|
| number | index (number dx, number dy) |
| void | addTile (number dx, number dy, string tileName) |
| void | removeTile (number dx, number dy) |
| table | getTile (number dx, number dy) |
| void | render () |
| void | renderTile (number dx, number dy, string tileName) |
| void | renderBox3D (number tx, number ty, number tz, number rx, number ry, number rz, number minX, number minY, number minZ, number maxX, number maxY, number maxZ, number r, number g, number b) |
| Vector3f | uiToTileLocation (number x, number y) |
| | TileGeometryEditor_SceneTiles (TileGeometryEditor editor) |
| void | initialise () |
| ISBaseObject | derive (string type) |
| void | addEventListener (string _event, function _callback, unknown _target) |
| void | removeEventListener (string _event, function _callback) |
| void | triggerEvent (string _event, unknown ...) |
| void | clearEventListeners () |
| | ISBaseObject () |
◆ TileGeometryEditor_SceneTiles()
◆ addTile()
| void TileGeometryEditor_SceneTiles::addTile |
( |
number | dx, |
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|
number | dy, |
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|
string | tileName ) |
◆ getTile()
| table TileGeometryEditor_SceneTiles::getTile |
( |
number | dx, |
|
|
number | dy ) |
◆ index()
| number TileGeometryEditor_SceneTiles::index |
( |
number | dx, |
|
|
number | dy ) |
◆ removeTile()
| void TileGeometryEditor_SceneTiles::removeTile |
( |
number | dx, |
|
|
number | dy ) |
◆ render()
| void TileGeometryEditor_SceneTiles::render |
( |
| ) |
|
◆ renderBox3D()
| void TileGeometryEditor_SceneTiles::renderBox3D |
( |
number | tx, |
|
|
number | ty, |
|
|
number | tz, |
|
|
number | rx, |
|
|
number | ry, |
|
|
number | rz, |
|
|
number | minX, |
|
|
number | minY, |
|
|
number | minZ, |
|
|
number | maxX, |
|
|
number | maxY, |
|
|
number | maxZ, |
|
|
number | r, |
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|
number | g, |
|
|
number | b ) |
◆ renderTile()
| void TileGeometryEditor_SceneTiles::renderTile |
( |
number | dx, |
|
|
number | dy, |
|
|
string | tileName ) |
◆ uiToTileLocation()
| Vector3f TileGeometryEditor_SceneTiles::uiToTileLocation |
( |
number | x, |
|
|
number | y ) |
◆ editor
◆ javaObject
| UI3DScene TileGeometryEditor_SceneTiles::javaObject |
◆ scene
◆ tempExtentsMax
| Vector3f TileGeometryEditor_SceneTiles::tempExtentsMax |
◆ tempExtentsMin
| Vector3f TileGeometryEditor_SceneTiles::tempExtentsMin |
◆ tempRotate
| Vector3f TileGeometryEditor_SceneTiles::tempRotate |
◆ tempTranslate
| Vector3f TileGeometryEditor_SceneTiles::tempTranslate |
◆ tiles
| table<integer, table> TileGeometryEditor_SceneTiles::tiles |
◆ vector3f_1
| Vector3f TileGeometryEditor_SceneTiles::vector3f_1 |
The documentation for this class was generated from the following file: