◆ facePlayerToAim()
| void Fishing::Utils::facePlayerToAim |
( |
IsoPlayer | player | ) |
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static |
◆ FacePlayerToBobber()
| void Fishing::Utils::FacePlayerToBobber |
( |
IsoPlayer | player, |
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number | x, |
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number | y ) |
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static |
◆ getAimCoords()
| number Fishing::Utils::getAimCoords |
( |
nil | player | ) |
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static |
◆ getFishNumParams()
◆ getFishSizeChancesBySkillLevel()
| number Fishing::Utils::getFishSizeChancesBySkillLevel |
( |
integer | lvl, |
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boolean | isNearShore, |
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number | fishNum ) |
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static |
◆ getHookParams()
◆ getTemperatureParams()
◆ getTimeParams()
◆ getWeatherParams()
◆ isCastButtonPressed()
| boolean Fishing::Utils::isCastButtonPressed |
( |
integer | joypad | ) |
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static |
◆ isNearShore()
| boolean Fishing::Utils::isNearShore |
( |
number | x, |
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number | y ) |
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static |
◆ isPlayerAimOnWater()
| boolean Fishing::Utils::isPlayerAimOnWater |
( |
IsoPlayer | player, |
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boolean | autoAim ) |
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static |
◆ isStopFishingButtonPressed()
| boolean Fishing::Utils::isStopFishingButtonPressed |
( |
integer | joypad | ) |
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static |
◆ isWaterCoords()
| boolean Fishing::Utils::isWaterCoords |
( |
number | x, |
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number | y ) |
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static |
The documentation for this class was generated from the following file: