Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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ISShearAnimal Member List

This is the complete list of members for ISShearAnimal, including all inherited members.

__eventListenersISBaseObject
_isAddingActionsISBaseTimedAction
_numAddedActionsISBaseTimedAction
actionISBaseTimedAction
addAfter(ISBaseTimedAction action)ISBaseTimedAction
addEventListener(string _event, function _callback, unknown _target)ISBaseObject
adjustMaxTime(number maxTime)ISBaseTimedAction
animalISShearAnimal
animEvent(string event, string parameter)ISShearAnimal
begin()ISBaseTimedAction
beginAddingActions()ISBaseTimedAction
caloriesModifierISBaseTimedAction
characterISBaseTimedAction
clearEventListeners()ISBaseObject
complete()ISShearAnimal
create()ISBaseTimedAction
derive(string type)ISBaseObject
endAddingActions()ISBaseTimedAction
forceCancel()ISBaseTimedAction
forceComplete()ISBaseTimedAction
forceProgressBarISBaseTimedAction
forceStop()ISShearAnimal
getDeltaModifiers(MoveDeltaModifiers deltas)ISBaseTimedAction
getDuration()ISShearAnimal
getJobDelta()ISBaseTimedAction
initialise()ISBaseObject
ISBaseObject()ISBaseObject
ISBaseTimedAction(IsoPlayer character)ISBaseTimedAction
ISShearAnimal(IsoPlayer character, IsoAnimal animal, InventoryItem shear)ISShearAnimal
isStarted()ISBaseTimedAction
isUsingTimeout()ISBaseTimedAction
isValid()ISShearAnimal
isValidStart()ISBaseTimedAction
lastTimerISShearAnimal
loopedActionISBaseTimedAction
maxTimeISBaseTimedAction
nameISBaseTimedAction
netActionISBaseTimedAction
overrideWeaponType()ISBaseTimedAction
pathISBaseTimedAction
perform()ISShearAnimal
removeEventListener(string _event, function _callback)ISBaseObject
resetJobDelta()ISBaseTimedAction
restoreWeaponType()ISBaseTimedAction
serverStart()ISShearAnimal
setActionAnim(CharacterActionAnims|string _action, nil _displayItemModels)ISBaseTimedAction
setAnimVariable(string _key, string _val)ISBaseTimedAction
setCurrentTime(number time)ISBaseTimedAction
setOverrideHandModels(InventoryItem _primaryHand, InventoryItem _secondaryHand, boolean _resetModel)ISBaseTimedAction
setOverrideHandModelsString(string _primaryHand, string _secondaryHand, boolean _resetModel)ISBaseTimedAction
setTime(number time)ISBaseTimedAction
shearISShearAnimal
soundISShearAnimal
start()ISShearAnimal
stop()ISShearAnimal
stopOnAimISBaseTimedAction
stopOnRunISBaseTimedAction
stopOnWalkISBaseTimedAction
stopSound()ISShearAnimal
stress()ISShearAnimal
timePerLiterISShearAnimal
timerISShearAnimal
triggerEvent(string _event, unknown ...)ISBaseObject
TypeISBaseObject
update()ISShearAnimal
useProgressBarISBaseTimedAction
waitToStart()ISShearAnimal