Project Zomboid Lua Docs 42.20.3
Unofficial documentation for Project Zomboid's Lua
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DebugGlobalObjectStateUI Member List

This is the complete list of members for DebugGlobalObjectStateUI, including all inherited members.

__eventListenersISBaseObject
addChild(ISUIElement otherElement)ISUIElement
addEventListener(string _event, function _callback, unknown _target)ISBaseObject
addScrollBars(boolean addHorizontal)ISUIElement
addToUIManager()ISUIElement
anchorBottomISUIElement
anchorLeftISUIElement
anchorRightISUIElement
anchorTopISUIElement
autoAddJoypadButtonISUIElement
backgroundISPanel
backgroundColorISPanel
backMost()ISUIElement
borderColorISPanel
bringToTop()ISUIElement
buttonExitDebugGlobalObjectStateUI
centerOnScreen(integer playerNum)ISUIElement
childrenISUIElement
childrenInOrderISUIElement
clampStencilRectToParent(number x, number y, number w, number h)ISUIElement
clearChildren()ISUIElement
clearEventListeners()ISBaseObject
clearMaxDrawHeight()ISUIElement
clearStencilRect()ISUIElement
close()ISPanel
comboClientServerDebugGlobalObjectStateUI
containsPoint(number x, number y)ISUIElement
containsPointLocal(number x, number y)ISUIElement
contentHorizontalAlignmentISUIElement
controllerISUIElement
createChildren()DebugGlobalObjectStateUI
creationCallStackISUIElement
currentToolDebugGlobalObjectStateUI
DebugGlobalObjectStateUI(number x, number y, number width, number height, DebugGlobalObjectState gameState)DebugGlobalObjectStateUI
debugPrintTree(string indent)ISUIElement
derive(string type)ISBaseObject
detachFromParent()ISUIElement
dockISUIElement
doLayout()ISUIElement
downXISPanel
downYISPanel
dragCameraToolDebugGlobalObjectStateUI
drawItemIcon(InventoryItem item, number x, number y, number a, number w, number h)ISUIElement
drawLine(Texture|ISUITextureGetter texture, number x, number y, number x2, number y2, number thickness, number a, number r, number g, number b)ISUIElement
drawLine2(number x, number y, number x2, number y2, number a, number r, number g, number b)ISUIElement
drawLineAbsolute(Texture|ISUITextureGetter texture, number x, number y, number x2, number y2, number thickness, number a, number r, number g, number b)ISUIElement
drawPolygon(Texture tex, number x1, number y1, number x2, number y2, number x3, number y3, number x4, number y4, number r, number g, number b, number a)ISUIElement
drawProgressBar(number x, number y, number w, number h, number f, umbrella::RGBA fg)ISUIElement
drawRect(number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawRectBorder(number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawRectBorderStatic(number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawRectBounds(ISBounds bounds, number a, number r, number g, number b)ISUIElement
drawRectStatic(number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawScriptItemIcon(Item scriptItem, number x, number y, number a, number w, number h)ISUIElement
drawSubTexture(Texture|ISUITextureGetter texture, number subX, number subY, number subW, number subH, number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawText(string str, number x, number y, number r, number g, number b, number a, UIFont font)ISUIElement
drawTextCentre(string str, number x, number y, number r, number g, number b, number a, UIFont font)ISUIElement
drawTextCentreStatic(string str, number x, number y, number r, number g, number b, number a, UIFont font)ISUIElement
drawTextRight(string str, number x, number y, number r, number g, number b, number a, UIFont font)ISUIElement
drawTextRightStatic(string str, number x, number y, number r, number g, number b, number a, UIFont font)ISUIElement
drawTextStatic(string str, number x, number y, number r, number g, number b, number a, UIFont font)ISUIElement
drawTextUntrimmed(string str, number x, number y, number r, number g, number b, number a, UIFont font)ISUIElement
drawTexture(Texture|ISUITextureGetter texture, number x, number y, number a, number r, number g, number b)ISUIElement
drawTextureAllPoint(Texture|ISUITextureGetter texture, number tlx, number tly, number trx, number try, number brx, number bry, number blx, number bly, number r, number g, number b, number a)ISUIElement
DrawTextureAngle(Texture|ISUITextureGetter texture, number centerX, number centerY, number angle)ISUIElement
drawTextureScaled(Texture|ISUITextureGetter texture, number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawTextureScaledAspect(Texture|ISUITextureGetter texture, number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawTextureScaledAspect2(Texture|ISUITextureGetter texture, number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawTextureScaledAspect3(Texture|ISUITextureGetter texture, number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawTextureScaledStatic(Texture|ISUITextureGetter texture, number x, number y, number w, number h, number a, number r, number g, number b)ISUIElement
drawTextureScaledUniform(Texture|ISUITextureGetter texture, number x, number y, number scale, number a, number r, number g, number b)ISUIElement
drawTextureStatic(Texture texture, number x, number y, number a, number r, number g, number b)ISUIElement
drawTextureTiled(Texture|ISUITextureGetter texture, number x, number y, number w, number h, number r, number g, number b, number a)ISUIElement
drawTextureTiledX(Texture|ISUITextureGetter texture, number x, number y, number w, number h, number r, number g, number b, number a)ISUIElement
drawTextureTiledY(Texture|ISUITextureGetter texture, number x, number y, number w, number h, number r, number g, number b, number a)ISUIElement
drawTextureTiledYOffset(Texture|ISUITextureGetter texture, number x, number y, number w, number h, number r, number g, number b, number a)ISUIElement
drawTextZoomed(string str, number x, number y, number zoom, number r, number g, number b, number a, UIFont font)ISUIElement
enabledISUIElement
EndOutline()ISUIElement
forceCursorVisibleISUIElement
gameOptionISUIElement
gameStateDebugGlobalObjectStateUI
getAbsoluteBottom()ISUIElement
getAbsoluteBounds()ISUIElement
getAbsoluteCenterX()ISUIElement
getAbsoluteCenterY()ISUIElement
getAbsoluteRight()ISUIElement
getAbsoluteX()ISUIElement
getAbsoluteY()ISUIElement
getBottom()ISUIElement
getBounds()ISUIElement
getCenterX()ISUIElement
getCenterY()ISUIElement
getChildren()ISUIElement
getChildrenInOrder()ISUIElement
getController()ISUIElement
getHeight()ISUIElement
getIsCaptured()ISUIElement
getIsFollowGameWorld()ISUIElement
getIsVisible()ISUIElement
getJavaObject()ISUIElement
getJoypadNavigateStartDelay()ISUIElement
getKeepOnScreen()ISUIElement
getLeft()ISUIElement
getLocalBounds()ISUIElement
getMaxDrawHeight()ISUIElement
getMaxWidthOfElements(ISUIElement ...)ISUIElement
getMouseX()ISUIElement
getMouseY()ISUIElement
getParent()ISUIElement
getRenderThisPlayerOnly()ISUIElement
getRight()ISUIElement
getScrollableBounds()ISUIElement
getScrollAreaHeight()ISUIElement
getScrollAreaWidth()ISUIElement
getScrollChildren()ISUIElement
getScrollHeight()ISUIElement
getScrollWidth()ISUIElement
getScrollWithParent()ISUIElement
getSelfCenterX()ISUIElement
getStyle()ISUIElement
getTop()ISUIElement
getUIName(string name)ISUIElement
getWidth()ISUIElement
getX()ISUIElement
getXScroll()ISUIElement
getY()ISUIElement
getYScroll()ISUIElement
hasConflictWithJoypadNavigateStart()ISUIElement
heightISUIElement
hscrollISUIElement
IDISUIElement
ignoreAimISUIElement
ignoreHeightChange()ISUIElement
ignoreWidthChange()ISUIElement
initialise()ISPanel
instanceof(unknown object, string type)ISBaseObject
instantiate()ISUIElement
internalISUIElement
ISBaseObject()ISBaseObject
isCapture()ISUIElement
isDescendant(nil ui)ISUIElement
isEnabled()ISUIElement
isFollowGameWorld()ISUIElement
isMouseOver()ISUIElement
isMouseOverChild()DebugGlobalObjectStateUI
ISPanel(number x, number y, number width, number height)ISPanel
isPointOver(number screenX, number screenY)ISUIElement
isPointOverChild(number screenX, number screenY)ISUIElement
isReallyVisible()ISUIElement
isRemoved()ISUIElement
ISUIElement(number x, number y, number width, number height)ISUIElement
isVisible()ISUIElement
isVScrollBarVisible()ISUIElement
isWantMouseEvents()ISUIElement
javaObjectISUIElement
joypadFocusedISUIElement
joypadNavigateISUIElement
joypadNavigatePrevRectISUIElement
joypadNavigateTransitionISUIElement
minimumHeightISUIElement
minimumWidthISUIElement
mouseDownDebugGlobalObjectStateUI
mouseDownXDebugGlobalObjectStateUI
mouseDownYDebugGlobalObjectStateUI
mouseMovedDebugGlobalObjectStateUI
mouseOverISPanel
moveWithMouseISPanel
movingISPanel
nameISUIElement
noBackground()ISPanel
numChildren()ISUIElement
objectListDebugGlobalObjectStateUI
ObjectList_doDrawItem(number y, umbrella::ISScrollingListBox::Item item, boolean alt)DebugGlobalObjectStateUI
ObjectList_OnMouseDoubleClick(umbrella::DebugGlobalObjectStateUI::Item item)DebugGlobalObjectStateUI
objectSectionsDebugGlobalObjectStateUI
onChangeZLevel(number value, ISSliderPanel slider)DebugGlobalObjectStateUI
onComboClientServer()DebugGlobalObjectStateUI
onDoLayoutISUIElement
onExit()DebugGlobalObjectStateUI
onFocus(number x, number y)ISUIElement
onGainJoypadFocus(JoypadData joypadData)ISUIElement
onJoypadBeforeDeactivate(JoypadData joypadData)ISUIElement
onJoypadBeforeDeactivate_Descendant(ISUIElement descendant, JoypadData joypadData)ISUIElement
onJoypadButtonReleased(integer button, JoypadData joypadData)ISUIElement
onJoypadButtonReleased_Descendant(ISUIElement descendant, JoypadButton button, JoypadData joypadData)ISUIElement
onJoypadDirDown(JoypadData joypadData)ISUIElement
onJoypadDirDown_Descendant(ISUIElement descendant, JoypadData joypadData)ISUIElement
onJoypadDirLeft(JoypadData joypadData)ISUIElement
onJoypadDirLeft_Descendant(ISUIElement descendant, JoypadData joypadData)ISUIElement
onJoypadDirRight(JoypadData joypadData)ISUIElement
onJoypadDirRight_Descendant(ISUIElement descendant, JoypadData joypadData)ISUIElement
onJoypadDirUp(JoypadData joypadData)ISUIElement
onJoypadDirUp_Descendant(ISUIElement descendant, JoypadData joypadData)ISUIElement
onJoypadDown(JoypadButton button, JoypadData joypadData)ISUIElement
onJoypadDown_Descendant(ISUIElement descendant, JoypadButton button, JoypadData joypadData)ISUIElement
onJoypadNavigateDown(JoypadData joypadData)ISUIElement
onJoypadNavigateEnd(JoypadData joypadData)ISUIElement
onJoypadNavigateLeft(JoypadData joypadData)ISUIElement
onJoypadNavigateParent(JoypadData joypadData)ISUIElement
onJoypadNavigateRight(JoypadData joypadData)ISUIElement
onJoypadNavigateStart(JoypadData joypadData)ISUIElement
onJoypadNavigateStart_Descendant(ISUIElement descendant, JoypadData joypadData)ISUIElement
onJoypadNavigateUp(JoypadData joypadData)ISUIElement
onLoseJoypadFocus(JoypadData joypadData)ISUIElement
onMouseDoubleClickISUIElement
onMouseDown(number x, number y)DebugGlobalObjectStateUI
onMouseDownOutside(number x, number y)ISUIElement
onMouseMove(number dx, number dy)DebugGlobalObjectStateUI
onMouseMoveOutside(number dx, number dy)ISPanel
onMouseUp(number x, number y)DebugGlobalObjectStateUI
onMouseUpOutside(number x, number y)DebugGlobalObjectStateUI
onMouseWheel(number del)DebugGlobalObjectStateUI
onResize()ISUIElement
onResolutionChange(number oldw, number oldh, number neww, number newh)DebugGlobalObjectStateUI
onRightMouseDown(number x, number y)ISUIElement
onRightMouseDownOutside(number x, number y)ISUIElement
onRightMouseUp(number x, number y)ISUIElement
onRightMouseUpOutside(number x, number y)ISUIElement
overrideBPromptISUIElement
parentISUIElement
pickSquare(number x, number y)DebugGlobalObjectStateUI
prerender()ISPanel
propertiesPanelDebugGlobalObjectStateUI
recalcSize()ISUIElement
removeChild(ISUIElement otherElement)ISUIElement
removedISUIElement
removeEventListener(string _event, function _callback)ISBaseObject
removeFromUIManager()ISUIElement
removeScrollBars()ISUIElement
render()ISUIElement
renderJoypadFocus(number x, number y, number w, number h)ISUIElement
renderJoypadNavigateCurrent(number x, number y, number w, number h)ISUIElement
renderJoypadNavigateHighlight(JoypadData joypadData, ISUIElement child)ISUIElement
renderJoypadNavigateOverlay(integer playerNum)ISUIElement
renderJoypadNavigateSelf()ISUIElement
renderJoypadNavigateTexture(JoypadData joypadData, ISUIElement child, Texture texture)ISUIElement
repaintStencilRect(number x, number y, number w, number h)ISUIElement
resumeStencil()ISUIElement
scrollwidthISUIElement
selectedObjectDebugGlobalObjectStateUI
selectedSquareDebugGlobalObjectStateUI
selectedSystemDebugGlobalObjectStateUI
setAlwaysOnTop(boolean b)ISUIElement
setAnchorBottom(boolean bAnchor)ISUIElement
setAnchorLeft(boolean bAnchor)ISUIElement
setAnchorRight(boolean bAnchor)ISUIElement
setAnchors(boolean bAnchor)ISUIElement
setAnchorsTBLR(boolean bAnchorT, boolean bAnchorB, boolean bAnchorL, boolean bAnchorR)ISUIElement
setAnchorTop(boolean bAnchor)ISUIElement
setBounds(ISBounds bounds)ISUIElement
setCapture(boolean bCapture)ISUIElement
setCenterX(number x)ISUIElement
setCenterY(number y)ISUIElement
setController(integer c)ISUIElement
setElementWidthToMaxOf(ISUIElement ...)ISUIElement
setEnabled(boolean en)ISUIElement
setFollowGameWorld(boolean bFollow)ISUIElement
setForceCursorVisible(boolean force)ISUIElement
setHeight(number h)ISUIElement
setHeightAndParentHeight(number h)ISUIElement
setJoypadFocused(boolean focused, JoypadData joypadData)ISUIElement
setMaxDrawHeight(number height)ISUIElement
setObjectList(IsoGridSquare square, number x, number y, number z)DebugGlobalObjectStateUI
setOnMouseDoubleClick(unknown target, umbrella::ISUIElement::MouseDoubleClick onmousedblclick)ISUIElement
setRemoved(boolean bremove)ISUIElement
setRenderThisPlayerOnly(integer playerNum)ISUIElement
setScrollChildren(boolean b)ISUIElement
setScrollHeight(number h)ISUIElement
setScrollWidth(number w)ISUIElement
setScrollWithParent(boolean b)ISUIElement
setStencilCircle(number x, number y, number w, number h)ISUIElement
setStencilRect(number x, number y, number w, number h)ISUIElement
setSystemList()DebugGlobalObjectStateUI
setUIName(string name)ISUIElement
setVisible(boolean bVisible)ISUIElement
setWantExtraMouseEvents(boolean want)ISUIElement
setWantKeyEvents(boolean want)ISUIElement
setWantMouseEvents(boolean want)ISUIElement
setWidth(number w)ISUIElement
setWidthAndParentWidth(number wi)ISUIElement
setX(number x)ISUIElement
setXScroll(number x)ISUIElement
setY(number y)ISUIElement
setYScroll(number y)ISUIElement
showServerDebugGlobalObjectStateUI
showUI()DebugGlobalObjectStateUI
shrinkWrap(number padRight, number padBottom, umbrella::ISUIElement::ShrinkWrapPredicate predicate)ISUIElement
shrinkX(number x)ISUIElement
shrinkY(number y)ISUIElement
StartOutline(Texture tex, number outlineThickness, number r, number g, number b, number a)ISUIElement
stayOnSplitScreen(integer playerNum)ISUIElement
styleISUIElement
SuperTypeISPanel
suspendStencil()ISUIElement
systemListDebugGlobalObjectStateUI
SystemList_doDrawItem(number y, umbrella::ISScrollingListBox::Item item, boolean alt)DebugGlobalObjectStateUI
targetISUIElement
toDebugString()ISUIElement
toLocalBounds(ISBounds absoluteBounds)ISUIElement
toolBarDebugGlobalObjectStateUI
toPathString()ISUIElement
toString()ISUIElement
tostring()ISUIElement
toTypeNameString()ISUIElement
triggerEvent(string _event, unknown ...)ISBaseObject
TypeISBaseObject
update()DebugGlobalObjectStateUI
updateObjectList()DebugGlobalObjectStateUI
updateObjectProps()DebugGlobalObjectStateUI
updateScrollbars()ISUIElement
updateSelectedObject()DebugGlobalObjectStateUI
updateSelectedSystem()DebugGlobalObjectStateUI
visitAllDescendants(unknown param0, fun(target:unknown?, element:ISUIElement) visitor)ISUIElement
visitAndAllDescendants(unknown param0, fun(target:unknown?, element:ISUIElement) visitor)ISUIElement
vscrollISUIElement
wantExtraMouseEventsISUIElement
wantKeyEventsISUIElement
wantMouseEventsISUIElement
widthISUIElement
wrapInCollapsableWindow(string title, boolean resizable, ISCollapsableWindow subClass)ISUIElement
xISUIElement
yISUIElement
zLevelSliderDebugGlobalObjectStateUI