Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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ISFireplaceMenu Class Reference

Static Public Member Functions

static boolean OnFillWorldObjectContextMenu (nil player, ISContextMenu context, IsoObject[] worldobjects, boolean test)
static void onDisplayInfo (IsoObject[] worldobjects, integer player, IsoFireplace bbq)
static void toPlayerInventory (IsoPlayer playerObj, InventoryItem|ArrayList< InventoryItem > item)
static void onAddFuel (IsoPlayer playerObj, IsoFireplace fireplace, string fuelType)
static void onAddMultipleFuel (IsoPlayer playerObj, IsoFireplace fireplace, string fuelType)
static void onAddAllFuel (IsoPlayer playerObj, IsoFireplace fireplace)
static void onLightFromLiterature (IsoPlayer playerObj, string itemType, InventoryItem lighter, IsoFireplace fireplace, number fuelAmt)
static void onLightFromPetrol (IsoObject[] worldobjects, integer player, InventoryItem lighter, InventoryItem petrol, IsoFireplace fireplace)
static void onLightFromKindle (IsoObject[] worldobjects, integer player, InventoryItem percedWood, InventoryItem stickOrBranch, IsoFireplace fireplace)
static void onExtinguish (IsoObject[] worldobjects, integer player, IsoFireplace fireplace)

Member Function Documentation

◆ onAddAllFuel()

void ISFireplaceMenu::onAddAllFuel ( IsoPlayer playerObj,
IsoFireplace fireplace )
static

◆ onAddFuel()

void ISFireplaceMenu::onAddFuel ( IsoPlayer playerObj,
IsoFireplace fireplace,
string fuelType )
static

◆ onAddMultipleFuel()

void ISFireplaceMenu::onAddMultipleFuel ( IsoPlayer playerObj,
IsoFireplace fireplace,
string fuelType )
static

◆ onDisplayInfo()

void ISFireplaceMenu::onDisplayInfo ( IsoObject[] worldobjects,
integer player,
IsoFireplace bbq )
static

◆ onExtinguish()

void ISFireplaceMenu::onExtinguish ( IsoObject[] worldobjects,
integer player,
IsoFireplace fireplace )
static

◆ OnFillWorldObjectContextMenu()

boolean ISFireplaceMenu::OnFillWorldObjectContextMenu ( nil player,
ISContextMenu context,
IsoObject[] worldobjects,
boolean test )
static

◆ onLightFromKindle()

void ISFireplaceMenu::onLightFromKindle ( IsoObject[] worldobjects,
integer player,
InventoryItem percedWood,
InventoryItem stickOrBranch,
IsoFireplace fireplace )
static

◆ onLightFromLiterature()

void ISFireplaceMenu::onLightFromLiterature ( IsoPlayer playerObj,
string itemType,
InventoryItem lighter,
IsoFireplace fireplace,
number fuelAmt )
static

◆ onLightFromPetrol()

void ISFireplaceMenu::onLightFromPetrol ( IsoObject[] worldobjects,
integer player,
InventoryItem lighter,
InventoryItem petrol,
IsoFireplace fireplace )
static

◆ toPlayerInventory()

void ISFireplaceMenu::toPlayerInventory ( IsoPlayer playerObj,
InventoryItem|ArrayList< InventoryItem > item )
static

The documentation for this class was generated from the following file: