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| static void | init () |
| static void | createMenu (integer _player, ISContextMenu _context, InventoryItem[]|umbrella::ContextMenuItemStack[] _items, nil _item) |
| static void | checkInvItem (InventoryItem _item) |
◆ checkInvItem()
| void ISMenuContextInventory::checkInvItem |
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InventoryItem | _item | ) |
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◆ createMenu()
| void ISMenuContextInventory::createMenu |
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integer | _player, |
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ISContextMenu | _context, |
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InventoryItem|[]umbrella::ContextMenuItemStack[] | _items, |
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nil | _item ) |
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static |
◆ init()
| void ISMenuContextInventory::init |
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| ) |
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static |
◆ context
◆ inventory
| ItemContainer ISMenuContextInventory::inventory |
◆ items
| InventoryItem [] umbrella::ContextMenuItemStack [] ISMenuContextInventory::items |
◆ player
| IsoPlayer ISMenuContextInventory::player |
◆ playerNum
| integer ISMenuContextInventory::playerNum |
◆ test
| boolean ISMenuContextInventory::test |
The documentation for this class was generated from the following file: