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| static boolean | OnFillWorldObjectContextMenu (integer player, ISContextMenu context, IsoObject[] worldobjects, boolean test) |
| static void | onAddWaterDebug (IsoPlayer playerObj, IsoObject isoObject) |
| static void | onRemoveFoodDebug (IsoPlayer playerObj, IsoObject isoObject) |
| static void | onAddFoodDebug (IsoPlayer playerObj, IsoObject isoObject) |
| static void | onEmptyWater (IsoPlayer playerObj, IsoObject isoObject) |
| static void | onAddWater (IsoPlayer playerObj, CFeedingTroughGlobalObject luaObject, InventoryItem waterItem, boolean all) |
| static void | onInfo (IsoFeedingTrough trough, IsoPlayer chr) |
| static boolean | isValidAnimalFeed (InventoryItem item) |
◆ isValidAnimalFeed()
| boolean ISFeedingTroughMenu::isValidAnimalFeed |
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InventoryItem | item | ) |
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◆ onAddFoodDebug()
| void ISFeedingTroughMenu::onAddFoodDebug |
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IsoPlayer | playerObj, |
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IsoObject | isoObject ) |
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◆ onAddWater()
| void ISFeedingTroughMenu::onAddWater |
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IsoPlayer | playerObj, |
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CFeedingTroughGlobalObject | luaObject, |
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InventoryItem | waterItem, |
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boolean | all ) |
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◆ onAddWaterDebug()
| void ISFeedingTroughMenu::onAddWaterDebug |
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IsoPlayer | playerObj, |
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IsoObject | isoObject ) |
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◆ onEmptyWater()
| void ISFeedingTroughMenu::onEmptyWater |
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IsoPlayer | playerObj, |
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IsoObject | isoObject ) |
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◆ OnFillWorldObjectContextMenu()
| boolean ISFeedingTroughMenu::OnFillWorldObjectContextMenu |
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integer | player, |
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ISContextMenu | context, |
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IsoObject[] | worldobjects, |
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boolean | test ) |
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◆ onInfo()
| void ISFeedingTroughMenu::onInfo |
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IsoFeedingTrough | trough, |
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IsoPlayer | chr ) |
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◆ onRemoveFoodDebug()
| void ISFeedingTroughMenu::onRemoveFoodDebug |
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IsoPlayer | playerObj, |
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IsoObject | isoObject ) |
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The documentation for this class was generated from the following file: