Project Zomboid Lua Docs 42.20.3
Unofficial documentation for Project Zomboid's Lua
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gamepadBinding Class Reference

Public Member Functions

void set (string presetKey)
void saveAll ()
void setCurrentPresetToConfigOption ()
void resetCurrentToDefault ()
boolean isCurrentBinding (string presetKey)
string getCurrentActivePresetName ()
boolean isCurrentPresetEditable ()
void onCurrentSetEdited ()
void populateFromLoadedSets ()
umbrella::gamepadBinding::Preset addInputSet (CharacterInputBindingSet inputSet)
umbrella::gamepadBinding::Preset createNewFromCurrent ()

Static Public Member Functions

static void optionGamepadBindingPresetChanged ()

Public Attributes

table< string, umbrella::gamepadBinding::Preset > presets
umbrella::gamepadBinding::Preset currentPreset

Member Function Documentation

◆ addInputSet()

umbrella::gamepadBinding::Preset gamepadBinding::addInputSet ( CharacterInputBindingSet inputSet)

◆ createNewFromCurrent()

umbrella::gamepadBinding::Preset gamepadBinding::createNewFromCurrent ( )

◆ getCurrentActivePresetName()

string gamepadBinding::getCurrentActivePresetName ( )

◆ isCurrentBinding()

boolean gamepadBinding::isCurrentBinding ( string presetKey)

◆ isCurrentPresetEditable()

boolean gamepadBinding::isCurrentPresetEditable ( )

◆ onCurrentSetEdited()

void gamepadBinding::onCurrentSetEdited ( )

◆ optionGamepadBindingPresetChanged()

void gamepadBinding::optionGamepadBindingPresetChanged ( )
static

◆ populateFromLoadedSets()

void gamepadBinding::populateFromLoadedSets ( )

◆ resetCurrentToDefault()

void gamepadBinding::resetCurrentToDefault ( )

◆ saveAll()

void gamepadBinding::saveAll ( )

◆ set()

void gamepadBinding::set ( string presetKey)

◆ setCurrentPresetToConfigOption()

void gamepadBinding::setCurrentPresetToConfigOption ( )

Member Data Documentation

◆ currentPreset

umbrella::gamepadBinding::Preset gamepadBinding::currentPreset

◆ presets

table<string, umbrella::gamepadBinding::Preset> gamepadBinding::presets

The documentation for this class was generated from the following file: