Project Zomboid Lua Docs 42.13.0
Unofficial documentation for Project Zomboid's Lua
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debugScenarios::Trailer3Scenario_Building Class Reference

Static Public Member Functions

static void setSandbox ()
static void onStart ()
static void onLoadGS (IsoGridSquare sq)
static void addFloor (number x, number y, number z, nil tile)
static void addStairs (number x, number y, number z, nil north)
static void addFence (number x, number y, number z, nil tile, nil north)
static void addWallFrame (number x, number y, number z, nil tile, nil north)
static void addWall (number x, number y, number z, nil tile, nil north)
static void addDoor (number x, number y, number z, nil tile, nil openTile, nil north)
static void addItem (number x, number y, number z, nil tile)
static unknown getSQ (number x, number y, number z)
static void removeItemsButFloor (number x, number y, number z)

Member Function Documentation

◆ addDoor()

void debugScenarios::Trailer3Scenario_Building::addDoor ( number x,
number y,
number z,
nil tile,
nil openTile,
nil north )
static

◆ addFence()

void debugScenarios::Trailer3Scenario_Building::addFence ( number x,
number y,
number z,
nil tile,
nil north )
static

◆ addFloor()

void debugScenarios::Trailer3Scenario_Building::addFloor ( number x,
number y,
number z,
nil tile )
static

◆ addItem()

void debugScenarios::Trailer3Scenario_Building::addItem ( number x,
number y,
number z,
nil tile )
static

◆ addStairs()

void debugScenarios::Trailer3Scenario_Building::addStairs ( number x,
number y,
number z,
nil north )
static

◆ addWall()

void debugScenarios::Trailer3Scenario_Building::addWall ( number x,
number y,
number z,
nil tile,
nil north )
static

◆ addWallFrame()

void debugScenarios::Trailer3Scenario_Building::addWallFrame ( number x,
number y,
number z,
nil tile,
nil north )
static

◆ getSQ()

unknown debugScenarios::Trailer3Scenario_Building::getSQ ( number x,
number y,
number z )
static

◆ onLoadGS()

void debugScenarios::Trailer3Scenario_Building::onLoadGS ( IsoGridSquare sq)
static

◆ onStart()

void debugScenarios::Trailer3Scenario_Building::onStart ( )
static

◆ removeItemsButFloor()

void debugScenarios::Trailer3Scenario_Building::removeItemsButFloor ( number x,
number y,
number z )
static

◆ setSandbox()

void debugScenarios::Trailer3Scenario_Building::setSandbox ( )
static

The documentation for this class was generated from the following file: