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| static void | HandleHandler (InventoryItem item, IsoPlayer player, string newItemString, boolean breakItem) |
| static void | HeadHandler (InventoryItem item, IsoPlayer player, string newItemString, boolean stickIn, string forceLocation, number bonusCount, boolean fullCondition) |
| static void | GroundHandler (InventoryItem item, IsoPlayer player, string newItemString, number bonusCount) |
| static void | AxeStone (InventoryItem item, IsoPlayer player) |
| static void | BallPeenHammer (InventoryItem item, IsoPlayer player) |
| static void | BaseballBat (InventoryItem item, IsoPlayer player) |
| static void | BaseballBat_Nails (InventoryItem item, IsoPlayer player) |
| static void | BaseballBat_Sawblade (InventoryItem item, IsoPlayer player) |
| static void | BaseballBat_Rakehead (InventoryItem item, IsoPlayer player) |
| static void | BaseballBat_RailSpike (InventoryItem item, IsoPlayer player) |
| static void | Clawhammer (InventoryItem item, IsoPlayer player) |
| static void | ClubHammer (InventoryItem item, IsoPlayer player) |
| static void | HandAxe (InventoryItem item, IsoPlayer player) |
| static void | HandScythe (InventoryItem item, IsoPlayer player) |
| static void | GardenHoe (InventoryItem item, IsoPlayer player) |
| static void | HandleSpade (InventoryItem item, IsoPlayer player) |
| static void | HuntingKnife (InventoryItem item, IsoPlayer player) |
| static void | KitchenKnife (InventoryItem item, IsoPlayer player) |
| static void | LargeKnife (InventoryItem item, IsoPlayer player) |
| static void | LongHandle (InventoryItem item, IsoPlayer player) |
| static void | LongHandle_Nails (InventoryItem item, IsoPlayer player) |
| static void | LongHandle_RakeHead (InventoryItem item, IsoPlayer player) |
| static void | LongStick (InventoryItem item, IsoPlayer player) |
| static void | Machete (InventoryItem item, IsoPlayer player) |
| static void | MeatCleaver (InventoryItem item, IsoPlayer player) |
| static void | PickAxe (InventoryItem item, IsoPlayer player) |
| static void | SmallHandle (InventoryItem item, IsoPlayer player) |
| static void | Sapling (InventoryItem item, IsoPlayer player) |
| static void | Sledgehammer (InventoryItem item, IsoPlayer player) |
| static void | Spade (InventoryItem item, IsoPlayer player) |
| static void | SledgehammerNoShaft (InventoryItem item, IsoPlayer player) |
| static void | SpearBreadKnife (InventoryItem item, IsoPlayer player) |
| static void | SpearButterKnife (InventoryItem item, IsoPlayer player) |
| static void | SpearCrude (InventoryItem item, IsoPlayer player) |
| static void | SpearCrudeLong (InventoryItem item, IsoPlayer player) |
| static void | SpearFightingKnife (InventoryItem item, IsoPlayer player) |
| static void | SpearFork (InventoryItem item, IsoPlayer player) |
| static void | SpearHandFork (InventoryItem item, IsoPlayer player) |
| static void | SpearHuntingKnife (InventoryItem item, IsoPlayer player) |
| static void | SpearIcePick (InventoryItem item, IsoPlayer player) |
| static void | SpearLargeKnife (InventoryItem item, IsoPlayer player) |
| static void | SpearLetterOpener (InventoryItem item, IsoPlayer player) |
| static void | SpearKitchenKnife (InventoryItem item, IsoPlayer player) |
| static void | SpearLong (InventoryItem item, IsoPlayer player) |
| static void | SpearMachete (InventoryItem item, IsoPlayer player) |
| static void | SpearScalpel (InventoryItem item, IsoPlayer player) |
| static void | SpearScissors (InventoryItem item, IsoPlayer player) |
| static void | SpearScrapKnife (InventoryItem item, IsoPlayer player) |
| static void | SpearScrewdriver (InventoryItem item, IsoPlayer player) |
| static void | SpearSmallKnife (InventoryItem item, IsoPlayer player) |
| static void | SpearSpoon (InventoryItem item, IsoPlayer player) |
| static void | SpearSteakKnife (InventoryItem item, IsoPlayer player) |
| static void | SpearShort (InventoryItem item, IsoPlayer player) |
| static void | SpearStone (InventoryItem item, IsoPlayer player) |
| static void | SpearStoneLong (InventoryItem item, IsoPlayer player) |
| static void | Rake (InventoryItem item, IsoPlayer player) |
| static void | WoodAxe (InventoryItem item, IsoPlayer player) |
| static void | BrokenGlass (InventoryItem item, IsoPlayer player) |
| static void | HammerStone (InventoryItem item, IsoPlayer player) |
| static void | LargeBranch (InventoryItem item, IsoPlayer player) |
| static void | LargeBranch_Nails (InventoryItem item, IsoPlayer player) |
| static void | StoneAxeLarge (InventoryItem item, IsoPlayer player) |
| static void | StoneMaul (InventoryItem item, IsoPlayer player) |
| static void | GuitarElectric (InventoryItem item, IsoPlayer player) |
| static void | GuitarElectricBass (InventoryItem item, IsoPlayer player) |
| static void | GuitarAcoustic (InventoryItem item, IsoPlayer player) |
| static void | Banjo (InventoryItem item, IsoPlayer player) |
| static void | GardenFork (InventoryItem item, IsoPlayer player) |
| static void | GardenFork_Forged (InventoryItem item, IsoPlayer player) |
| static void | GardenTool (InventoryItem item, IsoPlayer player) |
| static void | Katana (InventoryItem item, IsoPlayer player) |
| static void | Katana_Broken (InventoryItem item, IsoPlayer player) |
| static void | Sword (InventoryItem item, IsoPlayer player) |
| static void | Sword_Broken (InventoryItem item, IsoPlayer player) |
| static void | ShortSword (InventoryItem item, IsoPlayer player) |
| static void | CrudeSword (InventoryItem item, IsoPlayer player) |
| static void | CrudeSword_Broken (InventoryItem item, IsoPlayer player) |
| static void | CrudeShortSword (InventoryItem item, IsoPlayer player) |
| static void | Sword_Scrap (InventoryItem item, IsoPlayer player) |
| static void | ShortBat_RakeHead (InventoryItem item, IsoPlayer player) |
| static void | JawboneBovide_Axe (InventoryItem item, IsoPlayer player) |
| static void | JawboneBovide_Club (InventoryItem item, IsoPlayer player) |
| static void | FieldHockeyStick (InventoryItem item, IsoPlayer player) |
| static void | WoodenStick (InventoryItem item, IsoPlayer player) |
| static void | WoodenStick_Nails (InventoryItem item, IsoPlayer player) |
| static void | MetalPipe (InventoryItem item, IsoPlayer player) |
| static void | TableLeg (InventoryItem item, IsoPlayer player) |
| static void | TableLeg_Nails (InventoryItem item, IsoPlayer player) |
| static void | CanoePadelX2 (InventoryItem item, IsoPlayer player) |
| static void | Plank (InventoryItem item, IsoPlayer player) |
| static void | Plank_Nails (InventoryItem item, IsoPlayer player) |
| static void | SmithingHammer (InventoryItem item, IsoPlayer player) |
| static void | FlintNodule (InventoryItem item, IsoPlayer player) |
| static void | BrassScrap (InventoryItem item, IsoPlayer player) |
| static void | Hatchet_Bone (InventoryItem item, IsoPlayer player) |
| static void | FireAxe (InventoryItem item, IsoPlayer player) |
| static void | OldAxe (InventoryItem item, IsoPlayer player) |
| static void | MetalBar (InventoryItem item, IsoPlayer player) |
| static void | SteelRodHalf (InventoryItem item, IsoPlayer player) |
| static void | SteelBar (InventoryItem item, IsoPlayer player) |
| static void | SteelBarHalf (InventoryItem item, IsoPlayer player) |
| static void | IronRod (InventoryItem item, IsoPlayer player) |
| static void | IronRodHalf (InventoryItem item, IsoPlayer player) |
| static void | IronBar (InventoryItem item, IsoPlayer player) |
| static void | IronBarHalf (InventoryItem item, IsoPlayer player) |
| static void | Nails (InventoryItem item, IsoPlayer player) |
| static void | Mace (InventoryItem item, IsoPlayer player) |
| static void | MaceStone (InventoryItem item, IsoPlayer player) |
| static void | LongMace (InventoryItem item, IsoPlayer player) |
| static void | LongMaceStone (InventoryItem item, IsoPlayer player) |