Project Zomboid Lua Docs 29123
Unofficial documentation for Project Zomboid's Lua
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ISTakeFuel Member List

This is the complete list of members for ISTakeFuel, including all inherited members.

__eventListenersISBaseObject
_isAddingActionsISBaseTimedAction
_numAddedActionsISBaseTimedAction
actionISBaseTimedAction
addAfter(ISBaseTimedAction action)ISBaseTimedAction
addEventListener(string _event, function _callback, unknown _target)ISBaseObject
adjustMaxTime(number maxTime)ISBaseTimedAction
amountISTakeFuel
begin()ISBaseTimedAction
beginAddingActions()ISBaseTimedAction
caloriesModifierISBaseTimedAction
characterISBaseTimedAction
clearEventListeners()ISBaseObject
complete()ISTakeFuel
create()ISBaseTimedAction
derive(string type)ISBaseObject
endAddingActions()ISBaseTimedAction
forceCancel()ISBaseTimedAction
forceComplete()ISBaseTimedAction
forceProgressBarISBaseTimedAction
forceStop()ISBaseTimedAction
fuelStationISTakeFuel
getDeltaModifiers(MoveDeltaModifiers deltas)ISBaseTimedAction
getDuration()ISTakeFuel
getJobDelta()ISBaseTimedAction
init()ISTakeFuel
initialise()ISBaseObject
ISBaseObject()ISBaseObject
ISBaseTimedAction(IsoPlayer character)ISBaseTimedAction
isStarted()ISBaseTimedAction
ISTakeFuel(IsoPlayer character, IsoObject fuelStation, InventoryItem petrolCan)ISTakeFuel
isUsingTimeout()ISBaseTimedAction
isValid()ISTakeFuel
isValidStart()ISBaseTimedAction
itemStartISTakeFuel
itemTargetISTakeFuel
loopedActionISBaseTimedAction
maxTimeISBaseTimedAction
nameISBaseTimedAction
netActionISBaseTimedAction
overrideWeaponType()ISBaseTimedAction
pathISBaseTimedAction
perform()ISTakeFuel
petrolCanISTakeFuel
removeEventListener(string _event, function _callback)ISBaseObject
resetJobDelta()ISBaseTimedAction
restoreWeaponType()ISBaseTimedAction
serverStart()ISTakeFuel
setActionAnim(CharacterActionAnims|string _action, nil _displayItemModels)ISBaseTimedAction
setAnimVariable(string _key, string _val)ISBaseTimedAction
setCurrentTime(number time)ISBaseTimedAction
setOverrideHandModels(InventoryItem _primaryHand, InventoryItem _secondaryHand, boolean _resetModel)ISBaseTimedAction
setOverrideHandModelsString(string _primaryHand, string _secondaryHand, boolean _resetModel)ISBaseTimedAction
setTime(number time)ISBaseTimedAction
soundISTakeFuel
squareISTakeFuel
start()ISTakeFuel
stop()ISTakeFuel
stopOnAimISBaseTimedAction
stopOnRunISBaseTimedAction
stopOnWalkISBaseTimedAction
triggerEvent(string _event, unknown ...)ISBaseObject
TypeISBaseObject
update()ISTakeFuel
useProgressBarISBaseTimedAction
waitToStart()ISTakeFuel