|
| void | noise (string message) |
| void | initSystem () |
| void | initLuaObjects () |
| integer false | getLuaObjectCount () |
| CGlobalObject | getLuaObjectByIndex (integer index) |
| void | isValidIsoObject (IsoObject isoObject) |
| IsoObject | getIsoObjectOnSquare (IsoGridSquare square) |
| IsoObject | getIsoObjectAt (number x, number y, number z) |
| void | newLuaObject (GlobalObject globalObject) |
| CGlobalObject | newLuaObjectAt (number x, number y, number z) |
| void | removeLuaObject (CGlobalObject luaObject) |
| void | removeLuaObjectAt (number x, number y, number z) |
| CGlobalObject | getLuaObjectAt (number x, number y, number z) |
| CGlobalObject | getLuaObjectOnSquare (IsoGridSquare square) |
| void | OnLuaObjectUpdated (CGlobalObject luaObject) |
| void | sendCommand (IsoPlayer playerObj, string command, table args) |
| void | OnServerCommand (string command, table args) |
| | CGlobalObjectSystem (string name) |
| void | initialise () |
| ISBaseObject | derive (string type) |
| void | addEventListener (string _event, function _callback, unknown _target) |
| void | removeEventListener (string _event, function _callback) |
| void | triggerEvent (string _event, unknown ...) |
| void | clearEventListeners () |
| | ISBaseObject () |
◆ CGlobalObjectSystem()
| CGlobalObjectSystem::CGlobalObjectSystem |
( |
string | name | ) |
|
◆ getIsoObjectAt()
| IsoObject CGlobalObjectSystem::getIsoObjectAt |
( |
number | x, |
|
|
number | y, |
|
|
number | z ) |
◆ getIsoObjectOnSquare()
| IsoObject CGlobalObjectSystem::getIsoObjectOnSquare |
( |
IsoGridSquare | square | ) |
|
◆ getLuaObjectAt()
| CGlobalObject CGlobalObjectSystem::getLuaObjectAt |
( |
number | x, |
|
|
number | y, |
|
|
number | z ) |
◆ getLuaObjectByIndex()
| CGlobalObject CGlobalObjectSystem::getLuaObjectByIndex |
( |
integer | index | ) |
|
◆ getLuaObjectCount()
| integer false CGlobalObjectSystem::getLuaObjectCount |
( |
| ) |
|
◆ getLuaObjectOnSquare()
| CGlobalObject CGlobalObjectSystem::getLuaObjectOnSquare |
( |
IsoGridSquare | square | ) |
|
◆ initLuaObjects()
| void CGlobalObjectSystem::initLuaObjects |
( |
| ) |
|
◆ initSystem()
| void CGlobalObjectSystem::initSystem |
( |
| ) |
|
◆ isValidIsoObject()
| void CGlobalObjectSystem::isValidIsoObject |
( |
IsoObject | isoObject | ) |
|
◆ newLuaObject()
| void CGlobalObjectSystem::newLuaObject |
( |
GlobalObject | globalObject | ) |
|
◆ newLuaObjectAt()
| CGlobalObject CGlobalObjectSystem::newLuaObjectAt |
( |
number | x, |
|
|
number | y, |
|
|
number | z ) |
◆ noise()
| void CGlobalObjectSystem::noise |
( |
string | message | ) |
|
◆ OnLuaObjectUpdated()
| void CGlobalObjectSystem::OnLuaObjectUpdated |
( |
CGlobalObject | luaObject | ) |
|
◆ OnServerCommand()
| void CGlobalObjectSystem::OnServerCommand |
( |
string | command, |
|
|
table | args ) |
◆ RegisterSystemClass()
◆ removeLuaObject()
| void CGlobalObjectSystem::removeLuaObject |
( |
CGlobalObject | luaObject | ) |
|
◆ removeLuaObjectAt()
| void CGlobalObjectSystem::removeLuaObjectAt |
( |
number | x, |
|
|
number | y, |
|
|
number | z ) |
◆ sendCommand()
| void CGlobalObjectSystem::sendCommand |
( |
IsoPlayer | playerObj, |
|
|
string | command, |
|
|
table | args ) |
◆ system
| GlobalObjectSystem CGlobalObjectSystem::system |
◆ systemName
| string CGlobalObjectSystem::systemName |
◆ wantNoise
| boolean CGlobalObjectSystem::wantNoise |
The documentation for this class was generated from the following file: