Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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ISShovelGround Member List

This is the complete list of members for ISShovelGround, including all inherited members.

__eventListenersISBaseObject
_isAddingActionsISBaseTimedAction
_numAddedActionsISBaseTimedAction
actionISBaseTimedAction
addAfter(ISBaseTimedAction action)ISBaseTimedAction
addEventListener(string _event, function _callback, unknown _target)ISBaseObject
adjustMaxTime(number maxTime)ISBaseTimedAction
begin()ISBaseTimedAction
beginAddingActions()ISBaseTimedAction
caloriesModifierISBaseTimedAction
characterISBaseTimedAction
clearEventListeners()ISBaseObject
complete()ISShovelGround
create()ISBaseTimedAction
derive(string type)ISBaseObject
emptyBagISShovelGround
endAddingActions()ISBaseTimedAction
forceCancel()ISBaseTimedAction
forceComplete()ISBaseTimedAction
forceProgressBarISBaseTimedAction
forceStop()ISBaseTimedAction
getDeltaModifiers(MoveDeltaModifiers deltas)ISBaseTimedAction
getDuration()ISShovelGround
getJobDelta()ISBaseTimedAction
initialise()ISBaseObject
ISBaseObject()ISBaseObject
ISBaseTimedAction(IsoPlayer character)ISBaseTimedAction
ISShovelGround(IsoPlayer character, InventoryItem emptyBag, IsoObject sandTile, string newSprite, string newBag)ISShovelGround
isStarted()ISBaseTimedAction
isUsingTimeout()ISBaseTimedAction
isValid()ISShovelGround
isValidStart()ISBaseTimedAction
itemISShovelGround
loopedActionISBaseTimedAction
maxTimeISBaseTimedAction
nameISBaseTimedAction
netActionISBaseTimedAction
newBagISShovelGround
newSpriteISShovelGround
overrideWeaponType()ISBaseTimedAction
pathISBaseTimedAction
perform()ISShovelGround
removeEventListener(string _event, function _callback)ISBaseObject
resetJobDelta()ISBaseTimedAction
restoreWeaponType()ISBaseTimedAction
sandTileISShovelGround
setActionAnim(CharacterActionAnims|string _action, nil _displayItemModels)ISBaseTimedAction
setAnimVariable(string _key, string _val)ISBaseTimedAction
setCurrentTime(number time)ISBaseTimedAction
setOverrideHandModels(InventoryItem _primaryHand, InventoryItem _secondaryHand, boolean _resetModel)ISBaseTimedAction
setOverrideHandModelsString(string _primaryHand, string _secondaryHand, boolean _resetModel)ISBaseTimedAction
setTime(number time)ISBaseTimedAction
shovelGround(IsoGridSquare sq)ISShovelGround
soundISShovelGround
start()ISShovelGround
stop()ISShovelGround
stopOnAimISBaseTimedAction
stopOnRunISBaseTimedAction
stopOnWalkISBaseTimedAction
triggerEvent(string _event, unknown ...)ISBaseObject
TypeISBaseObject
update()ISShovelGround
useProgressBarISBaseTimedAction
waitToStart()ISShovelGround