Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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ISBaseState Class Reference
Inheritance diagram for ISBaseState:
ISBaseObject MoveToState

Public Member Functions

void enter ()
void during ()
void exit ()
boolean isFinished ()
 ISBaseState ()
Public Member Functions inherited from ISBaseObject
void initialise ()
ISBaseObject derive (string type)
void addEventListener (string _event, function _callback, unknown _target)
void removeEventListener (string _event, function _callback)
void triggerEvent (string _event, unknown ...)
void clearEventListeners ()
 ISBaseObject ()

Additional Inherited Members

Public Attributes inherited from ISBaseObject
string Type
table< string, table< function, unknown > > __eventListeners

Constructor & Destructor Documentation

◆ ISBaseState()

ISBaseState::ISBaseState ( )

Member Function Documentation

◆ during()

void ISBaseState::during ( )

◆ enter()

void ISBaseState::enter ( )

◆ exit()

void ISBaseState::exit ( )

◆ isFinished()

boolean ISBaseState::isFinished ( )

The documentation for this class was generated from the following file: