaseObject
CFeedingTroughSystem()CFeedingTroughSystem
CGlobalObjectSystem(string name)CGlobalObjectSystem
clearEventListeners()ISBaseObject
derive(string type)ISBaseObject
getIsoObjectAt(number x, number y, number z)CGlobalObjectSystem
getIsoObjectOnSquare(IsoGridSquare square)CGlobalObjectSystem
getLuaObjectAt(number x, number y, number z)CGlobalObjectSystem
getLuaObjectByIndex(integer index)CGlobalObjectSystem
getLuaObjectCount()CGlobalObjectSystem
getLuaObjectOnSquare(IsoGridSquare square)CGlobalObjectSystem
initialise()ISBaseObject
initLuaObjects()CGlobalObjectSystem
initSystem()CGlobalObjectSystem
instanceCFeedingTroughSystemstatic
ISBaseObject()ISBaseObject
isValidIsoObject(IsoObject isoObject)CFeedingTroughSystem
newLuaObject(GlobalObject globalObject)CFeedingTroughSystem
newLuaObjectAt(number x, number y, number z)CGlobalObjectSystem
noise(string message)CGlobalObjectSystem
OnLuaObjectUpdated(CFeedingTroughGlobalObject luaObject)CFeedingTroughSystem
CGlobalObjectSystem::OnLuaObjectUpdated(CGlobalObject luaObject)CGlobalObjectSystem
OnServerCommand(string command, table args)CGlobalObjectSystem
RegisterSystemClass(CGlobalObjectSystem luaClass)CGlobalObjectSystemstatic
removeEventListener(string _event, function _callback)ISBaseObject
removeLuaObject(CGlobalObject luaObject)CGlobalObjectSystem
removeLuaObjectAt(number x, number y, number z)CGlobalObjectSystem
sendCommand(IsoPlayer playerObj, string command, table args)CGlobalObjectSystem
systemCGlobalObjectSystem
systemNameCGlobalObjectSystem
triggerEvent(string _event, unknown ...)ISBaseObject
TypeISBaseObject
wantNoiseCGlobalObjectSystem