Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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ISRemoveBullet Member List

This is the complete list of members for ISRemoveBullet, including all inherited members.

__eventListenersISBaseObject
_isAddingActionsISBaseTimedAction
_numAddedActionsISBaseTimedAction
actionISBaseTimedAction
addAfter(ISBaseTimedAction action)ISBaseTimedAction
addEventListener(string _event, function _callback, unknown _target)ISBaseObject
adjustMaxTime(number maxTime)ISBaseTimedAction
bandagedPlayerXISRemoveBullet
bandagedPlayerYISRemoveBullet
begin()ISBaseTimedAction
beginAddingActions()ISBaseTimedAction
bodyPartISRemoveBullet
caloriesModifierISBaseTimedAction
characterISBaseTimedAction
clearEventListeners()ISBaseObject
complete()ISRemoveBullet
create()ISBaseTimedAction
derive(string type)ISBaseObject
doctorISRemoveBullet
doctorLevelISRemoveBullet
endAddingActions()ISBaseTimedAction
forceCancel()ISBaseTimedAction
forceComplete()ISBaseTimedAction
forceProgressBarISBaseTimedAction
forceStop()ISBaseTimedAction
getDeltaModifiers(MoveDeltaModifiers deltas)ISBaseTimedAction
getDuration()ISRemoveBullet
getJobDelta()ISBaseTimedAction
initialise()ISBaseObject
ISBaseObject()ISBaseObject
ISBaseTimedAction(IsoPlayer character)ISBaseTimedAction
ISRemoveBullet(IsoPlayer character, IsoPlayer otherPlayer, BodyPart bodyPart)ISRemoveBullet
isStarted()ISBaseTimedAction
isUsingTimeout()ISBaseTimedAction
isValid()ISRemoveBullet
isValidStart()ISBaseTimedAction
loopedActionISBaseTimedAction
maxTimeISBaseTimedAction
nameISBaseTimedAction
netActionISBaseTimedAction
otherPlayerISRemoveBullet
overrideWeaponType()ISBaseTimedAction
pathISBaseTimedAction
perform()ISRemoveBullet
removeEventListener(string _event, function _callback)ISBaseObject
resetJobDelta()ISBaseTimedAction
restoreWeaponType()ISBaseTimedAction
setActionAnim(CharacterActionAnims|string _action, nil _displayItemModels)ISBaseTimedAction
setAnimVariable(string _key, string _val)ISBaseTimedAction
setCurrentTime(number time)ISBaseTimedAction
setOverrideHandModels(InventoryItem _primaryHand, InventoryItem _secondaryHand, boolean _resetModel)ISBaseTimedAction
setOverrideHandModelsString(string _primaryHand, string _secondaryHand, boolean _resetModel)ISBaseTimedAction
setTime(number time)ISBaseTimedAction
soundISRemoveBullet
start()ISRemoveBullet
stop()ISRemoveBullet
stopOnAimISBaseTimedAction
stopOnRunISBaseTimedAction
stopOnWalkISBaseTimedAction
stopSound()ISRemoveBullet
triggerEvent(string _event, unknown ...)ISBaseObject
TypeISBaseObject
update()ISRemoveBullet
useProgressBarISBaseTimedAction
waitToStart()ISRemoveBullet