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| | fun (playerNum:integer, playerObj:IsoPlayer) AddPlayer |
| | fun (playerObj:IsoPlayer) RemovePlayer |
| | fun (playerNum:integer, dir:string) onBackButtonWheel |
◆ fun() [1/3]
| umbrella::LastStandChallenge::BaseChallenge::fun |
( |
playerNum:integer | , |
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dir:string | ) |
◆ fun() [2/3]
| umbrella::LastStandChallenge::BaseChallenge::fun |
( |
playerNum:integer | , |
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|
playerObj:IsoPlayer | ) |
◆ fun() [3/3]
| umbrella::LastStandChallenge::BaseChallenge::fun |
( |
playerObj:IsoPlayer | | ) |
|
◆ gameMode
| string umbrella::LastStandChallenge::BaseChallenge::gameMode |
◆ hourOfDay
| integer umbrella::LastStandChallenge::BaseChallenge::hourOfDay |
◆ id
| string umbrella::LastStandChallenge::BaseChallenge::id |
◆ image
| string umbrella::LastStandChallenge::BaseChallenge::image |
◆ OnInitWorld
| function umbrella::LastStandChallenge::BaseChallenge::OnInitWorld |
◆ Render
| function umbrella::LastStandChallenge::BaseChallenge::Render |
◆ video
| string umbrella::LastStandChallenge::BaseChallenge::video |
| integer umbrella::LastStandChallenge::BaseChallenge::x |
◆ xCell
| integer umbrella::LastStandChallenge::BaseChallenge::xCell |
| integer umbrella::LastStandChallenge::BaseChallenge::y |
◆ yCell
| integer umbrella::LastStandChallenge::BaseChallenge::yCell |
| integer umbrella::LastStandChallenge::BaseChallenge::z |
◆ zombiesMaxPerChunk
| integer umbrella::LastStandChallenge::BaseChallenge::zombiesMaxPerChunk |
◆ zombiesMinPerChunk
| integer umbrella::LastStandChallenge::BaseChallenge::zombiesMinPerChunk |
The documentation for this class was generated from the following file: