Project Zomboid Lua Docs 42.20.3
Unofficial documentation for Project Zomboid's Lua
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ShotgunStep Member List

This is the complete list of members for ShotgunStep, including all inherited members.

__eventListenersISBaseObject
addEventListener(string _event, function _callback, unknown _target)ISBaseObject
addMessage(string text, number x, number y)TutorialStep
Aiming()ShotgunStep
BackOverFence()ShotgunStepstatic
begin()ShotgunStep
BrothersDead()ShotgunStepstatic
brotherWakeupTimerShotgunStepstatic
clearEventListeners()ISBaseObject
ClimbedFence()ShotgunStepstatic
derive(string type)ISBaseObject
doMessage()TutorialStep
during()TutorialStep
finish()ShotgunStep
finishedShotgunStepstatic
forcedShoutBindingShotgunStepstatic
forceSpawnHordeShotgunStepstatic
initialise()ISBaseObject
instanceof(unknown object, string type)ISBaseObject
ISBaseObject()ISBaseObject
isComplete()ShotgunStep
isPlayedDead()ShotgunStep
isPlayedDeadJoypad()ShotgunStep
messagesTutorialStep
onClose(nil message)TutorialStep
OnSquare()ShotgunStepstatic
Outhouse()ShotgunStepstatic
outhouseSQShotgunStepstatic
playerUpdate(IsoPlayer player)ShotgunStepstatic
removeEventListener(string _event, function _callback)ISBaseObject
ShotgunStep()ShotgunStep
Shout()ShotgunStep
sneakedShotgunStepstatic
soundDoneShotgunStepstatic
spawnedHordeShotgunStepstatic
Sprinted()ShotgunStepstatic
squaresShotgunStepstatic
SuperTypeISBaseObject
SurvivalGuideOpen()ShotgunStepstatic
TheEnd()ShotgunStepstatic
timeOfDeathShotgunStepstatic
triggerEvent(string _event, unknown ...)ISBaseObject
TutorialStep(table type)TutorialStep
TypeISBaseObject
vaultedShotgunStepstatic