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| static void | createMenu (ISContextMenu context, InventoryItem item, InventoryItem|IsoWorldInventoryObject waterContainer, IsoPlayer playerObj) |
| static void | showInfo (IsoPlayer playerObj, FluidContainer container) |
| static void | transferFluids (IsoPlayer playerObj, FluidContainer container) |
| static void | emptyFluidContainer (IsoPlayer playerObj, FluidContainer container) |
| static void | showUI (IsoPlayer playerObj, FluidContainer container, ISFluidInfoUI ui) |
| static void | joypadHideInventoryAndLoot (IsoPlayer playerObj) |
| static void | addDebugFluid (FluidContainer cont, string fluid, InventoryItem item) |
◆ addDebugFluid()
| void ISFluidContainerMenu::addDebugFluid |
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FluidContainer | cont, |
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string | fluid, |
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InventoryItem | item ) |
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◆ createMenu()
| void ISFluidContainerMenu::createMenu |
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ISContextMenu | context, |
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InventoryItem | item, |
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InventoryItem|IsoWorldInventoryObject | waterContainer, |
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IsoPlayer | playerObj ) |
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◆ emptyFluidContainer()
| void ISFluidContainerMenu::emptyFluidContainer |
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IsoPlayer | playerObj, |
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FluidContainer | container ) |
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◆ joypadHideInventoryAndLoot()
| void ISFluidContainerMenu::joypadHideInventoryAndLoot |
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IsoPlayer | playerObj | ) |
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◆ showInfo()
| void ISFluidContainerMenu::showInfo |
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IsoPlayer | playerObj, |
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FluidContainer | container ) |
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◆ showUI()
| void ISFluidContainerMenu::showUI |
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IsoPlayer | playerObj, |
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FluidContainer | container, |
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ISFluidInfoUI | ui ) |
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◆ transferFluids()
| void ISFluidContainerMenu::transferFluids |
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IsoPlayer | playerObj, |
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FluidContainer | container ) |
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The documentation for this class was generated from the following file: