Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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ISFireplaceLightFromLiterature Member List

This is the complete list of members for ISFireplaceLightFromLiterature, including all inherited members.

__eventListenersISBaseObject
_isAddingActionsISBaseTimedAction
_numAddedActionsISBaseTimedAction
actionISBaseTimedAction
addAfter(ISBaseTimedAction action)ISBaseTimedAction
addEventListener(string _event, function _callback, unknown _target)ISBaseObject
adjustMaxTime(number maxTime)ISBaseTimedAction
begin()ISBaseTimedAction
beginAddingActions()ISBaseTimedAction
caloriesModifierISBaseTimedAction
characterISBaseTimedAction
clearEventListeners()ISBaseObject
complete()ISFireplaceLightFromLiterature
create()ISBaseTimedAction
derive(string type)ISBaseObject
endAddingActions()ISBaseTimedAction
fireplaceISFireplaceLightFromLiterature
forceCancel()ISBaseTimedAction
forceComplete()ISBaseTimedAction
forceProgressBarISBaseTimedAction
forceStop()ISBaseTimedAction
fuelAmtISFireplaceLightFromLiterature
getDeltaModifiers(MoveDeltaModifiers deltas)ISBaseTimedAction
getDuration()ISFireplaceLightFromLiterature
getJobDelta()ISBaseTimedAction
initialise()ISBaseObject
ISBaseObject()ISBaseObject
ISBaseTimedAction(IsoPlayer character)ISBaseTimedAction
ISFireplaceLightFromLiterature(IsoPlayer character, InventoryItem item, InventoryItem lighter, IsoFireplace fireplace)ISFireplaceLightFromLiterature
isStarted()ISBaseTimedAction
isUsingTimeout()ISBaseTimedAction
isValid()ISFireplaceLightFromLiterature
isValidStart()ISBaseTimedAction
itemISFireplaceLightFromLiterature
lighterISFireplaceLightFromLiterature
loopedActionISBaseTimedAction
maxTimeISBaseTimedAction
nameISBaseTimedAction
netActionISBaseTimedAction
overrideWeaponType()ISBaseTimedAction
pathISBaseTimedAction
perform()ISFireplaceLightFromLiterature
removeEventListener(string _event, function _callback)ISBaseObject
resetJobDelta()ISBaseTimedAction
restoreWeaponType()ISBaseTimedAction
setActionAnim(CharacterActionAnims|string _action, nil _displayItemModels)ISBaseTimedAction
setAnimVariable(string _key, string _val)ISBaseTimedAction
setCurrentTime(number time)ISBaseTimedAction
setOverrideHandModels(InventoryItem _primaryHand, InventoryItem _secondaryHand, boolean _resetModel)ISBaseTimedAction
setOverrideHandModelsString(string _primaryHand, string _secondaryHand, boolean _resetModel)ISBaseTimedAction
setTime(number time)ISBaseTimedAction
soundISFireplaceLightFromLiterature
start()ISFireplaceLightFromLiterature
stop()ISFireplaceLightFromLiterature
stopOnAimISBaseTimedAction
stopOnRunISBaseTimedAction
stopOnWalkISBaseTimedAction
triggerEvent(string _event, unknown ...)ISBaseObject
TypeISBaseObject
update()ISFireplaceLightFromLiterature
useProgressBarISBaseTimedAction
waitToStart()ISFireplaceLightFromLiterature