◆ WorldMapEditorLocationControl()
| WorldMapEditorLocationControl::WorldMapEditorLocationControl |
( |
WorldMapEditor | editor | ) |
|
◆ cancelDrag()
| void WorldMapEditorLocationControl::cancelDrag |
( |
| ) |
|
◆ hitTest()
| boolean WorldMapEditorLocationControl::hitTest |
( |
number | x, |
|
|
number | y ) |
◆ onMouseMove()
| void WorldMapEditorLocationControl::onMouseMove |
( |
number | mx, |
|
|
number | my ) |
◆ render()
| void WorldMapEditorLocationControl::render |
( |
| ) |
|
◆ setLocation()
| void WorldMapEditorLocationControl::setLocation |
( |
number | x, |
|
|
number | y ) |
◆ snap()
| number WorldMapEditorLocationControl::snap |
( |
number | xy | ) |
|
◆ startDrag()
| void WorldMapEditorLocationControl::startDrag |
( |
| ) |
|
◆ editor
◆ mapAPI
| UIWorldMapV1 WorldMapEditorLocationControl::mapAPI |
◆ mapUI
◆ originalX
| number WorldMapEditorLocationControl::originalX |
◆ originalY
| number WorldMapEditorLocationControl::originalY |
◆ snapMode
| string WorldMapEditorLocationControl::snapMode |
| number WorldMapEditorLocationControl::x |
| number WorldMapEditorLocationControl::y |
The documentation for this class was generated from the following file: