Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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ISPutAnimalOnHook Member List

This is the complete list of members for ISPutAnimalOnHook, including all inherited members.

__eventListenersISBaseObject
_isAddingActionsISBaseTimedAction
_numAddedActionsISBaseTimedAction
actionISBaseTimedAction
addAfter(ISBaseTimedAction action)ISBaseTimedAction
addEventListener(string _event, function _callback, unknown _target)ISBaseObject
adjustMaxTime(number maxTime)ISBaseTimedAction
begin()ISBaseTimedAction
beginAddingActions()ISBaseTimedAction
bodyISPutAnimalOnHook
caloriesModifierISBaseTimedAction
characterISBaseTimedAction
clearEventListeners()ISBaseObject
complete()ISPutAnimalOnHook
create()ISBaseTimedAction
derive(string type)ISBaseObject
endAddingActions()ISBaseTimedAction
forceCancel()ISBaseTimedAction
forceComplete()ISBaseTimedAction
forceProgressBarISBaseTimedAction
forceStop()ISBaseTimedAction
getDeltaModifiers(MoveDeltaModifiers deltas)ISBaseTimedAction
getDuration()ISPutAnimalOnHook
getJobDelta()ISBaseTimedAction
hookISPutAnimalOnHook
initialise()ISBaseObject
ISBaseObject()ISBaseObject
ISBaseTimedAction(IsoPlayer character)ISBaseTimedAction
ISPutAnimalOnHook(IsoPlayer character, IsoDeadBody|AnimalInventoryItem body, IsoButcherHook hook, ISButcherHookUI luaHook)ISPutAnimalOnHook
isStarted()ISBaseTimedAction
isUsingTimeout()ISBaseTimedAction
isValid()ISPutAnimalOnHook
isValidStart()ISBaseTimedAction
loopedActionISBaseTimedAction
luaHookISPutAnimalOnHook
maxTimeISBaseTimedAction
nameISBaseTimedAction
netActionISBaseTimedAction
overrideWeaponType()ISBaseTimedAction
pathISBaseTimedAction
perform()ISPutAnimalOnHook
perkLevelISPutAnimalOnHook
removeEventListener(string _event, function _callback)ISBaseObject
resetJobDelta()ISBaseTimedAction
restoreWeaponType()ISBaseTimedAction
setActionAnim(CharacterActionAnims|string _action, nil _displayItemModels)ISBaseTimedAction
setAnimVariable(string _key, string _val)ISBaseTimedAction
setCurrentTime(number time)ISBaseTimedAction
setOverrideHandModels(InventoryItem _primaryHand, InventoryItem _secondaryHand, boolean _resetModel)ISBaseTimedAction
setOverrideHandModelsString(string _primaryHand, string _secondaryHand, boolean _resetModel)ISBaseTimedAction
setTime(number time)ISBaseTimedAction
soundISPutAnimalOnHook
start()ISPutAnimalOnHook
stop()ISPutAnimalOnHook
stopOnAimISBaseTimedAction
stopOnRunISBaseTimedAction
stopOnWalkISBaseTimedAction
stopSound()ISPutAnimalOnHook
triggerEvent(string _event, unknown ...)ISBaseObject
TypeISBaseObject
update()ISPutAnimalOnHook
useProgressBarISBaseTimedAction
waitToStart()ISPutAnimalOnHook