◆ Add()
◆ AddPlayer()
| void Challenge1::AddPlayer |
( |
integer | playerNum, |
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IsoPlayer | playerObj ) |
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static |
◆ FillContainers()
| void Challenge1::FillContainers |
( |
| ) |
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static |
◆ Init()
| void Challenge1::Init |
( |
| ) |
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static |
◆ onBackButtonWheel()
| void Challenge1::onBackButtonWheel |
( |
integer | playerNum, |
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string | dir ) |
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static |
◆ OnInitWorld()
| void Challenge1::OnInitWorld |
( |
| ) |
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static |
◆ RemovePlayer()
| void Challenge1::RemovePlayer |
( |
IsoPlayer | playerObj | ) |
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static |
◆ Render()
| void Challenge1::Render |
( |
| ) |
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static |
◆ SpawnZombies()
| void Challenge1::SpawnZombies |
( |
integer | count | ) |
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static |
◆ Tick()
| void Challenge1::Tick |
( |
| ) |
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static |
The documentation for this class was generated from the following file: