Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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ISEatFoodAction Member List

This is the complete list of members for ISEatFoodAction, including all inherited members.

__eventListenersISBaseObject
_isAddingActionsISBaseTimedAction
_numAddedActionsISBaseTimedAction
actionISBaseTimedAction
addAfter(ISBaseTimedAction action)ISBaseTimedAction
addEventListener(string _event, function _callback, unknown _target)ISBaseObject
adjustMaxTime(number maxTime)ISBaseTimedAction
begin()ISBaseTimedAction
beginAddingActions()ISBaseTimedAction
caloriesModifierISBaseTimedAction
carLighterISEatFoodAction
characterISBaseTimedAction
clearEventListeners()ISBaseObject
complete()ISEatFoodAction
create()ISBaseTimedAction
derive(string type)ISBaseObject
eat(Food food, number percentage)ISEatFoodAction
eatAudioISEatFoodAction
eatSoundISEatFoodAction
endAddingActions()ISBaseTimedAction
forceCancel()ISBaseTimedAction
forceComplete()ISBaseTimedAction
forceProgressBarISBaseTimedAction
forceStop()ISBaseTimedAction
getDeltaModifiers(MoveDeltaModifiers deltas)ISBaseTimedAction
getDuration()ISEatFoodAction
getJobDelta()ISBaseTimedAction
getRequiredItem()ISEatFoodAction
getSecondItem()ISEatFoodAction
ignoreHandsWoundsISEatFoodAction
initialise()ISBaseObject
ISBaseObject()ISBaseObject
ISBaseTimedAction(IsoPlayer character)ISBaseTimedAction
ISEatFoodAction(IsoPlayer character, Food item, number percentage)ISEatFoodAction
isEatingISEatFoodAction
isEatingRemaining(Food item)ISEatFoodAction
isStarted()ISBaseTimedAction
isUsingTimeout()ISBaseTimedAction
isValid()ISEatFoodAction
isValidStart()ISEatFoodAction
itemISEatFoodAction
loopedActionISBaseTimedAction
maxTimeISBaseTimedAction
nameISBaseTimedAction
netActionISBaseTimedAction
openFlameISEatFoodAction
overrideWeaponType()ISBaseTimedAction
pathISBaseTimedAction
percentageISEatFoodAction
perform()ISEatFoodAction
playedScrapeSoundISEatFoodAction
removeEventListener(string _event, function _callback)ISBaseObject
resetJobDelta()ISBaseTimedAction
restoreWeaponType()ISBaseTimedAction
scrapeSoundISEatFoodAction
serverStop()ISEatFoodAction
setActionAnim(CharacterActionAnims|string _action, nil _displayItemModels)ISBaseTimedAction
setAnimVariable(string _key, string _val)ISBaseTimedAction
setCurrentTime(number time)ISBaseTimedAction
setOverrideHandModels(InventoryItem _primaryHand, InventoryItem _secondaryHand, boolean _resetModel)ISBaseTimedAction
setOverrideHandModelsString(string _primaryHand, string _secondaryHand, boolean _resetModel)ISBaseTimedAction
setTime(number time)ISBaseTimedAction
start()ISEatFoodAction
stop()ISEatFoodAction
stopOnAimISBaseTimedAction
stopOnRunISBaseTimedAction
stopOnWalkISBaseTimedAction
triggerEvent(string _event, unknown ...)ISBaseObject
TypeISBaseObject
update()ISEatFoodAction
useProgressBarISBaseTimedAction
useUtensilISEatFoodAction
waitToStart()ISEatFoodAction