Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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ISCleanBurn Member List

This is the complete list of members for ISCleanBurn, including all inherited members.

__eventListenersISBaseObject
_isAddingActionsISBaseTimedAction
_numAddedActionsISBaseTimedAction
actionISBaseTimedAction
addAfter(ISBaseTimedAction action)ISBaseTimedAction
addEventListener(string _event, function _callback, unknown _target)ISBaseObject
adjustMaxTime(number maxTime)ISBaseTimedAction
bandageISCleanBurn
bandagedPlayerXISCleanBurn
bandagedPlayerYISCleanBurn
begin()ISBaseTimedAction
beginAddingActions()ISBaseTimedAction
bodyPartISCleanBurn
caloriesModifierISBaseTimedAction
characterISBaseTimedAction
clearEventListeners()ISBaseObject
complete()ISCleanBurn
create()ISBaseTimedAction
derive(string type)ISBaseObject
doctorLevelISCleanBurn
endAddingActions()ISBaseTimedAction
forceCancel()ISBaseTimedAction
forceComplete()ISBaseTimedAction
forceProgressBarISBaseTimedAction
forceStop()ISBaseTimedAction
getDeltaModifiers(MoveDeltaModifiers deltas)ISBaseTimedAction
getDuration()ISCleanBurn
getJobDelta()ISBaseTimedAction
initialise()ISBaseObject
ISBaseObject()ISBaseObject
ISBaseTimedAction(IsoPlayer character)ISBaseTimedAction
ISCleanBurn(IsoPlayer character, IsoPlayer otherPlayer, InventoryItem bandage, BodyPart bodyPart)ISCleanBurn
isStarted()ISBaseTimedAction
isUsingTimeout()ISBaseTimedAction
isValid()ISCleanBurn
isValidStart()ISBaseTimedAction
loopedActionISBaseTimedAction
maxTimeISBaseTimedAction
nameISBaseTimedAction
netActionISBaseTimedAction
otherPlayerISCleanBurn
overrideWeaponType()ISBaseTimedAction
pathISBaseTimedAction
perform()ISCleanBurn
removeEventListener(string _event, function _callback)ISBaseObject
resetJobDelta()ISBaseTimedAction
restoreWeaponType()ISBaseTimedAction
setActionAnim(CharacterActionAnims|string _action, nil _displayItemModels)ISBaseTimedAction
setAnimVariable(string _key, string _val)ISBaseTimedAction
setCurrentTime(number time)ISBaseTimedAction
setOverrideHandModels(InventoryItem _primaryHand, InventoryItem _secondaryHand, boolean _resetModel)ISBaseTimedAction
setOverrideHandModelsString(string _primaryHand, string _secondaryHand, boolean _resetModel)ISBaseTimedAction
setTime(number time)ISBaseTimedAction
soundISCleanBurn
start()ISCleanBurn
stop()ISCleanBurn
stopOnAimISBaseTimedAction
stopOnRunISBaseTimedAction
stopOnWalkISBaseTimedAction
stopSound()ISCleanBurn
triggerEvent(string _event, unknown ...)ISBaseObject
TypeISBaseObject
update()ISCleanBurn
useProgressBarISBaseTimedAction
waitToStart()ISCleanBurn