Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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CharacterCreationMain Member List

This is the complete list of members for CharacterCreationMain, including all inherited members.

__eventListenersISBaseObject
addChild(ISUIElement otherElement)ISUIElement
addEventListener(string _event, function _callback, unknown _target)ISBaseObject
addScrollBars(boolean addHorizontal)ISUIElement
addToUIManager()ISUIElement
anchorBottomISUIElement
anchorLeftISUIElement
anchorRightISUIElement
anchorTopISUIElement
arrangeClothingUI()CharacterCreationMain
avatarPanelCharacterCreationMain
backButtonCharacterCreationMain
backgroundISPanelJoypad
backgroundColorISPanelJoypad
backMost()ISUIElement
beardLblCharacterCreationMain
beardRectCharacterCreationMain
beardStubbleLblCharacterCreationMain
beardStubbleTickBoxCharacterCreationMain
beardTypeComboCharacterCreationMain
beardTypeLblCharacterCreationMain
borderColorISPanelJoypad
bringToTop()ISUIElement
centerOnScreen(integer playerNum)ISUIElement
CharacterCreationMain(number x, number y, number width, number height)CharacterCreationMain
characterPanelCharacterCreationMain
checkAllClothingOptions()CharacterCreationMain
chestHairLblCharacterCreationMain
chestHairTickBoxCharacterCreationMain
childrenISUIElement
clampStencilRectToParent(number x, number y, number w, number h)ISUIElement
clearChildren()ISUIElement
clearEventListeners()ISBaseObject
clearISButtonA()ISPanelJoypad
clearISButtonB()ISPanelJoypad
clearISButtons()ISPanelJoypad
clearISButtonX()ISPanelJoypad
clearISButtonY()ISPanelJoypad
clearJoypadFocus(JoypadData joypadData)ISPanelJoypad
clearMaxDrawHeight()ISUIElement
clearStencilRect()ISUIElement
close()ISPanelJoypad
clothingColorBtnCharacterCreationMain
clothingComboCharacterCreationMain
clothingComboLabelCharacterCreationMain
clothingDebugCreatedCharacterCreationMain
clothingDecalComboCharacterCreationMain
clothingLblCharacterCreationMain
clothingPanelCharacterCreationMain
clothingRectCharacterCreationMain
clothingTextureComboCharacterCreationMain
clothingTextureComboWidthCharacterCreationMain
clothingWidgetsCharacterCreationMain
colorPanelCharacterCreationMain
colorPickerCharacterCreationMain
colorPickerHairCharacterCreationMain
colorPickerSkinCharacterCreationMain
columnWidthCharacterCreationMain
comboWidCharacterCreationMain
containsPoint(number x, number y)ISUIElement
containsPointLocal(number x, number y)ISUIElement
controllerISUIElement
create()CharacterCreationMain
createAvatar()CharacterCreationMain
createBeardTypeBtn()CharacterCreationMain
createBodyTypeBtn()CharacterCreationMain
createChildren()ISUIElement
createClothingBtn()CharacterCreationMain
createClothingCombo(string bodyLocation)CharacterCreationMain
createClothingComboDebug(string bodyLocation)CharacterCreationMain
createHairTypeBtn()CharacterCreationMain
createNameAndGender()CharacterCreationMain
createVoiceTypeBtn()CharacterCreationMain
debugClothingDefinitions()CharacterCreationMain
decalItemCharacterCreationMain
deleteBuildButtonCharacterCreationMain
deleteBuildStep1()CharacterCreationMain
deleteBuildStep2(ISButton button, JoypadData joypadData)CharacterCreationMain
derive(string type)ISBaseObject
disableBtn()CharacterCreationMain
disabledLArrowCharacterCreationMain
disabledRArrowCharacterCreationMain
dockISUIElement
doClothingCombo(umbrella::ClothingSelectionDefinition definition, boolean erasePrevious)CharacterCreationMain
doRightJoystickScrolling(number dx, number dy)ISPanelJoypad
downXISPanelJoypad
downYISPanelJoypad
drawItemIcon(InventoryItem item, number x, number y, number a, number w, number h)ISUIElement
drawLine2(number x, number y, number x2, number y2, number a, number r, number g, number b)ISUIElement
drawProgressBar(number x, number y, number w, number h, number f, umbrella::RGBA fg)ISUIElement
drawRect(number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawRectBorder(number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawRectBorderStatic(number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawRectStatic(number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawScriptItemIcon(Item scriptItem, number x, number y, number a, number w, number h)ISUIElement
drawText(string str, number x, number y, number r, number g, number b, number a, UIFont font)ISUIElement
drawTextCentre(string str, number x, number y, number r, number g, number b, number a, UIFont font)ISUIElement
drawTextCentreStatic(string str, number x, number y, number r, number g, number b, number a, UIFont font)ISUIElement
drawTextRight(string str, number x, number y, number r, number g, number b, number a, UIFont font)ISUIElement
drawTextRightStatic(string str, number x, number y, number r, number g, number b, number a, UIFont font)ISUIElement
drawTextStatic(string str, number x, number y, number r, number g, number b, number a, UIFont font)ISUIElement
drawTextUntrimmed(string str, number x, number y, number r, number g, number b, number a, UIFont font)ISUIElement
drawTexture(Texture texture, number x, number y, number a, number r, number g, number b)ISUIElement
drawTextureAllPoint(Texture texture, number tlx, number tly, number trx, number try, number brx, number bry, number blx, number bly, number r, number g, number b, number a)ISUIElement
DrawTextureAngle(Texture tex, number centerX, number centerY, number angle)ISUIElement
drawTextureScaled(Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawTextureScaledAspect(Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawTextureScaledAspect2(Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawTextureScaledAspect3(Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawTextureScaledStatic(Texture texture, number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawTextureScaledUniform(Texture texture, number x, number y, nil scale, number a, number r, number g, number b)ISUIElement
drawTextureStatic(Texture texture, number x, number y, number a, number r, number g, number b)ISUIElement
drawTextureTiled(Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)ISUIElement
drawTextureTiledX(Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)ISUIElement
drawTextureTiledY(Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)ISUIElement
drawTextureTiledYOffset(Texture texture, number x, number y, number w, number h, number r, number g, number b, number a)ISUIElement
drawTextZoomed(string str, number x, number y, number zoom, number r, number g, number b, number a, UIFont font)ISUIElement
dressWithDefinitions(umbrella::ClothingSelectionDefinition definition, boolean resetWornItems)CharacterCreationMain
enabledISUIElement
EndOutline()ISUIElement
ensureVisible()ISPanelJoypad
femaleCharacterCreationMain
forceCursorVisibleISUIElement
forceUpdateComboCharacterCreationMainstatic
forenameEntryCharacterCreationMain
genderComboCharacterCreationMain
getAbsoluteX()ISUIElement
getAbsoluteY()ISUIElement
getBottom()ISUIElement
getCentreX()ISUIElement
getCentreY()ISUIElement
getChildren()ISUIElement
getClosestChild(ISUIElement[] children, number x)ISPanelJoypad
getController()ISUIElement
getHeight()ISUIElement
getIsCaptured()ISUIElement
getIsFollowGameWorld()ISUIElement
getIsVisible()ISUIElement
getJavaObject()ISUIElement
getJoypadFocus()ISPanelJoypad
getJoypadNavigateStartDelay()ISUIElement
getKeepOnScreen()ISUIElement
getMaxDrawHeight()ISUIElement
getMaxVisibleRow()ISPanelJoypad
getMinVisibleRow()ISPanelJoypad
getMouseX()ISUIElement
getMouseY()ISUIElement
getNextVisibleRow(integer row)ISPanelJoypad
getParent()ISUIElement
getPrevVisibleRow(integer row)ISPanelJoypad
getRenderThisPlayerOnly()ISUIElement
getRight()ISUIElement
getScrollAreaHeight()ISUIElement
getScrollAreaWidth()ISUIElement
getScrollChildren()ISUIElement
getScrollHeight()ISUIElement
getScrollWidth()ISUIElement
getScrollWithParent()ISUIElement
getUIName(string name)ISUIElement
getVisibleChildren(integer joypadIndexY)ISPanelJoypad
getVoicePitch()CharacterCreationMain
getVoicePrefix()CharacterCreationMain
getVoiceType()CharacterCreationMain
getWidth()ISUIElement
getX()ISUIElement
getXScroll()ISUIElement
getY()ISUIElement
getYScroll()ISUIElement
hairColorButtonCharacterCreationMain
hairColorLblCharacterCreationMain
hairStubbleLblCharacterCreationMain
hairStubbleTickBoxCharacterCreationMain
hairTypeCharacterCreationMain
hairTypeComboCharacterCreationMain
hairTypeLblCharacterCreationMain
hasConflictWithJoypadNavigateStart()ISUIElement
heightISUIElement
hscrollISUIElement
IDISUIElement
ignoreHeightChange()ISUIElement
ignoreWidthChange()ISUIElement
initClothing()CharacterCreationMain
initClothingDebug()CharacterCreationMain
initialise()CharacterCreationMain
initPlayer()CharacterCreationMain
inputModalCharacterCreationMain
insertNewLineOfButtons(ISButton button1, ISButton button2, ISButton button3, ISButton button4, ISButton button5, ISButton button6, ISButton button7, ISButton button8, ISButton button9, ISButton button10)ISPanelJoypad
insertNewListOfButtons(ISButton[] list)ISPanelJoypad
insertNewListOfButtonsList(ISButton[] list)ISPanelJoypad
instanceCharacterCreationMainstatic
instantiate()CharacterCreationMain
internalISUIElement
invertSort(umbrella::ISScrollingListBox::Item[] list)CharacterCreationMainstatic
ISBaseObject()ISBaseObject
ISButtonAISPanelJoypad
ISButtonBISPanelJoypad
ISButtonXISPanelJoypad
ISButtonYISPanelJoypad
isEnabled()ISUIElement
isFocusOnControl()ISPanelJoypad
isFollowGameWorld()ISUIElement
isMouseOver()ISUIElement
ISPanelJoypad(number x, number y, number width, number height)ISPanelJoypad
isPointOver(number screenX, number screenY)ISUIElement
isReallyVisible()ISUIElement
isRemoved()ISUIElement
ISUIElement(number x, number y, number width, number height)ISUIElement
isVisible()ISUIElement
isVScrollBarVisible()ISUIElement
itemheightoverrideCharacterCreationMain
javaObjectISUIElement
joypadButtonsISPanelJoypad
joypadButtonsYISPanelJoypad
joypadFocusedISUIElement
joypadIndexISPanelJoypad
joypadIndexYISPanelJoypad
lArrowCharacterCreationMain
loadJoypadButtons(JoypadData joypadData)CharacterCreationMain
loadOutfit(ISComboBox box)CharacterCreationMain
minimumHeightISUIElement
minimumWidthISUIElement
mouseOverISPanelJoypad
moveWithMouseISPanelJoypad
movingISPanelJoypad
noBackground()ISPanelJoypad
onBeardStubbleSelected(integer index, boolean selected)CharacterCreationMain
onBeardTypeSelected(ISComboBox combo)CharacterCreationMain
onChestHairSelected(integer index, boolean selected)CharacterCreationMain
onClothingColorClicked(ISButton button, string bodyLocation)CharacterCreationMain
onClothingColorPicked(umbrella::RGB color, boolean mouseUp, string bodyLocation)CharacterCreationMain
onClothingComboSelected(ISComboBox combo, string bodyLocation)CharacterCreationMain
onClothingDecalComboSelected(ISComboBox combo, string bodyLocation)CharacterCreationMain
onClothingTextureComboSelected(ISComboBox combo, string bodyLocation)CharacterCreationMain
onFocus(number x, number y)ISUIElement
onGainJoypadFocus(JoypadData joypadData)CharacterCreationMain
onGenderSelected(ISComboBox combo)CharacterCreationMain
onHairColorMouseDown(ISButton button, number x, number y)CharacterCreationMain
onHairColorPicked(umbrella::RGB color, boolean mouseUp)CharacterCreationMain
onHairTypeSelected(ISComboBox combo)CharacterCreationMain
onJoypadBeforeDeactivate(JoypadData joypadData)ISUIElement
onJoypadBeforeDeactivate_Descendant(ISUIElement descendant, JoypadData joypadData)ISUIElement
onJoypadButtonReleased(integer button, JoypadData joypadData)ISUIElement
onJoypadButtonReleased_Descendant(ISUIElement descendant, integer button, JoypadData joypadData)ISUIElement
onJoypadDirDown(JoypadData joypadData)ISPanelJoypad
onJoypadDirDown_Descendant(ISUIElement descendant, JoypadData joypadData)ISUIElement
onJoypadDirLeft(JoypadData joypadData)CharacterCreationMain
onJoypadDirLeft_Descendant(ISUIElement descendant, JoypadData joypadData)ISUIElement
onJoypadDirRight(JoypadData joypadData)CharacterCreationMain
onJoypadDirRight_Descendant(ISUIElement descendant, JoypadData joypadData)ISUIElement
onJoypadDirUp(JoypadData joypadData)CharacterCreationMain
onJoypadDirUp_Descendant(ISUIElement descendant, JoypadData joypadData)ISUIElement
onJoypadDown(integer button, JoypadData joypadData)ISPanelJoypad
onJoypadDown_Descendant(ISUIElement descendant, integer button, JoypadData joypadData)ISUIElement
onJoypadNavigateDown(JoypadData joypadData)ISUIElement
onJoypadNavigateEnd(JoypadData joypadData)ISUIElement
onJoypadNavigateLeft(JoypadData joypadData)ISUIElement
onJoypadNavigateParent(JoypadData joypadData)ISUIElement
onJoypadNavigateRight(JoypadData joypadData)ISUIElement
onJoypadNavigateStart(JoypadData joypadData)ISUIElement
onJoypadNavigateStart_Descendant(ISUIElement descendant, JoypadData joypadData)ISUIElement
onJoypadNavigateUp(JoypadData joypadData)ISUIElement
onLoseJoypadFocus(JoypadData joypadData)CharacterCreationMain
onMouseDoubleClickISUIElement
onMouseDown(number x, number y)ISPanelJoypad
onMouseDownOutside(number x, number y)ISUIElement
onMouseMove(number dx, number dy)ISPanelJoypad
onMouseMoveOutside(number dx, number dy)ISPanelJoypad
onMouseUp(number x, number y)ISPanelJoypad
onMouseUpOutside(number x, number y)ISPanelJoypad
onMouseWheel(number del)ISUIElement
onOptionMouseDown(ISButton button, number x, number y)CharacterCreationMain
onOutfitSelected(ISComboBox combo)CharacterCreationMain
onRandomCharacter()CharacterCreationMain
onRandomizeOutfitClicked()CharacterCreationMain
onResize()ISUIElement
onResolutionChange(number oldw, number oldh, number neww, number newh)CharacterCreationMain
onRightMouseDown(number x, number y)ISUIElement
onRightMouseDownOutside(number x, number y)ISUIElement
onRightMouseUp(number x, number y)ISUIElement
onRightMouseUpOutside(number x, number y)ISUIElement
onShavedHairSelected(integer index, boolean selected)CharacterCreationMain
onSkinColorPicked(umbrella::RGB color, boolean mouseUp)CharacterCreationMain
onSkinColorSelected(ISButton button, number x, number y)CharacterCreationMain
onVoiceTypeSelected()CharacterCreationMain
originalYOffsetCharacterCreationMain
outfitComboCharacterCreationMain
outfitLblCharacterCreationMain
parentISUIElement
playButtonCharacterCreationMain
prerender()CharacterCreationMain
presetPanelCharacterCreationMain
randomButtonCharacterCreationMain
randomGenericOutfit()CharacterCreationMain
randomizeOutfitBtnCharacterCreationMain
randomVoice()CharacterCreationMain
rArrowCharacterCreationMain
readSavedOutfitFile()CharacterCreationMainstatic
recalcSize()ISUIElement
removeAllClothingWidgets()CharacterCreationMain
removeChild(ISUIElement otherElement)ISUIElement
removedISUIElement
removeEventListener(string _event, function _callback)ISBaseObject
removeFromUIManager()ISUIElement
render()ISUIElement
renderJoypadFocus(number x, number y, number w, number h)ISUIElement
renderJoypadNavigateHighlight(JoypadData joypadData, ISUIElement child)ISUIElement
renderJoypadNavigateOverlay(integer playerNum)ISUIElement
renderJoypadNavigateTexture(JoypadData joypadData, ISUIElement child, Texture texture)ISUIElement
repaintStencilRect(number x, number y, number w, number h)ISUIElement
requiredSize(ISUIElement panel)CharacterCreationMain
rescaleAvatarViewer()CharacterCreationMain
restoreJoypadFocus(JoypadData joypadData)ISPanelJoypad
resumeStencil()ISUIElement
saveBuildButtonCharacterCreationMain
saveBuildStep1()CharacterCreationMain
saveBuildStep2(ISButton button, JoypadData joypadData, unknown param2)CharacterCreationMain
saveBuildValidate(string text)CharacterCreationMain
savedBuildsCharacterCreationMain
scrollwidthISUIElement
setAlwaysOnTop(boolean b)ISUIElement
setAnchorBottom(boolean bAnchor)ISUIElement
setAnchorLeft(boolean bAnchor)ISUIElement
setAnchorRight(boolean bAnchor)ISUIElement
setAnchors(boolean bAnchor)ISUIElement
setAnchorsTBLR(boolean bAnchorT, boolean bAnchorB, boolean bAnchorL, boolean bAnchorR)ISUIElement
setAnchorTop(boolean bAnchor)ISUIElement
setAvatarFromUI()CharacterCreationMain
setCapture(boolean bCapture)ISUIElement
setController(integer c)ISUIElement
setEnabled(boolean en)ISUIElement
setFollowGameWorld(boolean bFollow)ISUIElement
setForceCursorVisible(boolean force)ISUIElement
setHeight(number h)ISUIElement
setHeightAndParentHeight(number h)ISUIElement
setISButtonForA(ISButton button)ISPanelJoypad
setISButtonForB(ISButton button)ISPanelJoypad
setISButtonForX(ISButton button)ISPanelJoypad
setISButtonForY(ISButton button)ISPanelJoypad
setJoypadFocus(ISUIElement child, JoypadData joypadData)ISPanelJoypad
setJoypadFocused(boolean focused, JoypadData joypadData)ISUIElement
setMaxDrawHeight(number height)ISUIElement
setOnMouseDoubleClick(unknown target, umbrella::ISUIElement::MouseDoubleClick onmousedblclick)ISUIElement
setRemoved(boolean bremove)ISUIElement
setRenderThisPlayerOnly(integer playerNum)ISUIElement
setScrollChildren(boolean b)ISUIElement
setScrollHeight(number h)ISUIElement
setScrollWidth(number w)ISUIElement
setScrollWithParent(boolean b)ISUIElement
setStencilRect(number x, number y, number w, number h)ISUIElement
setUIName(string name)ISUIElement
setVisible(boolean bVisible, JoypadData joypadData)CharacterCreationMain
ISUIElement::setVisible(boolean bVisible)ISUIElement
setWantExtraMouseEvents(boolean want)ISUIElement
setWantKeyEvents(boolean want)ISUIElement
setWidth(number w)ISUIElement
setWidthAndParentWidth(number wi)ISUIElement
setX(number x)ISUIElement
setXScroll(number x)ISUIElement
setY(number y)ISUIElement
setYScroll(number y)ISUIElement
shouldShowAllOutfits()CharacterCreationMain
showColorPicker(ISColorPicker picker)CharacterCreationMain
shrinkWrap(number padRight, number padBottom, umbrella::ISUIElement::ShrinkWrapPredicate predicate)ISUIElement
shrinkX(number x)ISUIElement
shrinkY(number y)ISUIElement
skinColorCharacterCreationMain
skinColorButtonCharacterCreationMain
skinColorLblCharacterCreationMain
skinColorsCharacterCreationMain
sort(umbrella::ISScrollingListBox::Item[] list)CharacterCreationMainstatic
sortByCost(umbrella::ISScrollingListBox::Item a, umbrella::ISScrollingListBox::Item b)CharacterCreationMainstatic
sortByInvertCost(umbrella::ISScrollingListBox::Item a, umbrella::ISScrollingListBox::Item b)CharacterCreationMainstatic
soundPlayerCharacterCreationMain
soundRefCharacterCreationMain
StartOutline(Texture tex, number outlineThickness, number r, number g, number b, number a)ISUIElement
stayOnSplitScreen(integer playerNum)ISUIElement
surnameEntryCharacterCreationMain
suspendStencil()ISUIElement
syncTorsoWithUI()CharacterCreationMain
syncUIWithTorso()CharacterCreationMain
targetISUIElement
toString()ISUIElement
triggerEvent(string _event, unknown ...)ISBaseObject
TypeISBaseObject
update()CharacterCreationMain
updateClothingTextureCombo(string bodyLocation, InventoryItem clothing)CharacterCreationMain
updateColorButton(string bodyLocation, InventoryItem clothing)CharacterCreationMain
updateScrollbars()ISUIElement
updateSelectedClothingCombo()CharacterCreationMain
voiceDemoButtonCharacterCreationMain
voiceLblCharacterCreationMain
voicePitchLblCharacterCreationMain
voicePitchSliderCharacterCreationMain
voiceRectCharacterCreationMain
voiceTypeComboCharacterCreationMain
voiceTypeLblCharacterCreationMain
vscrollISUIElement
wantExtraMouseEventsISUIElement
wantKeyEventsISUIElement
widthISUIElement
wrapInCollapsableWindow(string title, boolean resizable, ISCollapsableWindow subClass)ISUIElement
writeSaveFile(table< string, string > options)CharacterCreationMainstatic
xISUIElement
yISUIElement
yOffsetCharacterCreationMain