Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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ISRadioAction Member List

This is the complete list of members for ISRadioAction, including all inherited members.

__eventListenersISBaseObject
_isAddingActionsISBaseTimedAction
_numAddedActionsISBaseTimedAction
actionISBaseTimedAction
addAfter(ISBaseTimedAction action)ISBaseTimedAction
addEventListener(string _event, function _callback, unknown _target)ISBaseObject
adjustMaxTime(number maxTime)ISBaseTimedAction
begin()ISBaseTimedAction
beginAddingActions()ISBaseTimedAction
caloriesModifierISBaseTimedAction
characterISBaseTimedAction
clearEventListeners()ISBaseObject
create()ISBaseTimedAction
derive(string type)ISBaseObject
deviceISRadioAction
deviceDataISRadioAction
endAddingActions()ISBaseTimedAction
forceCancel()ISBaseTimedAction
forceComplete()ISBaseTimedAction
forceProgressBarISBaseTimedAction
forceStop()ISBaseTimedAction
getDeltaModifiers(MoveDeltaModifiers deltas)ISBaseTimedAction
getDuration()ISBaseTimedAction
getJobDelta()ISBaseTimedAction
ignoreHandsWoundsISRadioAction
initialise()ISBaseObject
ISBaseObject()ISBaseObject
ISBaseTimedAction(IsoPlayer character)ISBaseTimedAction
ISRadioAction(string mode, IsoPlayer character, InventoryItem|IsoObject|VehiclePart device, InventoryItem|boolean|number secondaryItem)ISRadioAction
isStarted()ISBaseTimedAction
isUsingTimeout()ISBaseTimedAction
isValid()ISRadioAction
isValidAddBattery()ISRadioAction
isValidAddHeadphones()ISRadioAction
isValidAddMedia()ISRadioAction
isValidMuteMicrophone()ISRadioAction
isValidMuteVolume()ISRadioAction
isValidRemoveBattery()ISRadioAction
isValidRemoveHeadphones()ISRadioAction
isValidRemoveMedia()ISRadioAction
isValidSetChannel()ISRadioAction
isValidSetVolume()ISRadioAction
isValidStart()ISBaseTimedAction
isValidToggleOnOff()ISRadioAction
isValidTogglePlayMedia()ISRadioAction
isValidUnMuteVolume()ISRadioAction
loopedActionISBaseTimedAction
maxTimeISBaseTimedAction
modeISRadioAction
nameISBaseTimedAction
netActionISBaseTimedAction
overrideWeaponType()ISBaseTimedAction
pathISBaseTimedAction
perform()ISRadioAction
performAddBattery()ISRadioAction
performAddHeadphones()ISRadioAction
performAddMedia()ISRadioAction
performMuteMicrophone()ISRadioAction
performMuteVolume()ISRadioAction
performRemoveBattery()ISRadioAction
performRemoveHeadphones()ISRadioAction
performRemoveMedia()ISRadioAction
performSetChannel()ISRadioAction
performSetVolume()ISRadioAction
performToggleOnOff()ISRadioAction
performTogglePlayMedia()ISRadioAction
performUnMuteVolume()ISRadioAction
removeEventListener(string _event, function _callback)ISBaseObject
resetJobDelta()ISBaseTimedAction
restoreWeaponType()ISBaseTimedAction
secondaryItemISRadioAction
setActionAnim(CharacterActionAnims|string _action, nil _displayItemModels)ISBaseTimedAction
setAnimVariable(string _key, string _val)ISBaseTimedAction
setCurrentTime(number time)ISBaseTimedAction
setOverrideHandModels(InventoryItem _primaryHand, InventoryItem _secondaryHand, boolean _resetModel)ISBaseTimedAction
setOverrideHandModelsString(string _primaryHand, string _secondaryHand, boolean _resetModel)ISBaseTimedAction
setTime(number time)ISBaseTimedAction
start()ISRadioAction
startSetChannel()ISRadioAction
stop()ISBaseTimedAction
stopOnAimISBaseTimedAction
stopOnRunISBaseTimedAction
stopOnWalkISBaseTimedAction
triggerEvent(string _event, unknown ...)ISBaseObject
TypeISBaseObject
update()ISRadioAction
useProgressBarISBaseTimedAction
waitToStart()ISBaseTimedAction